Harunobu Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 11, D:1) 21 sling bullets (8, 9, D:1) a +0 leather armour (12, -25, D:1) a +0 club (14, -24, D:1) a +0 dagger (15, -13, D:1) a +0 hand axe (16, 4, D:1) a +0 club (17, 25, D:1) 21 arrows (18, 4, D:1) a +0 leather armour (24, 14, D:1) a +0 club (29, 16, D:1) a +0 spear (30, -17, D:1) a cursed -3 club (32, -12, D:1) a cursed +0 ring mail (35, -8, D:1) a stone (36, -8, D:1) a stone (37, -8, D:1) 4 stones (40, -6, D:1) a cursed -1 club (41, -3, D:1) 27 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 0, D:2) a +0 club (2, -28, D:2) a +0 short sword (7, -6, D:2) a +0 dagger (9, -13, D:2) a +0 club (22, -27, D:2) a +0 whip (22, -24, D:2) 18 stones (23, 8, D:2) a +0 club (26, -37, D:2) a +0 leather armour (27, -37, D:2) a +0 dagger of holy wrath (28, -10, D:2) 9 stones (30, -4, D:2) a +0 dagger (33, -18, D:2) 20 bolts (44, -4, D:2) a cursed -1 club (45, -4, D:2) a +0 scale mail a +0 dagger (45, -1, D:2) a cursed -2 hunting sling (52, -23, D:2) a stone (53, -23, D:2) a stone (54, -10, D:2) 11 stones (55, -24, D:2) 2 stones (61, -35, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) 17 arrows (6, -21, D:3) a +0 flail a +0 scale mail (10, -25, D:3) 22 arrows (12, -9, D:3) a +0 leather armour (14, -6, D:3) a +0 club (20, 4, D:3) a +2 helmet of intelligence (23, -28, D:3) a +0 scale mail a +0 club (23, -17, D:3) a cursed +0 scale mail (27, -26, D:3) a +0 scale mail a +0 hand axe a +0 leather armour (30, -25, D:3) 28 arrows (35, -34, D:3) a tomahawk (35, -33, D:3) a +0 club a +0 dagger a +0 mace (35, -32, D:3) a +0 club a +0 flail a tomahawk a +0 leather armour (37, -31, D:3) a +0 ring mail a +0 short sword a +0 leather armour a +0 club a +0 dagger (40, -29, D:3) a +0 hand axe (47, 6, D:3) a +0 scale mail (58, -17, D:3) a +0 scale mail (64, -27, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 spear (3, 14, D:4) a +0 leather armour (8, -10, D:4) 15 arrows (9, -31, D:4) a +0 troll leather armour (11, -34, D:4) the +0 robe "Forget-Me-Not" {rPois rC+ Str+3 Dex-4 SInv} It affects your strength (+3). It affects your dexterity (-4). It protects you from cold. It protects you from poison. It lets you see invisible. (13, -15, D:4) 18 stones (20, -18, D:4) an uncursed ring of loudness (21, -22, D:4) a +0 giant club (23, 4, D:4) 12 sling bullets (28, 5, D:4) a +0 leather armour (29, -32, D:4) 16 sling bullets (29, -14, D:4) a +0 ring mail (35, 11, D:4) 26 stones (38, -13, D:4) a +0 hand axe (41, -25, D:4) 18 stones (50, -20, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Difydyos's Weapon Shoppe a +0 spear (39 gold) a cursed -1 falchion (1 gold) 14 stones (18 gold) a +0 whip (32 gold) a +0 great sword (84 gold) a cursed -1 hand axe (1 gold) the +8 whip "Snakebite" {curare, rPois} (704 gold) It poisons the flesh of those it strikes. It protects you from poison. a +0 long sword (45 gold) 12 stones (15 gold) a +0 flail (45 gold) 20 stones (26 gold) a +0 mace (39 gold) a cursed +0 trident (32 gold) a +0 long sword (45 gold) 31 bolts (80 gold) (0, 1, D:5) a +0 ring mail a +0 club a +0 chain mail a cursed -2 flail (6, 0, D:5) a +0 ring mail (20, -8, D:5) a cursed -2 robe a +0 scythe (24, 0, D:5) a stone (25, 0, D:5) a stone (26, -10, D:5) a +0 war axe (26, 4, D:5) a stone (27, 4, D:5) a stone (27, 5, D:5) 4 stones (28, 4, D:5) a stone (28, 5, D:5) 6 stones (28, 6, D:5) 10 stones (29, 12, D:5) a +0 scimitar (30, 4, D:5) 2 stones (31, 8, D:5) a stone (45, 11, D:5) a +0 robe a +0 robe (47, 16, D:5) 26 stones Level 6 of the Dungeon [Shop] Fefomex's Distillery a potion of ambrosia (96 gold) a potion of brilliance (48 gold) a potion of ambrosia (96 gold) a potion of resistance (120 gold) a potion of agility (48 gold) a potion of heal wounds (60 gold) a potion of mutation (96 gold) a potion of heal wounds (60 gold) a potion of lignification (36 gold) (0, 0, D:6) a +0 robe (6, -23, D:6) a +0 spear (11, -15, D:6) a +0 leather armour (11, -9, D:6) a +0 great mace (12, 3, D:6) 26 stones (13, 18, D:6) 21 stones (14, -5, D:6) a +0 leather armour (20, -15, D:6) 22 arrows (23, 28, D:6) 18 arrows (24, -24, D:6) a +0 dagger of venom a +0 robe (24, -22, D:6) a +0 hand axe (25, 20, D:6) 16 stones (25, 22, D:6) a +0 club (25, 27, D:6) a stone (26, -15, D:6) a +0 robe a cursed +4 halberd (26, 24, D:6) a stone (26, 25, D:6) a +0 halberd (55, -24, D:6) a throwing net Level 7 of the Dungeon (18, 30, D:7) 5 needles of confusion (18, 46, D:7) 20 arrows (20, 31, D:7) a +0 quarterstaff (20, 32, D:7) a +0 robe a +0 dagger (26, 24, D:7) a +0 giant spiked club (26, 25, D:7) a +0 hand axe (26, 26, D:7) a +0 battleaxe a +0 hand axe (29, 10, D:7) a cursed staff of earth (29, 18, D:7) 17 arrows (29, 19, D:7) 15 stones (29, 33, D:7) a +0 hand axe (36, 46, D:7) a +0 morningstar (37, 46, D:7) 21 stones (37, 48, D:7) a +0 robe a +0 mace (38, 19, D:7) a scroll of noise (41, 46, D:7) a +0 rapier (45, 19, D:7) a +0 ring mail (49, 33, D:7) a +1 pair of gloves (52, 12, D:7) a +0 glaive (52, 14, D:7) 12 poisoned needles Level 8 of the Dungeon (2, -46, D:8) a +0 ring mail (2, -9, D:8) a +0 dagger (3, -11, D:8) a +0 dagger (4, -13, D:8) a +0 mace (5, -12, D:8) a +0 flail (6, -42, D:8) 23 bolts (12, -32, D:8) a book of Callings (12, -9, D:8) a +0 robe a cursed +4 long sword (13, -28, D:8) 15 sling bullets (16, -17, D:8) a +0 dagger (23, -40, D:8) a +0 robe a +0 falchion (23, -22, D:8) 19 stones (24, -7, D:8) 18 stones (25, -22, D:8) a +0 robe a +0 war axe (26, -16, D:8) a +0 robe a +0 dagger (27, -17, D:8) a +0 leather armour (28, -26, D:8) a +1 spear of venom the +6 lajatang of Blind Justice {antimagic, +Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It lets you go berserk. (32, -40, D:8) a cursed +0 robe a cursed -1 dagger a +0 hand axe a +0 scale mail a +0 club a +0 ring mail a +0 falchion 4 tomahawks a +0 dagger (35, -42, D:8) a +0 mace (36, -42, D:8) a tomahawk (36, -39, D:8) a +0 giant spiked club (40, -28, D:8) a +0 robe a +3 dagger (41, -28, D:8) a +0 ring mail a +0 club (53, -47, D:8) a +0 giant club a cursed +0 giant club (58, -47, D:8) a +0 leather armour a +0 flail a +0 short sword (60, -43, D:8) a +2 dagger of venom Level 9 of the Dungeon (0, 0, D:9) a +0 rapier (6, -2, D:9) 10 arrows (7, 34, D:9) 16 stones (8, 27, D:9) a +0 dagger (9, -3, D:9) 3 arrows (10, -3, D:9) an arrow (10, 15, D:9) a +0 plate armour (12, -3, D:9) an arrow (12, 4, D:9) a +0 long sword a +0 shortbow 20 arrows (20, 42, D:9) the cursed +0 mace of a treasure trove {chaos, rPois MR+} Each time it hits an enemy it has a different, random effect. