HAL9000 Level 1 of the Dungeon [Shop] Tyhe's Armour Emporium a +0 pair of boots (58 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) a scarf of repulsion (156 gold) a scarf of harm (117 gold) a +0 kite shield (58 gold) a +2 buckler of protection (279 gold) a +0 leather armour (26 gold) a +0 ring mail of willpower (143 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) [Shop] Morokk's Assorted Antiques a potion of cancellation (192 gold) a +0 trident (84 gold) a scroll of enchant weapon (180 gold) a scroll of vulnerability (180 gold) a potion of degeneration (24 gold) a potion of heal wounds (120 gold) a staff of conjuration (600 gold) a book of the Dragon (2160 gold) a +0 spear (72 gold) [Shop] Vegurhyiw's Assorted Antiques a phantom mirror (1040 gold) a potion of heal wounds (130 gold) a book of the Warp (2340 gold) a staff of fire (650 gold) a +0 club (26 gold) a book of Conjurations (780 gold) a scroll of identify (52 gold) a scroll of enchant armour (195 gold) a scroll of fog (52 gold) [Shop] Otav's Jewellery Shop an amulet of reflection (390 gold) a +6 ring of intelligence (760 gold) the brooch of Shielding {Spirit SH+8} (772 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. It affects your SH (+8). a ring of resist corrosion (260 gold) the amulet of the Four Winds {rN+ Will+++ Clar} (570 gold) [amulet of nothing] It protects you from negative energy. It protects you against confusion. It greatly increases your willpower. an amulet of guardian spirit (390 gold) a ring of protection from fire (325 gold) a ring of resist corrosion (260 gold) a +4 ring of evasion (468 gold) an amulet of the acrobat (390 gold) a +6 ring of dexterity (760 gold) a ring of poison resistance (260 gold) an amulet of faith (520 gold) [Shop] Ruir's Antique Weapon Shoppe a +0 dagger (54 gold) a +0 club (27 gold) a +4 short sword of draining (739 gold) a +0 dagger (54 gold) a +0 whip (67 gold) a +1 dagger of protection (253 gold) a +0 hand axe (81 gold) a +0 hunting sling (40 gold) a +0 vampiric trident (337 gold) a +0 quarterstaff (108 gold) (5, -12, D:1) a +0 dagger (10, -5, D:1) a +0 club (14, 42, D:1) a +0 dagger 4 stones (16, 4, D:1) a staff of earth (20, 19, D:1) 26 stones (23, 4, D:1) a +0 dagger (24, -4, D:1) 24 stones (26, 20, D:1) a +0 dagger (30, 17, D:1) 10 stones (34, -11, D:1) 18 arrows (35, -8, D:1) 19 bolts (52, -1, D:1) 21 stones (62, 33, D:1) a +0 hunting sling Level 2 of the Dungeon [Shop] Anul's Jewellery Boutique the ring of Quwilej {Wiz rPois rN+ Dex+4} (591 gold) [ring of wizardry] It improves your spell success rate. It affects your dexterity (+4). It protects you from poison. It protects you from negative energy. a ring of flight (192 gold) a ring of fire (275 gold) a ring of wizardry (330 gold) an amulet of guardian spirit (330 gold) an amulet of reflection (330 gold) a ring of protection from fire (275 gold) a ring of magical power (220 gold) an amulet of the acrobat (330 gold) a ring of protection from cold (275 gold) (0, 0, D:2) 20 stones (5, -5, D:2) a +0 mace a +0 ring mail (8, 9, D:2) 19 arrows (10, 8, D:2) a +0 glaive (10, 13, D:2) a +0 dagger (22, 2, D:2) a +0 dagger (26, 3, D:2) a +0 short sword (28, -7, D:2) a jackal corpse (skeletalised by now) (32, 10, D:2) a +0 club (33, 10, D:2) a +0 whip 4 stones (36, -5, D:2) a +0 dagger (38, -9, D:2) a +0 dagger (39, -18, D:2) a +0 robe (39, -13, D:2) a +1 antimagic scythe a +0 robe (43, -15, D:2) a +0 dagger (48, 7, D:2) 9 stones (54, 13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (60, -20, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club an orc corpse (8, -11, D:3) a scorpion corpse (9, -11, D:3) a poisoned dart (11, -11, D:3) a poisoned dart (12, -16, D:3) a +0 dagger a goblin corpse (15, -11, D:3) 2 poisoned darts (17, -11, D:3) a poisoned dart (18, -11, D:3) a poisoned dart (20, -16, D:3) 17 stones (29, -8, D:3) a +0 short sword (still there?) an orc corpse (still there?)