Hanibal Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 9, D:1) a +0 leather armour (1, -19, D:1) a +0 club 3 stones (3, 5, D:1) a bat corpse (skeletalised by now) (12, -18, D:1) a +0 mace (12, -4, D:1) a +0 whip 4 stones (17, -1, D:1) a bat corpse (skeletalised by now) (20, -1, D:1) a +0 short sword a kobold skeleton (28, -8, D:1) a hobgoblin skeleton (28, -7, D:1) a rat skeleton (29, -31, D:1) 6 stones (38, -9, D:1) a hobgoblin skeleton (39, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, -41, D:1) a bat corpse (skeletalised by now) (46, -20, D:1) 3 javelins (46, -3, D:1) a bat skeleton (51, -15, D:1) an orb of guile (54, -31, D:1) a +0 short sword (58, -34, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (2, -11, D:2) a +0 whip (10, -15, D:2) a +0 short sword (15, -19, D:2) a +0 sling a +0 dagger (15, 11, D:2) 7 stones (18, 12, D:2) a +0 club a +0 scale mail a goblin corpse (skeletalised by now) (20, 11, D:2) a quokka corpse (skeletalised by now) (20, 21, D:2) a +0 spear (21, 8, D:2) 5 stones a bat skeleton (23, 13, D:2) a frilled lizard corpse (skeletalised by now) (24, 8, D:2) a +4 ring of protection (24, 20, D:2) a +0 short sword a kobold skeleton (26, 18, D:2) 8 stones (27, 9, D:2) a +0 club (34, 3, D:2) an adder corpse (skeletalised by now) (36, 17, D:2) a +0 club (41, 9, D:2) an amulet of faith (46, -7, D:2) a +0 scythe a +0 robe (47, -10, D:2) a storm talisman Level 3 of the Dungeon (0, 0, D:3) a +0 trident (10, 18, D:3) a +0 flail (21, 39, D:3) a scroll of teleportation (21, 41, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (21, 43, D:3) a scroll of blinking (23, 40, D:3) a potion of lignification (23, 42, D:3) a potion of invisibility (26, -8, D:3) an adder skeleton (33, 3, D:3) 5 stones (39, 7, D:3) a +0 short sword 5 stones (39, 28, D:3) a flux talisman (40, 27, D:3) a hobgoblin corpse (skeletalised by now) (41, 23, D:3) a +0 ring mail (48, 13, D:3) a +0 leather armour (49, 24, D:3) a +0 club a +0 chain mail a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (50, 24, D:3) a +0 mace a +0 leather armour (51, 27, D:3) a +0 flail a +0 leather armour (52, 25, D:3) a +0 club a +0 chain mail (52, 28, D:3) 5 poisoned darts (53, 18, D:3) a +0 spear a +0 halberd a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (55, 17, D:3) a +0 whip (58, 25, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 club (7, 8, D:4) a +0 falchion (15, 0, D:4) an adder corpse (39, 1, D:4) a bombardier beetle corpse (39, 7, D:4) a +0 falchion (40, 18, D:4) 5 stones (42, 35, D:4) an adder corpse (skeletalised by now) (47, 54, D:4) a +0 hand axe (51, 54, D:4) 6 stones (55, 17, D:4) a dart slug corpse (56, 52, D:4) a +0 dagger