Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 12966596751650463942 135 Hadkhar the Magician (level 5, 0/38 HPs) Began as a Djinni Fire Elementalist on Oct 26, 2022. Slain by a rat (1 damage) ... in a sewer. The game lasted 00:11:48 (2983 turns). Hadkhar the Magician (Djinni Fire Elementalist) Turns: 2983, Time: 00:11:49 Health: 0/38 AC: 2 Str: 7 XL: 5 Next: 42% Gold: 124 EV: 12 Int: 19 God: SH: 0 Dex: 13 rFire + + . SeeInvis . d - +2 dagger (speed) rCold x . . Faith . e - orb {*Rage} rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... Rage 20% (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.12/turn j - ring of resist corrosion MPRegen 0.00/turn (no ring) @: on berserk cooldown, flying, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 124 gold pieces. Inventory: Hand Weapons d - a +2 dagger of speed (weapon) Missiles m - 6 javelins Armour a - a +0 robe (worn) e - an orb of wrath (worn) Jewellery j - a ring of resist corrosion (left hand) l - a ring of protection from cold Scrolls b - 2 scrolls of identify {unknown} c - 2 scrolls of teleportation {unknown} f - 2 scrolls of silence {unknown} g - 2 scrolls of amnesia {unknown} h - a scroll of magic mapping {unknown} k - a scroll of immolation {unknown} n - a scroll of vulnerability {unknown} Potions i - a potion of flight {unknown} Skills: + Level 2.0 Fighting - Level 2.1 Dodging + Level 2.6 Stealth * Level 3.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 b - Scorch Fire 34% 2d6 4% 2 c - Conjure Flame Conj/Fire 17% 6-21 10% 3 d - Inner Flame Hex/Fire 17% N/A 10% 3 e - Flame Wave Conj/Fire 17% 2d7 32% 4 f - Sandblast Erth 34% 2d9 3% 1 g - Wereblood Tmut 17% N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The river rat misses you. The rat closely misses you. The river rat barely misses you. The rat bites you but does no damage. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - river rat Aim: a river rat (severely wounded, 80% to hit) The blast of sand hits the river rat! You kill the river rat! The rat bites you. The river rat closely misses you. The rat bites you. x2 * * * LOW HITPOINT WARNING * * * The river rat bites you! * * * LOW HITPOINT WARNING * * * Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (82% to hit) Okay, then. You barely miss the river rat. You hit the river rat but do no damage. The river rat barely misses you. The rat bites you but does no damage. You hit the river rat. The river rat is moderately wounded. The river rat misses you. The rat barely misses you. You hit the river rat. The river rat is heavily wounded. The river rat closely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * You hit the river rat but do no damage. The river rat is heavily wounded. The river rat barely misses you. The rat barely misses you. You hit the river rat. The river rat is almost dead. The river rat bites you but does no damage. The rat closely misses you. You hit the river rat but do no damage. The river rat is almost dead. The river rat barely misses you. The rat bites you but does no damage. You hit the river rat. You kill the river rat! The river rat twitches its whiskers. The rat bites you. You die... ############### ...rrrr@..†r..~ ############### You could see a river rat and 4 rats. Vanquished Creatures 5 adders 2 river rats (Sewer) An adder zombie (D:2) 3 worms 2 dart slugs (D:1) 6 ball pythons 5 bats 4 endoplasms 5 giant cockroaches 9 goblins 6 hobgoblins 3 jackals (D:1) 3 kobolds A quokka (D:2) 2 ball python zombies (D:2) 4 frilled lizards 4 rats 65 creatures vanquished. Vanquished Creatures (others) 35 foxfires 2 withered plants (D:2) 37 creatures vanquished. Grand Total: 102 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hadkhar the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Hadkhar set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 351 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 713 | D:1 | Reached skill level 1 in Fighting 713 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 713 | D:1 | Learned a level 1 spell: Sandblast 783 | D:1 | Found a faded altar of an unknown god. 900 | D:1 | Reached skill level 3 in Spellcasting 1444 | D:2 | Reached XP level 4. HP: 16/32 MP: 0/0 2670 | D:3 | Reached XP level 5. HP: 38/38 MP: 0/0 2670 | D:3 | Learned a level 2 spell: Wereblood 2950 | D:3 | Found a glowing drain. 2970 | Sewer | Entered a sewer 2979 | Sewer | HP: 1/38 [rat (3)] 2983 | Sewer | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_rooms, hellmonk_ecumenical_altar_leap_of_faith D:2: layout_loops_ring, serial_undead, serial_undead_c, serial_undead_c, serial_undead_d, serial_undead_a D:3: layout_loops_ring, gup_sewer_entry_glass Sewer: sewer_kobolds Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.0 Stealth | 2 | 2.6 Spellcasting | 3 | 3.5 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 9 | 32 || 41 Cast: Foxfire | 20 | 1 || 21 Sandblast | 30 | 28 || 58 Stab: Sleeping | | 2 || 2 Armor: Robe | 2 | 11 || 13 Dodge: Dodged | 13 | 29 || 42