Hadkhar Level 1 of the Dungeon [Shop] Omul's Jewellery Shop a ring of willpower (250 gold) a ring of see invisible (150 gold) a +4 ring of slaying (780 gold) a ring of poison resistance (200 gold) an amulet of the acrobat (300 gold) an amulet of guardian spirit (300 gold) the ring of Xut Hocw {Fire Fly rPois Str+7 Dex-4} (446 gold) [ring of fire] It enhances your fire magic. Str: It affects your strength (+7). Dex: It affects your dexterity (-4). rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. Fly: It grants you flight. (0, 0, D:1) 4 stones (10, 25, D:1) 7 stones (14, -6, D:1) a +0 dagger (28, 14, D:1) a +0 ring mail (29, -1, D:1) a +0 whip (38, -11, D:1) a +0 whip 2 stones (39, 28, D:1) 5 large rocks (44, -5, D:1) a +0 club (51, 12, D:1) a +0 leather armour (57, 6, D:1) a +0 club (62, 28, D:1) a +0 whip (69, 12, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 6 stones (13, 34, D:2) a +0 chain mail (16, -8, D:2) a +0 dagger (16, 5, D:2) 5 stones (16, 21, D:2) a +0 trident (20, 21, D:2) a +0 club (22, 2, D:2) a +0 dagger (31, 27, D:2) a +0 scale mail (36, 10, D:2) a +0 mace (45, 2, D:2) a +0 whip (57, 30, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 3 stones (10, 5, D:3) a +0 robe (12, -40, D:3) 5 stones (20, 12, D:3) a +0 dagger a stone (44, -2, D:3) a +0 club (44, 0, D:3) a +0 club (45, -35, D:3) 9 stones (47, -42, D:3) a +0 dagger (51, 2, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon [Shop] Ruos's Tremendous Tomes the Meditations on the Barrage and the Commander (924 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Call Imp Summoning 2 c - Conjure Flame Conjuration/Fire 3 d - Iskenderun's Mystic Blast Conjuration/Translocation 4 e - Summon Mana Viper Hexes/Summoning 5 f - Summon Forest Summoning/Translocation 5 g - Orb of Destruction Conjuration 7 h - Malign Gateway Summoning/Translocation 7 the Meditations on the Gathered Chill (946 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Call Canine Familiar Summoning 3 d - Hailstorm Conjuration/Ice 4 e - Freezing Cloud Conjuration/Ice/Air 5 f - Metabolic Englaciation Hexes/Ice 5 g - Summon Cactus Giant Summoning 6 h - Polar Vortex Ice 9 the Cyclopedia of Impurities (792 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Corpse Rot Necromancy/Poison/Air 4 f - Olgreb's Toxic Radiance Poison 4 g - Alistair's Intoxication Transmutation/Poison 5 h - Eringya's Noxious Bog Transmutation/Poison 6 the Collected Works on Torrid Direction (990 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Portal Projectile Hexes/Translocation 3 c - Teleport Other Translocation 3 d - Sticky Flame Conjuration/Fire 4 e - Fireball Conjuration/Fire 5 f - Starburst Conjuration/Fire 6 g - Malign Gateway Summoning/Translocation 7 h - Ignition Fire 8 the Handbook of Interference and Profane Rites (1078 gold) Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Leda's Liquefaction Hexes/Earth 4 c - Cause Fear Hexes 4 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Metabolic Englaciation Hexes/Ice 5 f - Summon Mana Viper Hexes/Summoning 5 g - Haunt Necromancy/Summoning 7 h - Borgnjor's Revivification Necromancy 8 the Compilation of the Twelve Nightcaps (726 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Blink Translocation 2 d - Portal Projectile Hexes/Translocation 3 e - Teleport Other Translocation 3 f - Iskenderun's Mystic Blast Conjuration/Translocation 4 g - Summon Forest Summoning/Translocation 5 h - Alistair's Intoxication Transmutation/Poison 5 the Discourse on Injurious Illusion (814 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Shock Conjuration/Air 1 c - Searing Ray Conjuration 2 d - Dazzling Flash Conjuration/Hexes 3 e - Sticky Flame Conjuration/Fire 4 f - Fulminant Prism Conjuration/Hexes 4 g - Orb of Destruction Conjuration 7 h - Summon Hydra Summoning 7 the Catalogue of Enthralling Production (1130 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Animate Armour Summoning/Earth 4 c - Metabolic Englaciation Hexes/Ice 5 d - Summon Mana Viper Hexes/Summoning 5 e - Summon Forest Summoning/Translocation 5 f - Monstrous Menagerie Summoning 7 g - Summon Hydra Summoning 7 h - Discord Hexes 8 (0, 0, D:4) a +0 leather armour (1, 5, D:4) a +0 club (12, 4, D:4) a +0 trident (12, 19, D:4) a +0 dagger (18, 10, D:4) a +0 scale mail a +0 club (19, 10, D:4) a +0 flail (19, 11, D:4) a +0 hand axe (32, 2, D:4) a +0 robe a +0 dagger (33, 2, D:4) a +0 club a +0 leather armour a +0 club (35, 2, D:4) a +0 scale mail a +0 trident (36, 0, D:4) 4 stones a +0 dagger (37, -2, D:4) a +0 robe a +1 dagger of speed Level 5 of the Dungeon [Shop] Nurr's Assorted Antiques a scroll of immolation (72 gold) a +0 helmet (81 gold) a potion of flight (54 gold) a scroll of identify (36 gold) the +5 ring mail of Penuen {Harm rC+ Str+3} (887 gold) Str: It affects your strength (+3). rC: It protects you from cold. Harm: It increases damage dealt and taken. a scroll of immolation (72 gold) a scroll of magic mapping (135 gold) (0, 0, D:5) 4 stones (20, 2, D:5) 11 gold pieces (20, 13, D:5) a scarf of harm (unseen) (21, 3, D:5) 15 gold pieces (21, 13, D:5) a wand of flame (22) (22, 2, D:5) 19 gold pieces (41, 31, D:5) 5 boomerangs (45, -5, D:5) 2 boomerangs (46, 30, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 ring mail an orc corpse (0, 1, D:6) a +0 hand axe an orc corpse (0, 10, D:6) 17 gold pieces (2, 0, D:6) a +0 dagger a +0 robe (2, 2, D:6) a +0 dagger a +0 robe (2, 26, D:6) a +0 ring mail (3, 13, D:6) a +0 sling (5, 0, D:6) the +9 war axe of Qazlal's Hope {flame, rElec rN+ Dex+6} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. rN: It protects you from negative energy. (unseen) (6, 8, D:6) a howler monkey corpse (7, 20, D:6) a +0 pair of boots (8, 8, D:6) a +0 short sword a +0 scale mail a potion of might 21 gold pieces (8, 27, D:6) an adder skeleton (12, 19, D:6) an adder skeleton (13, 18, D:6) a +0 whip an orc corpse (14, 18, D:6) a scorpion corpse (14, 22, D:6) a +0 dagger an orc skeleton the Ecumenical Temple