Hanibal Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 9, D:1) a +0 leather armour (1, 13, D:1) a +0 club (2, 4, D:1) a +0 dagger (11, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (14, -4, D:1) a goblin corpse (skeletalised by now) (14, 27, D:1) a +0 scale mail (16, -7, D:1) 5 stones (17, -5, D:1) a +0 robe a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (19, 29, D:1) a +0 whip (21, -7, D:1) an orb of guile (24, -9, D:1) a hobgoblin skeleton (25, -8, D:1) a rat skeleton a rat skeleton (28, 12, D:1) a hobgoblin corpse (skeletalised by now) (29, 10, D:1) a rat corpse (skeletalised by now) (30, 12, D:1) a +0 great sword (31, 35, D:1) a rat skeleton (38, 12, D:1) a bat skeleton (40, 12, D:1) a +0 club (40, 13, D:1) a +0 club a goblin skeleton (41, 11, D:1) 9 stones (42, -6, D:1) a +0 flail (43, -8, D:1) a +0 dagger a kobold corpse (skeletalised by now) (45, -9, D:1) a +0 dagger {Eunwoo} a +0 club {Shunnar} (45, -8, D:1) a rat corpse (skeletalised by now) (46, -1, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Yrghudweu's Antique Armour Boutique a +0 ring mail (92 gold) a +2 leather armour of cold resistance (437 gold) a +0 leather armour (46 gold) a +0 plate armour of positive energy (621 gold) a +0 leather armour (46 gold) the +3 robe "Amparim" {rElec} (683 gold) rElec: It insulates you from electricity. (9, 3, D:2) a bat corpse (skeletalised by now) (10, 26, D:2) a +0 mace (13, 39, D:2) a rat corpse (skeletalised by now) (15, 23, D:2) a +0 dagger (16, 26, D:2) a rat corpse (skeletalised by now) (17, 12, D:2) a +0 dagger (18, 10, D:2) a +0 dagger a +0 dagger a +0 dagger a +0 short sword a +0 club a goblin skeleton a goblin skeleton a goblin skeleton (18, 11, D:2) a +0 club a +0 sling a +0 club a +0 animal skin a +0 helmet a +0 dagger a goblin skeleton a goblin skeleton a goblin skeleton (19, 11, D:2) a +0 dagger (19, 25, D:2) a quokka corpse (skeletalised by now) (20, -1, D:2) a +0 spear (20, 13, D:2) a +0 club a +0 dagger a goblin skeleton (21, 12, D:2) a +0 dagger (22, 11, D:2) a rat skeleton (22, 12, D:2) a +0 club (27, 5, D:2) the +5 hand axe of Owan {protect, Str+3 Int-2 Dex+7} Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). Dex+7: It affects your dexterity (+7). (28, -2, D:2) a +0 robe (28, 36, D:2) a quokka skeleton (29, 36, D:2) a hobgoblin skeleton (30, 28, D:2) a +0 hand axe (31, 36, D:2) a +0 club a goblin skeleton (37, 2, D:2) an adder skeleton (37, 3, D:2) 3 stones (38, 2, D:2) a +0 club a goblin skeleton (39, 20, D:2) the +2 leather armour of Impermeability {Harm rElec Dex+2} Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. a +0 helmet (41, 19, D:2) a rat skeleton (44, 13, D:2) a +0 hand axe (51, 18, D:2) a +0 club a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (7, 3, D:3) a ball python skeleton (7, 29, D:3) a +0 dagger (14, 12, D:3) a +0 spear (14, 25, D:3) a +0 quarterstaff a goblin corpse (skeletalised by now) (15, 43, D:3) a +0 dagger an orc skeleton (23, 32, D:3) a bat skeleton (25, 1, D:3) a +0 sling a +0 short sword {Carmen} a +0 dagger {Hong} (25, 39, D:3) a +0 short sword a +0 club a +0 dagger a +0 club a +0 dagger an orc skeleton an orc skeleton an orc skeleton (31, 34, D:3) a +0 leather armour (32, 37, D:3) a +0 dagger a goblin corpse (skeletalised by now) (32, 46, D:3) a +0 dagger (still there?) a +0 robe (still there?) a +0 whip of flaming (still there?) a +0 dagger (still there?) a kobold corpse (skeletalised by now) (still there?) the kobold skeleton of Pikel (still there?) (32, 47, D:3) a +0 giant club a +0 hand axe (34, 47, D:3) a quokka corpse (skeletalised by now) (35, 31, D:3) a +0 dagger (48, 24, D:3) 4 large rocks (49, 13, D:3) a rat skeleton (55, 6, D:3) a +0 dagger a kobold skeleton (55, 17, D:3) a gnoll skeleton (55, 25, D:3) a gnoll skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, -1, D:4) a +2 dire flail a +0 robe (3, 0, D:4) a +5 spear a +0 robe (4, 0, D:4) a +0 dire flail a +0 robe a +4 dagger a +0 robe a +0 halberd a +0 robe (4, 4, D:4) a +0 mace (4, 23, D:4) a hobgoblin skeleton (7, 7, D:4) a +0 short sword (8, 25, D:4) a +3 dagger (13, 19, D:4) 4 stones (14, 28, D:4) a ring of ice (29, 10, D:4) a +0 short sword (37, 36, D:4) a +0 leather armour a +0 rapier (42, 5, D:4) a +4 ring of protection Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (7, -3, D:5) a +0 giant club an ogre skeleton (9, -7, D:5) 3 poisoned darts (10, -7, D:5) a howler monkey corpse (skeletalised by now) (11, -5, D:5) a +0 hand axe an adder corpse (skeletalised by now) an iguana corpse (skeletalised by now) (14, -4, D:5) an adder skeleton (15, -9, D:5) 2 javelins (15, -5, D:5) an adder skeleton (21, -5, D:5) 3 stones (23, -15, D:5) a +0 hand axe 6 atropa-tipped darts a +0 chain mail an orc skeleton (23, -14, D:5) a ring of magical power (24, -16, D:5) a +0 flail a +0 hand axe a +0 dagger a +0 robe an orc skeleton an orc skeleton (24, -15, D:5) a +0 dagger a +0 leather armour an orc skeleton (28, -2, D:5) a +0 spear (30, -13, D:5) a +0 club a +0 scale mail (31, -1, D:5) a +0 giant club (31, 1, D:5) a +0 short sword (31, 2, D:5) a +0 dagger a +0 robe a +1 dagger of freezing a +0 ring mail an orc skeleton (42, -28, D:5) a +0 flail (43, -28, D:5) a +0 short sword an orc skeleton (44, -28, D:5) a +0 dagger (50, -2, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) an adder corpse (skeletalised by now) (18, 1, D:6) a +0 trident a +0 robe (20, 40, D:6) a +0 helmet (24, 14, D:6) the +11 quarterstaff "Pyiptye" {heavy, rC+ Dex+2} Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. (25, -9, D:6) a +0 dagger of protection an orc skeleton (26, -16, D:6) a +0 robe (29, -15, D:6) 5 stones (35, -8, D:6) a +0 dagger a +0 dagger 4 stones a +0 club a +0 short sword a +0 short sword a +0 short sword 2 poisoned darts a kobold skeleton a kobold skeleton (36, -8, D:6) a +0 whip a +0 short sword a curare-tipped dart a kobold skeleton a kobold skeleton (38, 32, D:6) a +0 robe (39, 15, D:6) 5 stones (52, 26, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (52, 38, D:6) a ring of magical power (54, 25, D:6) 6 stones Level 7 of the Dungeon (0, 0, D:7) a +0 battleaxe a +0 robe (4, 12, D:7) a +0 rapier (7, 37, D:7) a +0 mace a +0 chain mail (8, 10, D:7) a +0 dagger (8, 35, D:7) a +0 flail 2 boomerangs a +0 chain mail (8, 37, D:7) a +0 dagger a +0 robe an orc skeleton (9, 35, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (17, 9, D:7) a +0 dire flail (21, 24, D:7) a +6 ring of dexterity (25, 22, D:7) a +0 mace a +0 chain mail a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (25, 23, D:7) a +0 war axe of freezing a +0 club a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (28, 21, D:7) a +0 leather armour (40, 10, D:7) a +3 short sword a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (19, -5, D:8) a +0 giant spiked club a +0 great mace (19, -4, D:8) a bullfrog corpse (20, -3, D:8) a bullfrog corpse (25, -10, D:8) a +0 ring mail (29, -1, D:8) a +1 mace of draining (unseen) the Ecumenical Temple