Hanibal Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (15, -39, D:1) a ball python corpse (skeletalised by now) (15, 6, D:1) a +0 club (17, -23, D:1) 8 stones (17, -16, D:1) a +0 leather armour (21, -22, D:1) a +0 short sword a ball python skeleton a hobgoblin skeleton (26, 10, D:1) a ring of wizardry (27, -31, D:1) a +0 dagger 5 stones a goblin skeleton (27, -22, D:1) a +0 robe (28, -34, D:1) a quokka skeleton (28, -33, D:1) a +0 whip (29, -26, D:1) a frilled lizard skeleton (31, -2, D:1) a +0 short sword a stone (31, 9, D:1) a hobgoblin skeleton a hobgoblin skeleton (37, -32, D:1) a +0 club (39, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, -14, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a flux talisman (6, -39, D:2) 8 stones (6, 2, D:2) a +3 vampiric hand axe (7, -34, D:2) a +0 sling (10, -48, D:2) a +0 dagger (18, -41, D:2) a +6 ring of strength (20, -34, D:2) a bat skeleton (20, -1, D:2) a +0 scale mail (24, -29, D:2) a +0 ring mail (27, -30, D:2) a +0 robe (28, -49, D:2) 3 poisoned darts (30, -31, D:2) a +0 whip a kobold skeleton (37, -6, D:2) a quokka corpse (skeletalised by now) (38, -19, D:2) a +0 rapier (55, -12, D:2) 2 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (2, 7, D:3) a +0 dagger (14, -8, D:3) 6 stones