Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 336569281087303808 46 HangedMan the Magician (level 3, -2/21 HPs) Began as an Octopode Hedge Wizard on Jan 20, 2022. Slain by an orc (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:02 (2217 turns). HangedMan the Magician (Octopode Hedge Wizard) Turns: 2217, Time: 00:02:03 Health: -2/21 AC: 1 Str: 9 XL: 3 Next: 66% Magic: 1/8 EV: 13 Int: 17 God: Gold: 47 SH: 0 Dex: 11 Spells: 1/10 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois + Reflect . (no amulet) rElec . Harm . f - ring of poison resistance rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Jewellery f - a ring of poison resistance (left tentacle) Scrolls c - a scroll of identify {unknown} d - a scroll of noise {unknown} g - a scroll of amnesia {unknown} i - a scroll of summoning {unknown} Potions e - a potion of curing {unknown} h - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 4.3 Spellcasting - Level 1.0 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 b - Blink Tloc N/A N/A 16% 2 c - Conjure Flame Conj/Fire 5% 6-21 36% 3 d - Mephitic Cloud Conj/Pois/Air 4% N/A 36% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 6% N/A 16% 1 Pain Necr 12% 1d4 16% 1 Call Imp Summ 7% N/A 16% 2 Static Discharge Conj/Air 5% N/A 19% 2 Slow Hex 3% N/A 22% 2 Ignite Poison Fire/Tmut/Pois 3% N/A 41% 3 Vampiric Draining Necr 1% 2d6 41% 3 Sticky Flame Conj/Fire 5% 2d3 77% 4 Lightning Bolt Conj/Air 2% 1d14 98% 5 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the orc. You kill the orc! The orc misses you. Unknown command. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the orc. The orc is severely wounded. The orc barely misses you. The orc misses you. Unknown command. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the orc. You kill the orc! The orc hits you with a +0 whip. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the orc. Your grab misses the orc. The orc is moderately wounded. The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You barely miss the orc. You grab the orc. The orc is moderately wounded. You constrict the orc. The orc hits you with a +0 whip. You die... ##### #.o@# #.#)# # ..# ##.# ..# ### You could see an orc. Vanquished Creatures An adder (D:2) 2 orcs (D:3) 2 ball pythons (D:1) A bat (D:1) 3 endoplasms 2 giant cockroaches (D:1) 5 goblins A hobgoblin (D:1) 7 jackals (D:2) 2 quokkas (D:2) A kobold (D:1) A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HangedMan the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 364 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/6 1263 | D:2 | Reached skill level 4 in Spellcasting 1263 | D:2 | Reached XP level 3. HP: 10/21 MP: 0/8 1266 | D:2 | Learned a level 2 spell: Blink 1270 | D:2 | Learned a level 3 spell: Conjure Flame 1274 | D:2 | Learned a level 3 spell: Mephitic Cloud 2217 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_corners D:2: layout_loops_cross D:3: layout_basic, mainiacjoe_overflow_catwalk, hellmonk_ecumenical_altar_heavens_door, uniq_ijyb, uniq_crazy_yiuf_cottage, uniq_jessica, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.3 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 1.0 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 15 Constrict || 5 Cast: Magic Dart || 79 Armor: Skin || 1 Dodge: Dodged || 22