Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 10929429493330091211 58 HangedMan the Magician (level 4, -7/27 HPs) Began as an Octopode Hedge Wizard on Jan 22, 2022. Killed from afar by Ijyb (9 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:03:10 (2817 turns). HangedMan the Magician (Octopode Hedge Wizard) Turns: 2817, Time: 00:03:11 Health: -7/27 AC: 1 Str: 9 XL: 4 Next: 1% Magic: 2/10 EV: 13 Int: 17 God: Gold: 100 SH: 0 Dex: 11 Spells: 0/11 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . g - ring of wizardry rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Jewellery g - a ring of wizardry (left tentacle) Scrolls c - 2 scrolls of fog {unknown} d - a scroll of vulnerability {unknown} e - a scroll of summoning {unknown} i - a scroll of identify {unknown} j - a scroll of silence {unknown} Potions f - a potion of might {unknown} h - 2 potions of curing {unknown} Skills: + Level 2.4 Dodging + Level 3.2 Stealth + Level 4.1 Spellcasting - Level 1.0 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 4% 1 b - Blink Tloc N/A N/A 6% 2 c - Conjure Flame Conj/Fire 5% 6-21 16% 3 d - Mephitic Cloud Conj/Pois/Air 4% N/A 16% 3 e - Call Imp Summ 6% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 3% N/A 10% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Ijyb is moderately wounded. You constrict Ijyb. Ijyb barely misses you. You strike the helpless Ijyb from behind! You hit Ijyb. You squeeze Ijyb. Ijyb is heavily wounded. You constrict Ijyb, but do no damage. Ijyb escapes! Ijyb screams, "No nasty magic on me!" Your magical contamination has completely faded away. You hit Ijyb but do no damage. You grab Ijyb. Ijyb is heavily wounded. You constrict Ijyb, but do no damage. Ijyb hits you with a +0 dagger of electrocution. You strike the helpless Ijyb from behind! You hit Ijyb. Ijyb is heavily wounded. You constrict Ijyb. Ijyb barely misses you. You hit Ijyb but do no damage. Your squeeze misses Ijyb. Ijyb is heavily wounded. You constrict Ijyb, but do no damage. Ijyb closely misses you. You hit Ijyb but do no damage. Ijyb is heavily wounded. You constrict Ijyb, but do no damage. Ijyb misses you. You hit Ijyb but do no damage. Ijyb is heavily wounded. You constrict Ijyb. You hit Ijyb. You squeeze Ijyb, but do no damage. Ijyb is severely wounded. You constrict Ijyb. Ijyb struggles to escape constriction. You hit Ijyb. Ijyb is almost dead. You constrict Ijyb. Ijyb hits you but does no damage. You are electrocuted! * * * LOW HITPOINT WARNING * * * You hit Ijyb. Ijyb is almost dead. You constrict Ijyb. Ijyb hits you with a +0 dagger of electrocution. * * * LOW HITPOINT WARNING * * * You release your grip on Ijyb. Ijyb seems less confused. Ijyb zaps a wand. The puff of flame hits you! You die... #.. #.# #.# #.# #.# #.# #g# #.# #@# #.# #.# #.# #.# #.# #.# ..# You could see Ijyb. Vanquished Creatures An adder (D:2) A dart slug (D:1) An orc (D:2) 2 ball pythons (D:1) 5 endoplasms 3 giant cockroaches 4 goblins 3 hobgoblins 7 jackals (D:1) 2 quokkas A bat (D:2) 4 frilled lizards 2 kobolds (D:2) 5 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HangedMan the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 126 | D:1 | Reached XP level 2. HP: 2/17 MP: 0/6 749 | D:1 | Reached XP level 3. HP: 6/21 MP: 0/8 752 | D:1 | Learned a level 2 spell: Blink 756 | D:1 | Learned a level 3 spell: Conjure Flame 760 | D:1 | Learned a level 3 spell: Mephitic Cloud 988 | D:1 | Found Dic Hiq's General Store. 1507 | D:2 | Reached skill level 4 in Spellcasting 2297 | D:2 | Found a faded altar of an unknown god. 2626 | D:2 | Reached XP level 4. HP: 27/27 MP: 6/10 2629 | D:2 | Learned a level 2 spell: Call Imp 2794 | D:3 | Noticed Ijyb 2817 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_rooms, serial_shops, nicolae_shop_stone, minmay_pentomino_r4 D:2: layout_basic, chequers_ecumenical_altar_twisty, chequers_mini_garden D:3: layout_loops_ring, lightli_corner_chamber, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.2 Spellcasting | 4 | 4.1 Dodging | | 2.4 Conjurations | | 1.0 Summonings | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 39 | 11 || 50 Constrict | 11 | 2 || 13 Tentacles | 11 | 2 || 13 Cast: Magic Dart | 104 | 4 || 108 Mephitic Cloud | | 1 || 1 Stab: Confused | | 2 || 2 Armor: Skin | 5 | 1 || 6 Dodge: Dodged | 33 | 4 || 37