Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 10677220045747415281 144 Hadkhar the Magician (level 5, 0/38 HPs) Began as a Djinni Fire Elementalist on Nov 6, 2022. Slain by a wight ... wielding a +2 hand axe (7 damage) ... on level 3 of the Dungeon. The game lasted 00:15:05 (4041 turns). Hadkhar the Magician (Djinni Fire Elementalist) Turns: 4041, Time: 00:15:06 Health: 0/38 AC: 4 Str: 7 XL: 5 Next: 52% Gold: 195 EV: 13 Int: 18 God: SH: 0 Dex: 20 rFire + + . SeeInvis . r - +2 dagger (speed) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . t - +1 helmet rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.12/turn f - ring of resist corrosion MPRegen 0.00/turn s - +6 ring of dexterity @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 195 gold pieces. Inventory: Hand Weapons r - a +2 dagger of speed (weapon) Armour a - a +0 robe (worn) h - a +0 leather armour t - a +1 helmet (worn) Jewellery b - a ring of ice f - a ring of resist corrosion (left hand) s - a +6 ring of dexterity (right hand) Scrolls d - a scroll of enchant weapon {unknown} e - 5 scrolls of identify {unknown} g - 2 scrolls of amnesia {unknown} j - 2 scrolls of teleportation {unknown} l - a scroll of noise {unknown} m - a scroll of blinking {unknown} o - a scroll of fear {unknown} p - a scroll of silence {unknown} Potions c - a potion of ambrosia {unknown} i - a potion of attraction {unknown} k - a potion of might {unknown} n - 2 potions of degeneration {unknown} q - a potion of curing {unknown} Skills: + Level 2.2 Fighting - Level 2.1 Dodging + Level 2.6 Stealth * Level 3.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d7 5% 2 c - Conjure Flame Conj/Fire 16% 6-21 11% 3 d - Inner Flame Hex/Fire 16% N/A 11% 3 e - Flame Wave Conj/Fire 16% 2d7 34% 4 f - Slow Hex 64% N/A 3% 1 g - Static Discharge Conj/Air 16% 3-5/arc 5% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The quokka bites you. Your magical contamination has completely faded away. The quokka smothers the flame. Casting: Conjure Flame (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The fire begins to smoulder! The quokka misses you. The quokka smothers the flame. Casting: Conjure Flame (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Conjure Flame. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka closely misses you. Casting: Conjure Flame (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The quokka bites you but does no damage. Your foxfire dissipates! The quokka bites you but does no damage. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is severely damaged. The wight's fire resistance burns away. The quokka barely misses you. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the quokka. You kill the quokka! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is burned terribly! The wight is almost destroyed. * * * LOW HITPOINT WARNING * * * The wight misses you. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight but do no damage. * * * LOW HITPOINT WARNING * * * The wight hits you with a +2 hand axe! You die... ############## #..@z.....)..# #.##########.# #.# ###.## #.# ###....# #)# #...##.## #.# ##.####..# #.# ##..#####z## ##.####...zr..#..# ##.......##'##....### You could see a wight (combustible). Vanquished Creatures A jelly (D:3) An adder (D:3) 4 gnolls (D:3) 2 worms (D:3) 3 dart slugs An orc (D:3) 6 endoplasms A giant cockroach (D:2) 6 goblins 2 hobgoblins 3 jackals (D:1) 3 quokkas 6 ball pythons 5 bats 2 frilled lizards (D:3) 5 kobolds 4 rats 55 creatures vanquished. Vanquished Creatures (collateral kills) 2 foxfires (D:1) 2 creatures vanquished. Vanquished Creatures (others) 43 foxfires 4 plants (D:1) 47 creatures vanquished. Grand Total: 104 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hadkhar the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Hadkhar set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 131 | D:1 | Found a faded altar of an unknown god. 193 | D:1 | Reached XP level 2. HP: 11/22 MP: 0/0 1013 | D:1 | Reached skill level 1 in Fighting 1144 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 1144 | D:1 | Learned a level 1 spell: Slow 1188 | D:1 | You are sucked into a shaft and drop 1 floor! 2672 | D:3 | Reached skill level 3 in Spellcasting 2889 | D:3 | Reached XP level 4. HP: 15/32 MP: 0/0 3202 | D:3 | Reached XP level 5. HP: 3/38 MP: 0/0 3202 | D:3 | Learned a level 2 spell: Static Discharge 3538 | D:3 | Found Vuhom's Distillery. 4041 | D:3 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_corners, basic_ecumenical_altar, serial_bayou, serial_bayou_shore_a, serial_bayou_ford_a, serial_bayou_pond_e, serial_bayou_lake_a, serial_bayou_pond_c D:2: layout_loops_ring D:3: minmay_inner_zag, layout_rooms, serial_shops, nicolae_shop_trees, minmay_divided_ellipse Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.2 Stealth | 2 | 2.6 Spellcasting | 3 | 3.5 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 47 | 27 || 74 Unarmed | 2 | || 2 Short sword | 33 | || 33 Rapier | 4 | || 4 Punch | | 1 || 1 Cast: Foxfire | 22 | 3 || 25 Scorch | 6 | 25 || 31 Conjure Flame | | 3 || 3 Stab: Sleeping | 4 | || 4 Armor: Robe | 11 | 7 || 18 Dodge: Dodged | 40 | 30 || 70