HELP Level 1 of the Dungeon (13, 15, D:1) a +0 club (26, 12, D:1) a +0 dagger (38, -3, D:1) a +0 club (40, 1, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Moifip's Weapon Boutique a +0 dagger (28 gold) a +1 longbow of freezing (211 gold) 19 stones (26 gold) 14 stones (19 gold) the +4 hunting sling "Piwat" {vorpal, rElec Stlth+} (546 gold) Any stone fired from it inflicts extra damage. It insulates you from electricity. It makes you more stealthy. 13 stones (18 gold) a +0 spear (42 gold) a +0 flail (49 gold) a +0 dagger (28 gold) the +3 hand crossbow of Valiance {freeze, rF+ Will+} (572 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It increases your willpower. a +0 flail (49 gold) 7 curare-tipped darts (58 gold) 33 arrows (92 gold) (5, 4, D:2) a +0 ring mail (14, 9, D:2) a +0 robe (19, 8, D:2) a +0 club (23, 30, D:2) 18 bolts (25, -7, D:2) a +0 club (28, 31, D:2) a +0 club (33, -13, D:2) a +0 club (41, -11, D:2) a +0 dagger (64, 9, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe (3, -29, D:3) a +0 club (25, -8, D:3) a +0 mace (25, -6, D:3) a +0 mace (26, -8, D:3) a +0 mace (26, -7, D:3) a +0 cloak a +0 mace (26, -6, D:3) a +0 mace (27, -8, D:3) a +0 mace (27, -7, D:3) a +0 mace (27, -6, D:3) a +0 mace (29, -7, D:3) a +0 mace (30, -8, D:3) a +0 mace (31, -8, D:3) a +0 mace (32, -9, D:3) a +1 mace of protection (33, -8, D:3) a +0 mace (34, -9, D:3) a +0 mace (35, 6, D:3) a +0 leather armour (36, -18, D:3) a +0 flail a +2 robe (41, -34, D:3) a +0 dagger (43, 1, D:3) a +0 club (57, 6, D:3) a +0 mace (58, 14, D:3) a +2 trident of distortion Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (3, -4, D:4) a +0 spear (9, -2, D:4) a +0 dagger (18, -11, D:4) 19 bolts (18, 26, D:4) a +0 dagger (18, 31, D:4) a +0 spear (still there?) a gnoll corpse (still there?) (20, 7, D:4) a +0 club (21, 21, D:4) a +0 whip (still there?) a +0 leather armour (still there?) a +0 flail (still there?) a gnoll corpse (still there?) a gnoll corpse (still there?) (26, 5, D:4) a +0 plate armour (27, -16, D:4) a jackal skeleton (28, 14, D:4) a +0 quarterstaff (29, -14, D:4) a jackal corpse (skeletalised by now) (29, 11, D:4) a +0 halberd (29, 33, D:4) a staff of fire (30, 4, D:4) a +0 dagger (33, 14, D:4) a +0 short sword (35, 5, D:4) a +0 hand axe (38, 11, D:4) a +0 club a +0 dagger (39, -1, D:4) a +0 whip (39, 5, D:4) a +0 spear (40, -1, D:4) a +0 robe a +0 dagger (46, -1, D:4) a +0 whip (47, 3, D:4) a scroll of magic mapping (47, 4, D:4) 6 gold pieces (48, 4, D:4) 13 gold pieces (48, 11, D:4) a potion of resistance (49, 3, D:4) a scroll of identify (49, 4, D:4) 14 gold pieces (50, 17, D:4) a +0 robe (57, 1, D:4) a +0 hunting sling