HAL9000 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, 2, D:1) a +0 dagger (2, 2, D:1) a +0 club (4, 19, D:1) a +0 ring mail (21, 31, D:1) a +0 robe (26, 8, D:1) 20 bolts (30, 12, D:1) a +0 short sword (34, 8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (18, -32, D:2) a +0 quarterstaff (34, -8, D:2) a +0 cloak (38, -36, D:2) 12 sling bullets (41, -42, D:2) a +0 dagger (47, 0, D:2) a +0 whip Level 3 of the Dungeon [Shop] Ahaxucog's Jewellery Shoppe an amulet of regeneration (300 gold) a ring of see invisible (150 gold) a ring of protection from fire (250 gold) a ring of willpower (250 gold) the ring of the Failed Coup {rC+ rN+ Str-3 Int+3} (340 gold) [ring of positive energy] It affects your strength (-3). It affects your intelligence (+3). It protects you from cold. It protects you from negative energy. an amulet of regeneration (300 gold) a ring of positive energy (200 gold) a +6 ring of intelligence (585 gold) a ring of flight (175 gold) a ring of flight (175 gold) [Shop] Qerykkeeck's Antique Weapon Shoppe the +6 hunting sling of Qeyro {flame, *Slow rElec rC+} (962 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It insulates you from electricity. It may slow you when you take damage. a +0 whip (50 gold) a +0 war axe (70 gold) a +5 mace of protection (612 gold) a +0 morningstar (80 gold) a +1 scimitar of holy wrath (284 gold) a +0 scimitar (80 gold) a +4 halberd of distortion (640 gold) a +0 dagger (40 gold) [Shop] Vow Zoeq's Jewellery Boutique the ring of Gotwes {rN+ rCorr Dex+3} (525 gold) [ring of resist corrosion] It affects your dexterity (+3). It protects you from negative energy. It protects you from acid and corrosion. a ring of magical power (280 gold) an amulet of reflection (420 gold) a ring of flight (245 gold) a ring of wizardry (420 gold) a +4 ring of protection (504 gold) an amulet of faith (560 gold) the ring "Reopt" {Dex+6 SInv Stlth+} (1015 gold) [ring of dexterity] It affects your dexterity (+6). It lets you see invisible. It makes you more stealthy. an amulet of guardian spirit (420 gold) a +6 ring of intelligence (819 gold) the amulet of the Air {Inacc Air Fly rElec RMsl} (526 gold) [amulet of nothing] It insulates you from electricity. It grants you flight. It protects you from missiles. a +4 ring of protection (504 gold) a ring of magical power (280 gold) the ring of Sobazuf {*Corrode rPois rC+ Will+ Str+3} (614 gold) [ring of willpower] It affects your strength (+3). It protects you from cold. It protects you from poison. It may corrode you when you take damage. It increases your willpower. [Shop] Ekhlir's Jewellery Shop a ring of magical power (260 gold) an amulet of magic regeneration (390 gold) the ring "Qibuaf" {rElec rPois rF+ Slay-5} (325 gold) [ring of protection from fire] It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from fire. It insulates you from electricity. It protects you from poison. an amulet of faith (520 gold) a +6 ring of dexterity (760 gold) a +6 ring of intelligence (760 gold) a +6 ring of intelligence (760 gold) a ring of resist corrosion (260 gold) a ring of protection from fire (325 gold) an amulet of guardian spirit (390 gold) [Shop] Gannakia's General Store a +1 hat (110 gold) a +0 chain mail (45 gold) a wand of flame (8) (50 gold) 20 sling bullets (100 gold) 2 potions of lignification (60 gold) 14 stones (14 gold) 20 arrows (40 gold) a +0 chain mail (45 gold) a scroll of identify (20 gold) (0, 0, D:3) 24 stones (19, 28, D:3) a +0 club (21, -3, D:3) 21 stones (25, 2, D:3) a +0 hunting sling a +0 dagger 17 stones (27, -6, D:3) a +0 spear (30, 24, D:3) a +0 robe (31, -5, D:3) 20 stones (38, -10, D:3) a +0 robe (43, 20, D:3) a +0 hand axe a +0 leather armour (43, 21, D:3) a +0 dagger (44, -13, D:3) a +0 club a +0 ring mail (44, 20, D:3) a +0 dagger a +0 robe a +0 short sword (44, 25, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 21 arrows (5, 11, D:4) a +0 shortbow (6, -22, D:4) 15 arrows (7, -22, D:4) a +0 hand axe (12, 4, D:4) a +0 club (14, 7, D:4) a +0 war axe (15, 7, D:4) a +0 dagger a +0 robe (17, -18, D:4) a +0 leather armour a +0 war axe a +0 leather armour a +0 hand axe 24 arrows a +0 shortbow (18, -21, D:4) a +0 dagger (57, -32, D:4) 13 arrows Level 5 of the Dungeon [Shop] Sifedyir's Jewellery Boutique a ring of willpower (300 gold) a +6 ring of strength (702 gold) a ring of see invisible (180 gold) a ring of wizardry (360 gold) the ring "Tesos" {Fly rN++ Slay+2} (520 gold) [ring of flight] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It greatly protects you from negative energy. It grants you flight. an amulet of faith (480 gold) a +4 ring of evasion (432 gold) the amulet "Woejinof" {RegenMP Rampage Drain