Hank Level 1 of the Dungeon (8, -3, D:1) a +0 pair of gloves a +0 whip a +0 leather armour a +0 dagger of venom a +0 club a +0 leather armour a +0 whip a +0 ring mail Level 2 of the Dungeon [Shop] Cagopoef's Armour Shoppe a +0 ring mail (48 gold) the +0 scale mail of Ciceq {Contam Fly rElec Dex+7} (350 gold) Dex: It affects your dexterity (+7). rElec: It insulates you from electricity. Fly: It grants you flight. Contam: It causes magical contamination when unequipped. a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) a +0 scale mail (48 gold) (4, 12, D:2) a +0 short sword a +0 spear a +0 dagger a +0 dagger a +0 club a +0 long sword Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (24, -26, D:3) a +0 scale mail of cold resistance a +0 robe a +0 short sword a +0 dagger a +0 club a +0 short sword a +0 club a +0 spear a +0 short sword a +0 hand axe a +0 hand axe a +0 mace a +0 club a +0 halberd a +0 whip a +0 club a +0 short sword Level 4 of the Dungeon (9, -15, D:4) a +0 leather armour a +0 robe a +0 leather armour a +0 leather armour a +0 leather armour a +0 club a +0 trident a +0 short sword a +0 hand axe a +0 dagger a +0 club a +0 short sword a +0 dagger a +0 club a +0 club a +0 club a +0 whip a +0 hand axe a +0 club a scroll of noise a wand of charming (1) a +0 dagger a +0 short sword a +0 leather armour a +0 chain mail a +0 helmet a +0 animal skin a +0 leather armour a +1 chain mail of cold resistance a +0 robe a +0 robe a +0 whip a +0 whip a +0 club a +0 club a +0 rapier a +0 hand axe a +0 short sword a +0 dagger a +0 club the +1 dagger of Calamity {flame, rPois} rPois: It protects you from poison. a +0 hand axe a +0 dagger a +0 club a +0 falchion a +0 club a +0 dagger a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail a +0 ring mail a +0 leather armour a +0 whip a +0 club a +0 club a +0 hand axe a +0 giant spiked club a ring of protection from cold a +0 leather armour a +0 short sword a +0 long sword a +0 halberd a +0 club a +0 flail a +0 club a +0 dagger a +0 mace a +0 morningstar a +0 mace Level 6 of the Dungeon (44, -8, D:6) a +0 giant club a ring of see invisible a +0 leather armour +0 swamp dragon scales a +0 ring mail a +0 pair of boots a +0 shortbow a +0 rapier a +0 whip a +0 kite shield a +0 broad axe of draining Level 7 of the Dungeon (0, 0, D:7) a scroll of vulnerability the staff of conjuration "Neudocis" {rElec Str+5 Dex-5} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+5). Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-clawed weapon. a +0 ring mail +1 swamp dragon scales a +0 leather armour a +1 hammer of holy wrath a +3 quarterstaff of chaos a +0 whip a +2 trident of protection Level 8 of the Dungeon (0, 0, D:8) a potion of attraction a +0 leather armour a +0 robe a +0 leather armour a +0 chain mail a +3 short sword a +0 plate armour a +0 leather armour +0 acid dragon scales 34 stones a +0 whip a +0 dagger a +0 dagger a +0 short sword a +0 dagger a wand of charming (10) a +0 leather armour a +0 ring mail a +0 robe a +0 troll leather armour a +0 short sword a +0 dagger a +0 dagger a +0 whip a +0 short sword a +0 dagger a +0 short sword a +0 short sword a +0 mace a +0 leather armour a +1 flail of holy wrath a +0 club a +0 trident a +0 robe a +0 dagger a +0 flail a +0 leather armour a +0 quarterstaff a +0 robe a +0 flail a +0 hand axe a +0 quarterstaff a +0 dagger a +0 club a +0 whip a +0 giant club a +0 giant club a +0 dagger a +0 flail a +0 dagger a +0 dagger a +0 dagger a +3 leather armour of fire resistance a +0 sling a +0 quarterstaff a +0 whip a +0 whip a +0 dagger a +0 club a +0 club a +0 dagger of speed Level 9 of the Dungeon (0, 0, D:9) a +0 plate armour a +0 chain mail a +0 hand axe a +2 heavy long sword a +0 battleaxe a +0 robe a +0 leather armour a +0 dagger of speed a +0 club a +0 flail a +0 chain mail a +0 dire flail a +2 flail of protection a +0 plate armour a +0 heavy flail a +0 dagger a +1 scale mail of fire resistance a +0 scale mail a +2 flail of protection a +0 flail a +0 hand axe a +0 scale mail a +0 robe of willpower a +0 robe a +0 plate armour a +0 dagger of distortion a wand of charming (6) a +0 chain mail a +0 trident a +0 scimitar a +0 dagger a +2 dagger of venom a +0 flail a +0 giant club the +2 ring mail of Claustrophobia {rC++ rN+ Will- Str+2} Str: It affects your strength (+2). rC: It greatly protects you from cold. rN: It protects you from negative energy. Will: It decreases your willpower. a +0 leather armour a stone a +0 flail a +0 whip a scroll of noise a +0 war axe 3 potions of degeneration a +1 robe a +0 giant spiked club a +0 robe a +0 leather armour a +0 robe of willpower a +0 giant club a +0 flail a +2 dagger of venom a +0 scale mail a +0 scale mail a +1 ring mail of cold resistance a +1 heavy spear a +0 spear a +0 club a +0 robe a +0 leather armour a +0 leather armour a +0 robe a +3 dagger of freezing a +0 club a +0 trident a +0 spear a +0 whip a +0 ring mail a +6 spear a +0 mace a +0 club a +0 short sword a +0 dagger the +7 battleaxe of Pestilence {speed, Will+} Will: It increases your willpower. a +0 robe a +0 shortbow a +0 club a +0 club a +0 flail a +0 club a +0 mace a +0 club Level 10 of the Dungeon Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail a +0 robe a +0 ring mail a +0 chain mail a +0 dagger a +0 short sword a +0 whip a +0 mace a +0 dagger a +0 mace a +0 troll leather armour a +0 cloak a +0 short sword a +0 robe +0 acid dragon scales 2 potions of degeneration 3 potions of attraction a +0 plate armour 21 stones a +0 war axe a +0 hand axe a +0 flail a +0 glaive a +0 arbalest a scroll of identify Level 12 of the Dungeon (17, 0, D:12) a scroll of vulnerability a +0 hand axe a +0 mace a +0 war axe a +0 mace 2 potions of magic a +0 leather armour a +0 spear a +0 dagger a +0 longbow a +0 glaive a +0 mace a phantom mirror 2 scrolls of identify a +0 sling a +0 shortbow a +0 longbow a +0 shortbow a +0 shortbow 2 potions of attraction a staff of death a +1 barding a +0 chain mail a +0 helmet a +0 mace a +0 shortbow a +3 longbow of flaming a +0 rapier Level 13 of the Dungeon (9, -16, D:13) a scroll of identify a +0 leather armour a +0 scale mail a +0 robe a +0 rapier a +0 dagger a +0 dagger a +1 sling of electrocution a +0 trident a +3 scimitar of flaming a +0 giant club a +0 giant club a +0 robe a +0 leather armour a +2 scimitar of flaming a +0 hand axe a +0 hand axe a +0 scimitar of flaming a +0 rapier the +1 robe of the Lumpy Allies {Drain rElec Str+3 SInv} Str: It affects your strength (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. a +0 mace a +2 hand axe of electrocution a +0 rapier a +0 kite shield a +0 leather armour a +0 leather armour a +0 flail a +0 heavy longbow a +0 great sword a +0 broad axe the staff of fire "Wosuuc" {rF+ rC- rN+ MP+9 Dex+8} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+8). rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). It falls into the 'Staves' category. It is a one-clawed weapon. a +0 robe 6 stones a +0 hand axe a +0 dagger a +0 arbalest a +0 halberd Level 14 of the Dungeon [Shop] The Oracle's Delphic Readings a scroll of identify (32 gold) Maxwell's Memoranda (608 gold) 3 scrolls of noise (48 gold) a book of Iron (576 gold) a book of Iron (576 gold) a book of Rime (448 gold) a book of Party Tricks (256 gold) a book of the Spheres (864 gold) (18, -18, D:14) a shapeshifter corpse (skeletalised by now) (26, -4, D:14) a staff of death (26, 0, D:14) the Papyrus of Darkness and Congelation (still there?) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Frozen Ramparts Ice 3 c - Vampiric Draining Necromancy 3 d - Freezing Cloud Conjuration/Ice/Air 5 a piece from Xom's chessboard (15/15) (still there?) (30, -4, D:14) the staff of air "Roluoxku" {rElec rF- Will+ Str-4 Dex+10} (still there?) [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-4). Dex: It affects your dexterity (+10). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-clawed weapon. a +5 antimagic longbow (still there?) (30, 0, D:14) a +0 trident a phial of floods (36, -6, D:14) a curare-tipped dart (unseen) (38, -13, D:14) an elf corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Orcish Mines (18, -41, Orc:1) a +0 trident a +0 robe a +0 dagger a +0 club a +0 giant club a +0 leather armour a +0 hand axe a +0 chain mail a +0 scimitar a +0 hand axe a +0 club a +0 leather armour a +0 troll leather armour (21, -11, Orc:1) a +0 mace a +0 plate armour a +0 robe a +0 halberd a +0 club a +0 dagger a +0 ring mail a +0 whip a +0 ring mail a +0 flail a +0 giant club Level 2 of