Hanibal Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (0, 2, D:1) a +0 club (1, 0, D:1) a +0 dagger a goblin skeleton a hobgoblin skeleton a rat skeleton (2, -12, D:1) a bat corpse (skeletalised by now) (2, 0, D:1) a +0 dagger (4, -13, D:1) a +0 dagger (10, -6, D:1) 7 stones (10, 3, D:1) a +0 dagger {Ntombi} (11, -5, D:1) a +0 dagger (22, 3, D:1) a ball python skeleton (32, -39, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, -5, D:1) a +0 whip (38, -17, D:1) a quokka skeleton (40, -41, D:1) a ball python corpse (skeletalised by now) (40, -36, D:1) a frilled lizard corpse (skeletalised by now) (46, 4, D:1) a quokka corpse (skeletalised by now) (50, -37, D:1) a bat skeleton (53, -28, D:1) 5 stones (58, -1, D:1) a +0 robe (58, 7, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 5 stones (10, 20, D:2) a frilled lizard skeleton (11, -4, D:2) a +0 club (21, -7, D:2) 6 poisoned darts (38, 16, D:2) a rat skeleton (43, 3, D:2) a -1 hand axe (45, 27, D:2) a ring of positive energy (49, 1, D:2) a frilled lizard skeleton (57, 0, D:2) an adder corpse (skeletalised by now) (57, 1, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a wand of roots (13) (18, 5, D:3) a +0 dagger 3 stones a kobold corpse (24, -13, D:3) a rat corpse (26, 0, D:3) a +0 chain mail (36, 9, D:3) a +0 mace an orc skeleton (36, 10, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (37, 10, D:3) a +0 short sword a +0 leather armour a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, -16, D:3) a +0 chain mail (38, 10, D:3) a +0 mace (40, -8, D:3) 2 boomerangs (45, 7, D:3) the +7 hand axe of Hacking and Slashing {drain, rF+ Str+2 SInv} Str+2: It affects your strength (+2). rF+: It protects you from fire. SInv: It lets you see invisible. (48, -3, D:3) a +0 dagger (48, -1, D:3) a +0 hand axe (50, 28, D:3) a +0 club (54, 5, D:3) a +0 short sword a kobold corpse (56, 15, D:3) a +0 robe (60, -5, D:3) a +0 dagger