rElec rC-} (376 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. It makes you vulnerable to cold. It insulates you from electricity. It drains your maximum health when unequipped. It bestows one free step when moving towards enemies. a ring of wizardry (360 gold) a ring of positive energy (240 gold) (0, 0, D:5) a +0 short sword (1, -4, D:5) a +0 giant club (7, -1, D:5) 20 stones (7, 12, D:5) 18 arrows (7, 40, D:5) 12 stones (17, -5, D:5) 18 stones (18, -2, D:5) a +0 hand axe a +0 leather armour (18, -1, D:5) a +0 hand axe a +0 chain mail (18, 0, D:5) a +0 war axe (28, 30, D:5) a +0 hunting sling (29, 22, D:5) a +0 whip (31, 26, D:5) a +0 dire flail a +0 plate armour (36, 6, D:5) a +0 chain mail (41, 17, D:5) a +0 quarterstaff (49, 8, D:5) a +0 hand axe a +0 leather armour a +0 hand axe a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 dagger 29 stones a +0 leather armour (50, 7, D:5) a +0 club (50, 35, D:5) 13 arrows (52, 5, D:5) a large rock (54, 42, D:5) a +0 leather armour (61, 19, D:5) a +0 trident (64, 4, D:5) a +0 chain mail Level 6 of the Dungeon (8, 6, D:6) a +0 shortbow 25 arrows (9, 4, D:6) a +0 halberd a +0 plate armour (10, 4, D:6) a +0 dagger (10, 6, D:6) a +0 shortbow 18 arrows (11, 4, D:6) a +0 flail a +0 scale mail a +0 shortbow 19 arrows (12, -23, D:6) a +0 robe (12, -21, D:6) a +2 hat of stealth (12, -20, D:6) a +0 dagger (16, -16, D:6) a scroll of fear (24, -27, D:6) a +0 vampiric whip (25, 18, D:6) a +0 hand axe (33, -13, D:6) a +0 long sword a +0 robe a +4 mace a +0 robe (34, -13, D:6) a +0 long sword a +0 robe (35, -13, D:6) a +0 spear a +0 robe (35, -2, D:6) a +0 giant spiked club (37, 10, D:6) a +0 scale mail (39, 21, D:6) 17 stones (41, -23, D:6) 27 sling bullets (47, -1, D:6) a +0 whip (53, -27, D:6) a +2 long sword a +0 robe Level 7 of the Dungeon (1, -21, D:7) a +0 flail a +0 leather armour of fire resistance (1, -20, D:7) a +0 hand axe (1, -19, D:7) a +0 hand axe (2, -20, D:7) a +0 club (8, -15, D:7) a +0 chain mail (15, -17, D:7) 16 stones (16, -40, D:7) a +0 dagger (17, -47, D:7) 18 stones (17, -16, D:7) a +1 spear a +0 robe (17, -14, D:7) a +0 falchion a +0 robe (18, -15, D:7) a +0 hand axe a +0 robe (19, -43, D:7) a +0 robe (20, -16, D:7) a +0 short sword a +0 robe (23, -4, D:7) a +0 long sword a +0 robe (24, -22, D:7) a +0 dagger a +0 robe (27, -7, D:7) a +0 mace a +0 robe a +0 robe (28, -7, D:7) a +2 great sword of freezing a +0 robe a +0 spear a +0 robe (32, -13, D:7) a +0 scale mail (33, -12, D:7) a +0 giant club (39, -5, D:7) 14 stones Level 8 of the Dungeon [Shop] Qiuxe's Antique Weapon Emporium a +0 rapier (112 gold) a +3 long sword of draining (652 gold) a +0 dagger (56 gold) a +0 falchion (84 gold) a +2 halberd of freezing (537 gold) a +0 broad axe (112 gold) the +10 hunting sling of Nonip {flame, Str-5 Int+3 Dex+8 SInv} (2142 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-5). It affects your intelligence (+3). It affects your dexterity (+8). It lets you see invisible. a +0 double sword of holy wrath (812 gold) the +3 hunting sling of Gaobeps {freeze, *Corrode rPois Int+2} (770 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from poison. It may corrode you when you take damage. (0, 0, D:8) a +0 mace (2, 2, D:8) 18 arrows (10, 29, D:8) a +0 short sword a +0 ring mail a +0 dagger a +0 dagger a +0 robe (11, 29, D:8) a +0 dagger a +0 scale mail (15, 22, D:8) a +0 plate armour (16, 11, D:8) a +0 leather armour (19, -9, D:8) 12 stones (21, 24, D:8) a +0 flail (21, 25, D:8) a +0 club a +0 hand axe a +0 flail a +0 leather armour (21, 26, D:8) a +0 hand axe (31, -21, D:8) a +0 whip a +0 ring mail (32, -22, D:8) a +0 dagger a +0 robe (33, -22, D:8) a +0 trident (34, -22, D:8) a +0 morningstar a +0 scale mail a +0 hand axe a +0 scale mail (34, -3, D:8) a +0 club (35, -3, D:8) a +0 halberd a +0 chain mail (39, -7, D:8) a +0 hand axe (46, -2, D:8) a +0 dagger a +0 robe (52, -4, D:8) a +0 dagger a +0 robe (53, -4, D:8) a +0 hand axe (54, -5, D:8) a +0 mace a +0 chain mail (56, 11, D:8) a +1 whip of electrocution a +0 robe (60, 24, D:8) a +0 dagger a +0 robe (61, 24, D:8) a +0 dagger a +0 robe (62, 24, D:8) a +0 dagger a +0 robe (65, -4, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) 24 stones (1, -37, D:9) a +0 robe (1, -2, D:9) a potion of heal wounds (2, -1, D:9) a +0 dire flail a +0 giant club a two-headed ogre corpse (16, -39, D:9) a +0 dire flail a +0 giant spiked club a two-headed ogre corpse (20, -39, D:9) a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) (21, -39, D:9) a +0 dagger a +0 robe (22, -39, D:9) a +0 flail a +0 leather armour (23, -39, D:9) a +0 flail a +0 leather armour (25, 7, D:9) a potion of mutation the Ecumenical Temple