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 shield a +1 robe (25, 40, D:9) 13 stones (29, -7, D:9) a +0 plate armour (33, -8, D:9) 22 arrows a +0 shortbow (34, -6, D:9) an arrow (40, 2, D:9) a +0 halberd a +0 chain mail (45, -3, D:9) a +0 halberd (46, 31, D:9) a +0 dagger (46, 32, D:9) 10 poisoned needles (51, 35, D:9) 26 stones Level 10 of the Dungeon (0, 0, D:10) a cursed -2 ring mail (3, -18, D:10) 20 sling bullets (10, 10, D:10) a +0 mace (12, 1, D:10) 11 bolts (13, -21, D:10) a +1 leather armour of fire resistance (26, 12, D:10) a steel tomahawk (27, 13, D:10) a +0 falchion of holy wrath the +3 fustibalus "Ciamy" {freeze, rPois rF+ MR- SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. a +4 great sword of holy wrath (28, 13, D:10) a steel tomahawk (29, 13, D:10) a +0 trident a +0 club (30, 12, D:10) a +0 trident (30, 13, D:10) a steel tomahawk a +0 mace (42, -7, D:10) a stone (42, -6, D:10) a +0 dagger a +0 robe a +0 dagger (44, -8, D:10) a stone (44, -7, D:10) a stone (45, -8, D:10) a stone (46, -8, D:10) 4 stones (47, -13, D:10) a +0 dagger a +0 robe (48, -14, D:10) 22 stones a +0 ring mail (48, -13, D:10) a stone a cursed -3 dagger a +0 robe (48, -12, D:10) a stone a +0 short sword (48, -9, D:10) 20 stones (49, -13, D:10) a +0 dagger a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +3 scale mail (7, -4, D:11) a +0 flail (7, -3, D:11) a +0 halberd 5 tomahawks a +0 plate armour (10, -4, D:11) a tomahawk (12, -5, D:11) a tomahawk (13, -5, D:11) a tomahawk (14, -13, D:11) 20 poisoned needles (19, -7, D:11) a +0 plate armour (28, 18, D:11) a +0 dagger a +0 robe (30, 19, D:11) a +0 scimitar a +0 chain mail (30, 20, D:11) a +0 dagger a +0 robe (31, 8, D:11) 25 sling bullets (33, -29, D:11) a +0 scale mail (39, -2, D:11) a cursed +2 falchion of protection a +0 robe (40, -2, D:11) a +0 robe a +8 hand axe (42, -2, D:11) a +0 robe (42, 9, D:11) a +0 mace a +0 club a cursed +0 leather armour a +0 falchion (43, 0, D:11) a +0 robe a +0 chain mail a +3 falchion a +0 flail (44, 9, D:11) a +0 hand axe 25 stones a +0 ring mail (44, 15, D:11) a +0 rapier (46, 4, D:11) a +0 robe a +3 mace (47, -5, D:11) a +0 robe a +0 dagger of venom a +0 leather armour a +0 club (47, -4, D:11) a +0 leather armour a +0 flail a +0 robe a +0 dagger (48, -5, D:11) a +0 chain mail a +0 dire flail (48, -4, D:11) a +0 club (49, -4, D:11) a +0 robe a +0 dagger a +0 chain mail a +0 battleaxe (49, -3, D:11) a +0 plate armour a +0 short sword a +0 plate armour a +0 battleaxe (52, -19, D:11) a +0 giant club a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 plate armour a +0 flail (1, 0, Orc:1) a +0 scale mail a cursed +0 leather armour a +0 flail a +0 dagger a +0 plate armour a +0 short sword (1, 1, Orc:1) a +0 whip (1, 2, Orc:1) a +0 plate armour a +0 battleaxe a +0 ring