HAL9000 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 23, D:1) a +0 dagger (6, -20, D:1) a +0 short sword a stone (7, -20, D:1) a +0 dagger 2 stones (10, -24, D:1) a +0 club (10, -16, D:1) 23 stones (11, -9, D:1) a +0 kite shield (18, -15, D:1) 28 stones (19, -4, D:1) a +0 ring mail (20, -18, D:1) a +0 dagger 3 stones (20, -7, D:1) a +0 dagger (21, -18, D:1) a +0 dagger a +0 dagger (32, -16, D:1) 10 stones (52, 3, D:1) 25 stones Level 2 of the Dungeon (0, 0, D:2) a staff of air (9, -32, D:2) a +0 club (10, -27, D:2) a +0 club a +0 club (10, -26, D:2) a +0 mace a +0 animal skin a +0 dagger a +0 dagger (13, -32, D:2) a +0 club (22, -32, D:2) a +0 ring mail (25, -23, D:2) 24 stones (28, -32, D:2) a +0 club (29, -32, D:2) a +0 dagger a +0 hunting sling a +0 club a +0 dagger a +0 club (29, -22, D:2) a +0 club (32, -26, D:2) 21 arrows (35, 4, D:2) a +0 hunting sling (35, 6, D:2) a staff of cold (37, -27, D:2) a +0 dagger (38, 2, D:2) a +0 club (41, -2, D:2) a +0 ring mail (42, -6, D:2) a +0 cloak (47, -23, D:2) a +0 short sword a stone (58, -22, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (10, -8, D:3) a +0 whip a +0 leather armour (11, -10, D:3) a +0 spear (12, 17, D:3) 22 stones (18, 20, D:3) a +0 hand axe (18, 22, D:3) a +0 dagger (20, 26, D:3) a +0 leather armour a +0 trident (22, 26, D:3) a +0 short sword (28, 19, D:3) a +0 robe (32, 28, D:3) 28 stones (34, 20, D:3) a +0 dagger (36, 12, D:3) 20 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, -1, D:4) a +0 flail a +0 robe a +2 dagger (4, 0, D:4) a scroll of noise (8, 17, D:4) a +0 mace (10, -2, D:4) a +0 leather armour (10, 15, D:4) a +3 quarterstaff of chaos a +0 cloak (12, 1, D:4) a +0 whip (13, -31, D:4) 14 stones (15, -32, D:4) a +0 club (15, -3, D:4) a +0 dagger (17, -14, D:4) a +0 trident (18, 7, D:4) a +0 chain mail (19, 2, D:4) a +0 spear (20, -8, D:4) a +0 quarterstaff (26, -8, D:4) a scroll of noise (37, -13, D:4) 12 stones (37, 12, D:4) a +1 short sword of electrocution (38, 12, D:4) a +2 short sword of electrocution a +0 dagger a +0 short sword a +0 club (38, 13, D:4) a +2 whip of distortion (39, 1, D:4) a +0 flail (39, 12, D:4) a +0 club a +2 whip of pain (40, 11, D:4) a +0 dagger (44, -10, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Koemp's Antique Armour Emporium a +0 robe (17 gold) a +0 robe (17 gold) the +0 scale mail of the Pit {*Slow Str+3 Dex+3 Slay+3} (765 gold) Str: It affects your strength (+3). Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). *Slow: It may slow you when you take damage. the +1 scale mail of the Crypt {Contam Int+7} (627 gold) Int: It affects your intelligence (+7). Contam: It causes magical contamination when unequipped. a +0 kite shield (112 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) a +0 ring mail (100 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) a +0 chain mail (112 gold) (3, 0, D:5) a wand of flame (28) (5, -13, D:5) a +0 robe (5, 23, D:5) 9 stones (11, 5, D:5) 24 stones (13, 0, D:5) a scroll of noise (13, 26, D:5) 11 stones (22, -6, D:5) a +0 chain mail a +2 dire flail of protection (23, -18, D:5) a +0 