HAL9000 Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -5, D:1) 12 sling bullets (4, -19, D:1) a +0 hand axe (8, -6, D:1) 25 bolts (9, -4, D:1) a +0 dagger (21, -5, D:1) a +0 leather armour (24, -23, D:1) a +0 dagger (28, 1, D:1) a +0 short sword (40, -22, D:1) a +0 pair of boots Level 2 of the Dungeon (0, 0, D:2) a +0 flail (6, -15, D:2) a +0 club (18, -3, D:2) a +0 dagger (21, -9, D:2) a +0 club (40, -21, D:2) a +0 club a +0 hunting sling (41, -16, D:2) a +0 whip (42, -24, D:2) a staff of poison (46, 1, D:2) a +0 rapier (46, 9, D:2) a +0 scale mail (54, -6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger an orc corpse (3, -18, D:3) a +0 spear (12, 18, D:3) a bat skeleton (15, -2, D:3) a +0 scale mail (21, -3, D:3) a +0 falchion (35, 0, D:3) a +0 dagger (36, -9, D:3) a +0 flail (40, 11, D:3) 8 gold pieces (41, 9, D:3) a +0 barding (43, 9, D:3) a +0 pair of boots (52, -8, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 22 bolts