Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 1369795006287773836 56 HangedMan the Magician (level 3, -1/21 HPs) Began as an Octopode Hedge Wizard on Jan 20, 2022. Slain by a worm (12 damage) ... on level 2 of the Dungeon. The game lasted 00:05:15 (2835 turns). HangedMan the Magician (Octopode Hedge Wizard) Turns: 2835, Time: 00:05:16 Health: -1/21 AC: 1 Str: 9 XL: 3 Next: 95% Magic: 1/9 EV: 13 Int: 17 God: Gold: 51 SH: 0 Dex: 11 Spells: 4/11 levels left rFire . . . SeeInvis . d - +1 dagger (drain) rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . e - ring of positive energy rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons d - a +1 dagger of draining (weapon) Armour b - a +0 hat (worn) Jewellery e - a ring of positive energy (left tentacle) j - a ring of protection from fire Wands g - a wand of mindburst (15) Scrolls c - a scroll of enchant armour {unknown} h - 2 scrolls of identify {unknown} Potions a - a potion of degeneration {unknown} f - a potion of lignification {unknown} i - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 4.5 Spellcasting - Level 1.0 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 b - Blink Tloc N/A N/A 16% 2 c - Animate Skeleton Necr 6% N/A 16% 1 d - Mephitic Cloud Conj/Pois/Air 4% N/A 36% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 14% N/A 10% 1 Summon Small Mammal Summ 28% N/A 10% 1 Corona Hex 3% N/A 16% 1 Call Imp Summ 7% N/A 16% 2 Slow Hex 3% N/A 22% 2 Conjure Flame Conj/Fire 5% 6-21 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, 100% to hit) The magic dart hits the worm. The worm is lightly wounded. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, 100% to hit) The magic dart hits the worm. The worm is moderately wounded. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, 100% to hit) The magic dart hits the worm. The worm is moderately wounded. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, 100% to hit) The magic dart hits the worm but does no damage. The worm is lightly wounded. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your magical contamination has completely faded away. The worm bites you! You hit the worm. You grab the worm. The worm is lightly wounded. You constrict the worm. The worm bites you! Ouch! That really hurt! You die... ###''###...........# #......#...........# #.♣.♣♣.#.......#.### '.♣.⌠..'...#.......# '..⌠.♣.'...#.....### #.♣♣.♣.#.........# #......#.........# ###''###...#.#.#.# .##...####.....#@# .###..##.....###w# .# #..##.###.# #.# .###..##.###.# #.# .##..........# #.# .).......###.# #.# ..........##.# #.# ###.####..##.# #.# #.# #..##.# #.# You could see a worm. Vanquished Creatures An adder (D:2) A worm (D:2) 2 dart slugs (D:2) 2 bats (D:1) 4 endoplasms 2 giant cockroaches 3 goblins 3 hobgoblins 5 kobolds A quokka (D:2) 7 ball pythons 5 frilled lizards A rat (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HangedMan the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 377 | D:1 | Reached XP level 2. HP: 17/17 MP: 4/6 691 | D:1 | Learned a level 2 spell: Blink 1591 | D:2 | Reached XP level 3. HP: 21/21 MP: 5/8 1593 | D:2 | Learned a level 1 spell: Animate Skeleton 1597 | D:2 | Learned a level 3 spell: Mephitic Cloud 1645 | D:2 | Reached skill level 4 in Spellcasting 2835 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_rooms, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_paths_b, co_window_paths_a, co_window_corner_b, co_window_2corner, co_window_corner_b, co_window_cross_3, co_window_unsneaky_path_c, co_window_unsneaky_path_a, co_window_broadway_c, glass_columns_c, glass_columns_b, glass_columns_a D:2: layout_basic, hangedman_decor_slide_cut, kennysheep_generic_room_12 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 1.0 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 17 Tentacles || 2 Constrict || 3 Cast: Magic Dart || 111 Animate Skeleton || 2 Armor: Skin || 2 Dodge: Dodged || 13