HELP Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (20, -6, D:1) a +0 club (40, 20, D:1) 25 arrows (42, 6, D:1) a +0 ring mail (45, -7, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 2, D:2) a +0 leather armour (4, -29, D:2) a +0 leather armour (11, -25, D:2) a +0 pair of gloves (13, -9, D:2) a +0 long sword (13, -8, D:2) a +0 dagger (25, -44, D:2) a scarf of invisibility (28, 13, D:2) a +0 leather armour (31, -16, D:2) a +0 robe (42, 9, D:2) a +0 club (60, -30, D:2) a +0 chain mail a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 hunting sling (7, 12, D:3) a +0 dagger (13, -14, D:3) a +0 chain mail a +0 war axe (15, -12, D:3) a +0 scimitar a +0 robe a +4 great sword a +0 robe (15, -11, D:3) a +0 robe a +0 scimitar (21, -6, D:3) a +0 leather armour a +0 club (25, -6, D:3) a +0 dagger (27, 17, D:3) a +0 chain mail (29, -3, D:3) a +0 club (34, -5, D:3) a +0 robe a +0 dagger (44, 18, D:3) a +0 halberd (45, 18, D:3) a +0 whip (46, 17, D:3) a +0 spear (46, 19, D:3) a +0 halberd (49, 13, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Yrchu's Weapon Shoppe a +0 trident (45 gold) the +8 glaive of the Guard {elec, spectral, AC+5} (1094 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. When it strikes, its spirit leaps out and fights alongside the wielder. It affects your AC (+5). a +0 glaive (84 gold) a +3 hunting sling of flaming (256 gold) a +0 hunting sling (19 gold) a +0 glaive (84 gold) 14 stones (18 gold) a +0 rapier (52 gold) a +1 flail of holy wrath (172 gold) the +4 dagger of Insufficient Pleasure {venom, rElec Will+ Dex-2 Stlth+} (527 gold) It poisons the flesh of those it strikes. It affects your dexterity (-2). It insulates you from electricity. It increases your willpower. It makes you more stealthy. a +0 lajatang (195 gold) a +0 dagger (26 gold) a +0 hunting sling (19 gold) (0, 0, D:4) a +0 robe (10, -8, D:4) a +0 whip (21, 15, D:4) a +0 dagger (25, 4, D:4) a +0 whip (32, 23, D:4) a +0 short sword (41, -8, D:4) a +0 club (43, -9, D:4) a +0 hand axe (45, -3, D:4) a wand of iceblast (7) (46, -8, D:4) a +0 dagger (49, -3, D:4) a +0 long sword (50, -14, D:4) a +0 robe (52, 3, D:4) 3 scrolls of teleportation (53, -10, D:4) a +0 leather armour a +0 short sword (54, -11, D:4) a +0 leather armour a +0 dagger Level 5 of the Dungeon (9, -5, D:5) a +0 pair of gloves (18, 22, D:5) a +0 giant spiked club (21, 28, D:5) a +0 dagger a +0 robe (26, 22, D:5) a +0 leather armour a +0 hand axe (27, 23, D:5) a +0 ring mail a +0 flail (33, -14, D:5) a +0 ring mail (54, 26, D:5) 20 stones (55, 14, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a +0 whip (unseen) (1, 1, D:6) a +0 halberd (unseen) (3, 1, D:6) 28 stones (3, 27, D:6) a +0 club (11, 8, D:6) 2 potions of degeneration 2 potions of mutation Level 7 of the Dungeon (0, 0, D:7) 15 gold pieces (7, -34, D:7) a +0 leather armour (8, 4, D:7) a +0 flail an orc corpse (8, 6, D:7) a +0 whip a +0 robe (9, -31, D:7) 9 gold pieces (11, -19, D:7) a +0 dagger (12, -19, D:7) 3 stones (still there?) a +0 short sword (still there?) (13, -27, D:7) a +0 leather armour (still there?) a +0 short sword (still there?) (13, -22, D:7) a +0 dagger (unseen) (14, -25, D:7) a +0 whip a +0 short sword (14, -23, D:7) a +0 dagger (still there?) 7 poisoned darts (still there?) (14, 4, D:7) 2 throwing nets (15, 4, D:7) a throwing net (25, -25, D:7) 17 gold pieces (31, -18, D:7) 10 gold pieces (39, -22, D:7) a +0 whip (47, -23, D:7) 19 bolts