Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 4621555239499259785 58 HagarQim the Conjurer (level 3, -4/26 HPs) Began as a Demigod Conjurer on Aug 27, 2023. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 3 of the Dungeon. The game lasted 00:06:17 (2610 turns). HagarQim the Conjurer (Demigod Conjurer) Turns: 2610, Time: 00:06:18 Health: -4/26 AC: 2 Str: 8 XL: 3 Next: 51% Magic: 4/8 EV: 12 Int: 24 God: Gold: 80 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . n - +2 flail (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons h - a +0 war axe l - a +0 whip of electrocution n - a +2 flail of draining (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of torment d - a scroll of enchant armour e - a scroll of magic mapping {unknown} g - a scroll of amnesia {unknown} j - a scroll of fear {unknown} k - a scroll of fog {unknown} Potions b - a potion of magic f - 2 potions of lignification i - a potion of brilliance {unknown} m - a potion of attraction {unknown} Skills: + Level 0.2 Axes + Level 2.2 Dodging + Level 2.0 Stealth + Level 2.2 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 52% 2d9 4% 1 Dazzling Flash Conj/Hex 26% N/A 14% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 19% 2 Passwall Tmut/Erth 1% N/A 19% 2 Call Canine Familiar Summ 2% N/A 34% 3 Confusing Touch Hex 2% N/A 34% 3 Portal Projectile Hex/Tloc 4% N/A 34% 3 Swiftness Air 2% N/A 34% 3 Fulminant Prism Conj/Hex 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dispel Undead Necr 2% 3d7 75% 4 Leda's Liquefaction Hex/Erth 1% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: Terence, wielding a +0 flail and wearing a +3 chain mail of fire resistance (84% to hit) The searing ray hits Terence but does no damage. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. The searing ray hits Terence. Terence is lightly wounded. The searing ray hits Terence. Terence is lightly wounded. You finish channelling your searing ray. Terence says, "Don't bother to defend, it's pointless." Terence barely misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 flail! You closely miss Terence. Terence is lightly wounded. Terence closely misses you. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is lightly wounded. Terence misses you. You hit Terence. You drain Terence. Terence is moderately wounded. Terence completely misses you. Terence barely misses you. You closely miss Terence. Terence is moderately wounded. Terence hits you with a +0 flail! You hit Terence but do no damage. Terence is moderately wounded. Terence misses you. You hit Terence but do no damage. You drain Terence. Terence is heavily wounded. Terence misses you. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. Terence closely misses you. You hit Terence. You drain Terence. Terence is severely wounded. Terence hits you with a +0 flail! You die... #......#.. #. # #####.###.#.. #. #.#.........!.. ##.###.#.[.......... # ##...##........##.#.# #.#.....###......##.#.# #........#)..#^#.##.#.# #............(....<...# #....@@..#...#.#.#..... ###.>...###.........### ##?..## #.##.####.# ##.## #.##.# #.# #. #.##.# ... #. #..... .#.. #. ###### . .# #. You could see Terence (very drained). Vanquished Creatures 3 worms 3 dart slugs (D:2) An orc (D:3) 2 endoplasms (D:2) 3 giant cockroaches 2 goblins 2 hobgoblins 10 jackals (D:1) A quokka (D:1) 4 ball pythons 2 bats 2 frilled lizards (D:1) A kobold (D:2) 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HagarQim the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 551 | D:1 | Reached skill level 4 in Conjurations 650 | D:1 | Reached XP level 2. HP: 9/20 MP: 4/7 825 | D:1 | Learned a level 2 spell: Searing Ray 1481 | D:2 | Reached XP level 3. HP: 23/26 MP: 2/8 2595 | D:3 | Noticed Terence 2610 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_basic, shapermc_ecumenical_altar_acropolis D:2: minmay_general_purpose_star, layout_loops_corners, basic_altar, minmay_misc_feat_columns, guppyfry_early_lair_pool D:3: layout_loops_ring, minmay_fountain_box, chequers_serial_rivers_micro_b, uniq_crazy_yiuf_cottage, uniq_natasha, uniq_terence, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.3 Dodging | 2 | 2.2 Spellcasting | 2 | 2.2 Stealth | 2 | 2.0 Axes | | 0.2 Action || total ---------------------------++------- Melee: Unarmed || 15 Short sword || 6 War axe || 10 Flail || 9 Whip || 3 Cast: Magic Dart || 79 Searing Ray || 5 Use: Scroll || 3 Armour: Robe || 13 Dodge: Dodged || 60