Hanibal Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (5, 15, D:1) a +0 leather armour (18, -14, D:1) 4 stones (21, 31, D:1) a flux talisman (23, -22, D:1) a +0 club a goblin corpse (skeletalised by now) (28, 3, D:1) a +0 mace (28, 13, D:1) a ring of see invisible (29, -6, D:1) a +0 buckler (31, 26, D:1) a bat corpse (skeletalised by now) (32, 17, D:1) 7 stones (36, 35, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (2, 25, D:2) a +0 club (3, -3, D:2) a +0 quarterstaff (3, -2, D:2) a frilled lizard corpse (7, 2, D:2) a ball python skeleton (11, 32, D:2) a quokka skeleton (12, 29, D:2) a +6 ring of strength (16, 34, D:2) a +0 club a goblin skeleton (27, 18, D:2) a ring of positive energy (28, 20, D:2) a +0 short sword of protection a kobold skeleton (30, 24, D:2) an adder skeleton (32, 31, D:2) a +0 pair of boots (44, 30, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a rat corpse (1, -17, D:3) a dart slug corpse (1, -14, D:3) a rat corpse (1, -1, D:3) a +0 club a +0 ring mail an orc corpse (7, -19, D:3) a +0 dagger an orc corpse (9, -17, D:3) 5 stones (10, -22, D:3) a +0 dagger 3 poisoned darts (15, -15, D:3) a +0 halberd