the Orcish Mines [Shop] Naoffuf's Armour Shoppe a +0 ring mail (60 gold) a +0 chain mail (67 gold) a +0 leather armour (30 gold) a +0 plate armour (345 gold) a +0 chain mail of willpower (172 gold) a +0 buckler (67 gold) [Shop] Verid's Distillery a potion of attraction (30 gold) [Shop] Ubbomuwn's Jewellery Shoppe a ring of protection from cold (400 gold) an amulet of faith (640 gold) a +4 ring of slaying (1248 gold) a ring of willpower (400 gold) a ring of poison resistance (320 gold) an amulet of magic regeneration (480 gold) a ring of wizardry (480 gold) a ring of willpower (400 gold) [Shop] Sazyddog's Assorted Antiques a +0 scale mail (140 gold) a +0 dagger (70 gold) a potion of lignification (105 gold) [Shop] Nuappirona's Jewellery Shop a +6 ring of intelligence (504 gold) an amulet of magic regeneration (420 gold) an amulet of guardian spirit (420 gold) a +6 ring of intelligence (504 gold) an amulet of faith (560 gold) a +6 ring of dexterity (504 gold) a ring of willpower (350 gold) (8, 2, Orc:2) 3 potions of brilliance 3 potions of magic a ring of protection from cold a +6 ring of intelligence a scroll of butterflies the +7 ice dragon scales of the Mind {Rampage rF- rC++ MP+9 Int-5} Int: It affects your intelligence (-5). rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. MP: It affects your magic capacity (+9). Rampage: It bestows one free step when moving towards enemies. an amulet of the acrobat a +0 dagger a +0 robe a +0 halberd a +0 plate armour a +0 whip a +0 glaive a +2 dagger of speed a +1 dagger of holy wrath a +0 robe a +0 whip a +0 dagger a +0 robe a +0 leather armour a +0 whip a +0 leather armour a +0 robe a +0 whip a +0 leather armour a +0 whip a +0 ring mail a +0 club a +0 leather armour a +0 giant club a +0 robe a +0 dagger a +0 ring mail a +0 mace a +0 hand axe a +0 dagger a +0 leather armour a +0 falchion a +0 plate armour a +0 chain mail a +0 dagger of electrocution a +0 flail a +0 leather armour a +0 hand axe a +0 arbalest a +0 dagger a +0 short sword a +0 plate armour a +0 war axe a +0 plate armour a +0 arbalest a +0 war axe a +0 tower shield the +0 cloak of the Vacuum {SInv} SInv: It lets you see invisible. a ring of see invisible a +0 plate armour a +0 ring mail a +0 glaive a +0 plate armour a +0 robe a +0 dagger a +0 chain mail a +0 dagger a +2 robe of willpower a +0 giant club a +0 robe a +0 plate armour a +0 short sword a +0 dagger a +0 robe a +0 giant spiked club a +0 dagger a +0 giant spiked club a +0 dagger a +0 battleaxe a +0 falchion a +2 robe of willpower a +0 leather armour a +0 scale mail a +0 ring mail a +0 dagger a +0 robe a +0 leather armour a +0 robe a +0 dagger a +0 robe a +0 mace a +0 glaive a +0 war axe a +0 war axe a +0 giant club a +0 battleaxe a +0 chain mail a +0 dagger a +0 scimitar a +0 plate armour a +0 short sword a +0 chain mail a +0 chain mail a +0 plate armour a +0 trident a +0 great mace a +0 whip a +0 long sword a +0 giant spiked club a +0 dagger a +0 robe a +0 short sword a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) the +4 trident of the Sage {protect, rElec rF- Int+2 Stlth+} Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. an amulet of the acrobat the +5 buckler of Paacvenn {+Blink rC+ Will+ Int-3} Int: It affects your intelligence (-3). rC: It protects you from cold. +Blink: It lets you blink. Will: It increases your willpower. a +1 leather armour of poison resistance +0 steam dragon scales a +0 buckler a +0 pair of gloves a +0 mace a +0 short sword a potion of attraction a staff of death a staff of cold a +0 robe a +1 robe of cold resistance a +0 battleaxe a +0 sling a +0 long sword a +0 cloak a +1 ring mail of fire resistance a +0 scale mail 17 stones a +0 trident (19, -12, Lair:1) a staff of air Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of vulnerability a ring of magical power a +0 dagger a +0 spear a +0 ring mail a +0 leather armour 20 stones Level 4 of the Lair of Beasts (44, -12, Lair:4) a staff of conjuration a +0 cloak a +0 helmet a +0 ring mail a +0 scale mail a +0 broad axe a +0 dagger a +0 long sword a +0 morningstar 26 stones a +0 spear of venom a +2 glaive of protection a +2 scimitar of venom Level 5 of the Lair of Beasts Level 2 of the Abyss (0, 0, Abyss:2) a +2 battleaxe of freezing (unseen)