Hanibal Level 1 of the Dungeon (0, 0, D:1) a +0 club {Usma} 2 stones (4, 6, D:1) a +0 sling (8, -21, D:1) a +0 hand axe (8, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (11, -11, D:1) a +0 robe (14, 7, D:1) a +0 leather armour (18, -23, D:1) a bat skeleton (18, -22, D:1) a bat skeleton (29, -24, D:1) a +0 hand axe (30, -25, D:1) a +0 dagger a kobold skeleton (31, -20, D:1) a +0 dagger (32, -2, D:1) a +0 short sword (34, -13, D:1) a jackal corpse (skeletalised by now) (40, 1, D:1) a +0 dagger a goblin skeleton (40, 6, D:1) a bat skeleton (43, 0, D:1) a +0 club (44, -23, D:1) a +0 spear (50, -27, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 3 stones (4, -2, D:2) 4 gold pieces (13, -25, D:2) a +0 chain mail (13, -6, D:2) a +0 short sword 2 stones (16, -10, D:2) a bat corpse (22, -1, D:2) the +6 dagger "Laxui" {venom, rN+} rN+: It protects you from negative energy. (25, -10, D:2) a +0 spear (27, 0, D:2) a +0 robe (34, -4, D:2) a quokka corpse (skeletalised by now) (35, 18, D:2) 2 poisoned darts (36, -5, D:2) a +0 dagger (37, -12, D:2) a rat corpse (skeletalised by now) (42, -1, D:2) 3 stones (42, 0, D:2) a +5 ring of evasion