Hank Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -17, D:1) a +0 hunting sling (6, -25, D:1) a cursed -2 club (6, 21, D:1) a +0 leather armour (10, 14, D:1) a cursed -3 dagger (16, 16, D:1) a +0 spear (17, -2, D:1) a +0 club (32, -2, D:1) a +0 club (39, 32, D:1) a +0 club (40, -24, D:1) a +0 spear (42, 19, D:1) a +0 club a +0 mace (44, -25, D:1) a +0 ring mail (52, 18, D:1) 14 arrows (55, 19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger of venom (25, 23, D:2) a +0 short sword (29, 0, D:2) a +0 short sword (35, 14, D:2) a +0 club a +0 hunting sling (39, 19, D:2) a +0 club (41, 11, D:2) a +3 whip (49, 30, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 12 arrows (1, -10, D:3) a +0 trident a +0 ring mail (3, -7, D:3) a cursed +0 robe (3, 24, D:3) 25 sling bullets (4, 12, D:3) a +0 dagger (4, 24, D:3) 10 arrows (10, -18, D:3) a +0 dagger (12, 8, D:3) a +0 flail a +0 scale mail a +0 flail a +0 club a +0 leather armour (13, -5, D:3) a +0 leather armour (20, -3, D:3) a +0 spear (21, 21, D:3) a +0 flail (25, -15, D:3) a +0 ring mail (29, -9, D:3) a potion of attraction (41, -2, D:3) a +0 whip Level 4 of the Dungeon [Shop] Rur Zock's Weapon Shop a +2 fustibalus of flaming (390 gold) a cursed -3 mace (1 gold) 11 stones (11 gold) a +0 mace (30 gold) a +0 mace (30 gold) a +0 hand axe (30 gold) a +0 whip (25 gold) a +0 shortbow (30 gold) a cursed -3 short sword (1 gold) the +12 long sword of Kuutou {vorpal, rElec Int+3} (855 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It insulates you from electricity. a +0 hunting sling (15 gold) 11 arrows (22 gold) a +0 hand axe (30 gold) (0, 0, D:4) a +0 flail (1, -12, D:4) a +0 whip a +0 robe (2, -11, D:4) 3 scrolls of amnesia (2, -3, D:4) a +0 giant club (3, -3, D:4) a +0 spear (4, -4, D:4) a +0 spear (4, -3, D:4) a +0 spear (5, -8, D:4) 21 bolts (9, -6, D:4) a +0 dagger (14, 18, D:4) a +0 ring mail (15, 12, D:4) a +1 scale mail (22, -15, D:4) 19 arrows (23, -21, D:4) a +3 vorpal dire flail a +0 chain mail (25, 17, D:4) a +0 war axe (27, -22, D:4) a +0 flail (27, 4, D:4) a +0 long sword (35, -8, D:4) a +0 mace (38, -1, D:4) a +0 whip a cursed -1 falchion (39, -1, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) 17 sling bullets (2, 4, D:5) 20 arrows (3, -1, D:5) a +0 buckler (8, 21, D:5) a +0 cloak (15, 11, D:5) 22 bolts (22, -8, D:5) a +0 dagger (31, 38, D:5) a +0 club (32, 38, D:5) a +0 robe a +0 dagger (39, -18, D:5) an uncursed staff of earth (41, 1, D:5) a +0 leather armour a +0 dagger a +0 scale mail (42, 0, D:5) a +0 trident (42, 1, D:5) a +0 mace (42, 2, D:5) a +0 leather armour a +0 war axe (43, 29, D:5) a +0 leather armour (60, 9, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 mace a +0 ring mail a +0 hand axe a +0 dagger a +0 ring mail a +0 club (2, -28, D:6) a +0 scimitar a +0 robe (5, -15, D:6) 22 sling bullets (11, 10, D:6) a +0 chain mail (17, -23, D:6) a +0 giant spiked club (17, 4, D:6) a +0 quarterstaff (20, -6, D:6) a +0 scimitar a +0 robe a +0 scimitar a +0 robe a cursed +3 great sword of freezing a +0 robe a +0 flail a +0 robe a +0 spear a +0 robe (22, -14, D:6) a +0 leather armour a +0 trident (24, -16, D:6) a +0 flail (24, -15, D:6) a +0 whip a +0 robe a +0 dagger (24, -1, D:6) a +0 ring mail (25, 12, D:6) a +0 chain mail (29, 12, D:6) a cursed -1 dagger (33, 12, D:6) a +0 short sword (39, -15, D:6) a +0 robe (42, -8, D:6) a +0 dagger (43, -3, D:6) a +0 dire flail a +0 plate armour a +0 club a +0 robe a +0 whip a +0 leather armour (43, -2, D:6) a +0 war axe a +0 ring mail (43, 10, D:6) 19 arrows Level 7 of the Dungeon [Shop] Kirph's Antique Weapon Shoppe a +0 shortbow (96 gold) a +0 dagger (64 gold) a +0 spear (96 gold) the +4 trident of Karma {freeze, +Rage rF+ rN+ Int+3} (1737 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from fire. It protects you from negative energy. It lets you go berserk. a +0 scythe (96 gold) a +1 vampiric falchion (512 gold) the +3 morningstar of Raedwo {drain, rPois Int+2 Dex+2 Stlth+} (1427 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It affects your dexterity (+2). It protects you from poison. It makes you more stealthy. a +0 falchion (96 gold) (0, 0, D:7) a +0 leather armour (4, 18, D:7) a +0 robe a +0 dagger (5, 19, D:7) a +0 plate armour a +0 short sword (6, 18, D:7) a +0 club (6, 26, D:7) a +0 hunting sling (7, 21, D:7) a +0 robe a +0 dagger (15, 13, D:7) a cursed +0 helmet (23, 15, D:7) a +0 ring mail (27, -11, D:7) a potion of attraction (37, -13, D:7) a +0 dagger (41, -9, D:7) a +0 ring mail (41, -4, D:7) a +0 club (41, 30, D:7) a +0 spear (43, 33, D:7) a +0 halberd (43, 34, D:7) a +0 trident of venom a +0 ring mail (52, 2, D:7) a +0 robe a +1 whip of electrocution Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 16 arrows (4, -4, D:8) a +3 war axe (8, -24, D:8) the cursed +13 scythe of Curses {drain, *Curse} (still there?) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. a +0 leather armour (still there?) the brooch of Shielding {Spirit SH+8} (still there?) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your SH (+8). a scroll of remove curse (still there?) 18 gold pieces (still there?) a quokka corpse (still there?) a tengu corpse (still there?) (9, 0, D:8) a +0 robe a +1 scimitar of flaming (10, -11, D:8) a +1 vampiric war axe (10, -5, D:8) a necrophage corpse (12, -11, D:8) a +0 flail (13, -20, D:8) a potion of flight (15, -10, D:8) a +0 giant spiked club an ogre corpse (18, -10, D:8) a +0 helmet (21, -23, D:8) a +0 shortbow 18 arrows a hound corpse (skeletalised by now) a hound corpse (skeletalised by now) (22, -23, D:8) a +3 halberd of freezing a +0 robe a komodo dragon corpse (skeletalised by now) (23, -23, D:8) an acid dragon corpse (skeletalised by now) (28, 0, D:8) a +0 pair of gloves (35, -11, D:8) a +1 vorpal glaive (35, -2, D:8) a +0 hand axe (38, -9, D:8) the +2 leather armour of Failure {rN+} It protects you from negative energy. the Ecumenical Temple