HAL9000 Level 1 of the Dungeon (0, 0, D:1) a +0 cloak (24, 14, D:1) a +0 club 4 stones (29, -6, D:1) a +0 club (39, 7, D:1) 24 stones (50, 31, D:1) a +0 dagger 5 stones (64, -13, D:1) a +0 club (67, -13, D:1) a +0 dagger (68, -9, D:1) a +0 cloak Level 2 of the Dungeon (0, 0, D:2) 13 stones (28, 0, D:2) a +2 hand axe of pain (28, 8, D:2) 16 stones (30, 2, D:2) a +0 dagger (33, -14, D:2) a +0 dagger (37, 11, D:2) a +0 dagger a +0 club (38, 0, D:2) a +0 dagger (40, -12, D:2) 13 sling bullets (44, -20, D:2) a +0 club (44, 3, D:2) a +0 leather armour (45, 8, D:2) a +0 dagger (49, 3, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (7, 1, D:3) 28 stones (8, 28, D:3) 27 stones (11, 2, D:3) a +0 club a +0 club (11, 15, D:3) a +0 short sword (12, 29, D:3) a +0 spear (14, 0, D:3) a +0 club a gnoll corpse (skeletalised by now) (14, 46, D:3) 2 atropa-tipped darts (19, -3, D:3) a quokka corpse (skeletalised by now) (27, -8, D:3) a +0 spear (27, -7, D:3) a +0 spear a gnoll corpse (28, 9, D:3) a hobgoblin corpse (skeletalised by now) (29, -2, D:3) a +0 whip