HangedMan Level 1 of the Dungeon (8, -22, D:1) a +0 leather armour (9, -17, D:1) 21 bolts (11, -1, D:1) 19 sling bullets (15, -11, D:1) 9 stones (20, -30, D:1) 12 stones (21, -38, D:1) a +0 hunting sling (25, -21, D:1) 16 stones (27, -18, D:1) a +0 helmet (29, -18, D:1) 23 stones (36, -18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 26 stones (6, -6, D:2) a +0 mace (8, -7, D:2) a +0 hunting sling (11, 2, D:2) a +0 falchion (18, 22, D:2) a +0 whip (20, -7, D:2) a +0 mace (33, -1, D:2) 19 stones (37, 8, D:2) a +0 dagger (41, -11, D:2) a +0 rapier Level 3 of the Dungeon [Shop] Surr's Antique Weapon Emporium a +0 war axe (94 gold) a +0 falchion (81 gold) a +0 rapier (108 gold) a +0 club (27 gold) a +0 club (27 gold) a +0 hunting sling (40 gold) a +2 glaive of protection (534 gold) the +3 shortbow "Libbou Zanell" {flame, rF- rCorr Str+3} (872 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. a +2 dagger of flaming (421 gold) a +1 spear of flaming (334 gold) a +0 short sword (81 gold) a +0 shortbow (81 gold) a +0 spear (81 gold) (0, 0, D:3) a rat corpse (29, 7, D:3) a frilled lizard corpse (37, 9, D:3) a +0 short sword (38, -17, D:3) 11 poisoned darts (39, -1, D:3) a +0 club a goblin corpse (skeletalised by now) (40, 2, D:3) 21 stones