mail a +0 hand axe a +0 dagger (4, -5, Orc:1) a cursed staff of conjuration (5, -5, Orc:1) a -1 flail (7, -5, Orc:1) a +0 plate armour a +0 scimitar (8, -5, Orc:1) a +0 club a +0 leather armour a +0 club (8, -4, Orc:1) a +0 short sword a +0 whip a +0 leather armour (9, -15, Orc:1) a +0 leather armour a +0 mace (9, -3, Orc:1) a +0 robe a +1 dagger of freezing (10, -19, Orc:1) a +0 dagger (10, -3, Orc:1) a +0 chain mail a +0 scimitar (11, -29, Orc:1) a +0 chain mail a +0 scimitar (13, -42, Orc:1) a +0 robe a +0 dagger (14, -39, Orc:1) a +0 robe a +0 dagger (15, -39, Orc:1) a +0 leather armour a +0 short sword a +0 robe a +0 dagger (15, -38, Orc:1) a +0 leather armour a +0 dagger (16, -38, Orc:1) a +0 short sword Level 2 of the Orcish Mines (0, 0, Orc:2) 7 gold pieces (4, 4, Orc:2) 26 gold pieces (5, -2, Orc:2) 28 gold pieces (6, 4, Orc:2) a +0 robe a +0 dagger (7, 8, Orc:2) a +0 ring mail (unseen) (8, 6, Orc:2) a +0 robe a +0 dagger (8, 8, Orc:2) a +0 ring mail (unseen) (9, 8, Orc:2) a tomahawk (10, 7, Orc:2) a +0 robe a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dire flail (2, -12, Lair:1) a +0 dagger (8, -14, Lair:1) 5 large rocks (13, 21, Lair:1) a +0 glaive (27, 6, Lair:1) a +0 robe (35, -4, Lair:1) 16 poisoned needles (41, -3, Lair:1) a +0 ring mail (44, 7, Lair:1) 14 stones (49, -3, Lair:1) a +0 long sword (53, 1, Lair:1) 19 stones Level 2 of the Lair of Beasts (18, -18, Lair:2) 15 stones (22, 15, Lair:2) a +0 dagger (24, 30, Lair:2) a +0 club (36, -9, Lair:2) 21 stones (56, 18, Lair:2) a +0 rapier (64, -13, Lair:2) 14 stones (65, -5, Lair:2) a +1 dagger of protection Level 3 of the Lair of Beasts (0, 0, Lair:3) 13 stones (11, -16, Lair:3) a +0 quarterstaff (15, 0, Lair:3) 26 stones (15, 21, Lair:3) 15 stones a throwing net (18, 2, Lair:3) 7 poisoned needles (18, 7, Lair:3) a +0 ring mail (19, 33, Lair:3) 13 stones (32, -3, Lair:3) a +0 scimitar (35, 17, Lair:3) a +0 robe a +0 halberd (35, 20, Lair:3) a +0 battleaxe (35, 21, Lair:3) a +0 robe a +0 short sword (39, 4, Lair:3) the +4 plate armour "Okanon" {Int+3 Slay+6} It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). (49, 30, Lair:3) 15 stones (52, -9, Lair:3) a +0 club (54, 19, Lair:3) 17 sling bullets (56, 36, Lair:3) a +0 hand axe (59, 6, Lair:3) an uncursed staff of power (59, 30, Lair:3) 2 throwing nets (60, 41, Lair:3) a +0 pair of gloves (64, 26, Lair:3) 2 scrolls of random uselessness a +0 long sword Level 4 of the Lair of Beasts (1, 4, Lair:4) an uncursed staff of air (25, 0, Lair:4) 19 stones (30, -24, Lair:4) a scroll of amnesia (41, -11, Lair:4) a +0 dagger (44, -13, Lair:4) a +0 robe (50, -31, Lair:4) a wand of enslavement (14) (65, -3, Lair:4) a cursed +2 morningstar of freezing Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 whip (4, -4, Lair:5) 22 gold pieces (14, -19, Lair:5) a +0 dagger (18, -6, Lair:5) a scarf of resistance (20, -13, Lair:5) a hydra corpse (23, -14, Lair:5) a +5 ring of strength (28, -10, Lair:5) 8 tomahawks of returning (28, -8, Lair:5) the +1 flail of the Goat {flame, Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). (35, -10, Lair:5) 25 gold pieces