vorpal spear (23, -17, D:5) a +0 spear (25, -17, D:5) a +0 spear (35, 1, D:5) a +0 whip of electrocution (36, 0, D:5) a +0 mace (40, -6, D:5) 15 stones (42, 4, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (6, -2, D:6) a +0 dagger (11, -9, D:6) a +0 plate armour (12, -4, D:6) a +0 hand axe a +0 plate armour (16, -5, D:6) a +0 dagger (20, -3, D:6) a +0 hand axe (20, 22, D:6) a +0 giant club (25, -10, D:6) a +0 dagger a +0 falchion a +0 flail a +0 chain mail (39, 6, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 war axe a +3 scale mail of poison resistance (14, -5, D:7) a +0 scale mail (15, 33, D:7) a +0 spear (23, 2, D:7) 23 arrows a +0 trident (33, -8, D:7) 23 bolts (47, 19, D:7) a +0 scale mail (49, 17, D:7) a +1 morningstar of holy wrath (49, 29, D:7) a +0 shortbow 21 arrows (50, 35, D:7) a +0 short sword a +0 leather armour (51, 35, D:7) a +0 club a +0 ring mail (52, 34, D:7) a +0 dagger (52, 35, D:7) a +0 dagger a +0 robe (53, 35, D:7) a +0 flail (57, 15, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (2, 1, D:8) a +0 short sword a +0 dagger a +0 robe (19, -19, D:8) a +0 dagger (19, -18, D:8) a +0 short sword (19, -17, D:8) a +0 short sword a +0 whip 4 stones (19, -16, D:8) a +0 whip 5 stones (20, -17, D:8) a +0 short sword a +0 short sword (20, -16, D:8) a +0 club 4 stones (20, 0, D:8) 16 stones (20, 3, D:8) a +0 spear (22, -45, D:8) 11 stones (22, -27, D:8) a +0 giant spiked club a +0 giant spiked club (41, -23, D:8) a +0 spear (44, -23, D:8) a +0 halberd (45, 5, D:8) a ring of poison resistance (47, -11, D:8) 3 potions of degeneration a +0 flail (48, -14, D:8) a +0 club a +0 ring mail (48, -13, D:8) a +0 halberd (48, -12, D:8) a +1 trident of protection a +1 plate armour of fire resistance a +0 kite shield (54, -17, D:8) 25 bolts (57, -26, D:8) a +0 scale mail Level 9 of the Dungeon (2, -5, D:9) 24 stones (4, 8, D:9) a +0 ring mail (6, 1, D:9) a +2 shortbow of freezing 20 arrows (13, -6, D:9) 6 large rocks (18, 21, D:9) a piece from Xom's chessboard (15/15) (20, -6, D:9) a +0 giant spiked club a +0 giant club (41, 38, D:9) a +0 dagger a +0 robe (41, 41, D:9) 21 stones (42, 39, D:9) 9 arrows (43, 38, D:9) 17 bolts (43, 49, D:9) a +0 dagger 3 stones (44, 49, D:9) a +0 short sword (45, 49, D:9) a +0 short sword (46, 49, D:9) a +0 short sword a +0 short sword a +0 whip a +0 short sword (46, 50, D:9) a +0 short sword (50, 6, D:9) 14 bolts (52, 28, D:9) a scroll of noise (55, 21, D:9) a +0 shortbow 11 arrows (56, 16, D:9) a +0 dagger a +0 robe (56, 17, D:9) a +3 spear a +0 robe (57, 17, D:9) a +1 dire flail of freezing a +0 robe Level 10 of the Dungeon [Shop] Pom Umefisoc's Distillery (Shop contents are unknown) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 31 stones (2, -31, Lair:1) 6 arrows (12, 1, Lair:1) a +0 shortbow (39, -1, Lair:1) 28 arrows (40, -8, Lair:1) 2 potions of heal wounds (51, 15, Lair:1) a blink frog corpse (skeletalised by now) (59, -26, Lair:1) a +0 hunting sling Level 2 of the Lair of Beasts (0, 0, Lair:2) a water moccasin corpse (still there?) a komodo dragon corpse (still there?) (3, 4, Lair:2) 24 gold pieces