Hatywr Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -4, D:1) a +0 dagger (6, -4, D:1) a +0 short sword (7, 19, D:1) a +0 dagger (11, 21, D:1) a +0 dagger (13, -6, D:1) 7 stones (13, 17, D:1) a +0 short sword a +0 club (24, -17, D:1) a +0 leather armour (25, 20, D:1) a +0 pair of gloves (32, 29, D:1) 8 stones (36, 7, D:1) a +0 club (40, 9, D:1) 7 stones (40, 12, D:1) 8 curare-tipped needles Level 2 of the Dungeon (0, 0, D:2) 2 tomahawks (5, 3, D:2) a +0 club (5, 28, D:2) 19 bolts (8, 28, D:2) a +0 club a +0 scythe a +0 robe (15, 12, D:2) a +0 scale mail (16, -10, D:2) a cursed +0 ring mail (21, 13, D:2) a stone (21, 17, D:2) a stone (21, 18, D:2) a stone (21, 20, D:2) a +0 hunting sling 19 stones (22, 14, D:2) a stone (22, 15, D:2) a stone (22, 16, D:2) a stone (22, 17, D:2) a stone (25, 29, D:2) 18 arrows (26, -10, D:2) 12 stones (26, 24, D:2) a +0 club (32, 27, D:2) a cursed -2 dagger (33, 6, D:2) a +0 scale mail (35, 25, D:2) 12 stones Level 3 of the Dungeon (0, 0, D:3) 13 stones (9, -3, D:3) a stone (11, -5, D:3) a stone (12, -5, D:3) a stone (13, -21, D:3) a +0 leather armour (14, -16, D:3) a +0 club (16, 2, D:3) a +0 leather armour (18, -15, D:3) 26 arrows (21, -19, D:3) a +0 dagger a +0 leather armour a +0 club a +0 short sword (23, -12, D:3) a +0 robe (33, 12, D:3) a +0 club (38, 14, D:3) a +0 club (42, 27, D:3) a stone (46, 27, D:3) a +0 whip a stone Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 dagger (1, -1, D:4) a +0 whip (1, 0, D:4) a +0 giant club (10, -12, D:4) a +0 ring mail (14, -8, D:4) a +0 dagger (31, -1, D:4) a +0 club (37, -3, D:4) 20 arrows (41, -12, D:4) 18 poisoned needles (45, 13, D:4) a +0 dagger a +0 leather armour (46, 14, D:4) a +0 dagger a +0 leather armour a +0 flail a +0 club a +0 dagger a +0 robe (51, 12, D:4) a +0 robe a +0 dagger (52, 1, D:4) a cursed +0 chain mail (53, 14, D:4) a +0 trident (54, 14, D:4) a throwing net (56, 14, D:4) a +0 halberd (56, 30, D:4) 13 poisoned needles (62, 22, D:4) a +0 giant club a +0 shortbow 16 arrows (64, 6, D:4) a +0 short sword a +0 leather armour (64, 7, D:4) a +0 dagger a +0 robe (64, 21, D:4) an arrow Level 5 of the Dungeon (6, 21, D:5) a +1 helmet of see invisible (13, 10, D:5) 20 stones (15, 18, D:5) a +0 flail (16, 14, D:5) a +0 robe a +0 dagger (16, 19, D:5) a +0 hunting sling (31, 19, D:5) 16 arrows (32, 18, D:5) a +0 rapier of protection (43, 21, D:5) a +0 scimitar Level 6 of the Dungeon [Shop] Gymim's Elemental Accessories a wand of scattershot (7) (396 gold) an uncursed staff of cold (300 gold) the Grimoire of Paper (710 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 3 c - Airstrike Air 4 d - Summon Lightning Spire Summoning/Air 4 e - Silence Hexes/Air 5 f - Conjure Ball Lightning Conjuration/Air 6 g - Tornado Air 9 a wand of flame (26) (168 gold) (0, 0, D:6) a +2 dagger of electrocution a +0 robe a +0 dagger a +0 robe (0, 1, D:6) a +0 club (1, -18, D:6) a +0 hand axe a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (2, -7, D:6) a +0 quarterstaff (17, -16, D:6) a +3 leather armour (25, 11, D:6) 15 stones (28, -26, D:6) a +0 robe (32, -7, D:6) 24 stones (35, 7, D:6) an arrow (36, 7, D:6) 3 arrows (37, 7, D:6) an arrow (38, 0, D:6) 10 stones (38, 7, D:6) a +0 shortbow 23 arrows (38, 8, D:6) a +0 shortbow 10 arrows (44, 7, D:6) a wand of random effects (11) (47, -29, D:6) 27 bolts Level 7 of the Dungeon (0, 0, D:7) a sling bullet (0, 1, D:7) a sling bullet (0, 2, D:7) a sling bullet (0, 4, D:7) a sling bullet (0, 5, D:7) 3 sling bullets (0, 6, D:7) a +0 giant club a +0 quarterstaff a +0 hunting sling 14 sling bullets a +0 ring mail (22, 14, D:7) a +0 giant club (25, 4, D:7) a +0 short sword (26, 5, D:7) a +0 dagger (26, 6, D:7) a stone (27, 7, D:7) a stone (27, 9, D:7) 13 stones (31, 7, D:7) a throwing net (54, 6, D:7) a +0 hand axe (62, -26, D:7) a +0 hunting sling Level 8 of the Dungeon [Shop] Huopamoa's Assorted Antiques 3 scrolls of amnesia (262 gold) a +0 leather armour (50 gold) a scroll of teleportation (75 gold) 2 potions of heal wounds (250 gold) a phantom mirror (750 gold) a potion of lignification (75 gold) (0, 0, D:8) a +0 leather armour (1, 1, D:8) a +0 whip (10, 35, D:8) a +0 dagger 2 stones (11, 14, D:8) a +0 quarterstaff (11, 35, D:8) a +0 blowgun a +0 blowgun 23 poisoned needles (12, 35, D:8) a +1 dagger of speed a poisoned needle a stone a +2 dagger of pain (12, 36, D:8) a stone (12, 37, D:8) a stone a +0 club a +0 blowgun 6 poisoned needles (13, 32, D:8) a +2 falchion of electrocution (13, 33, D:8) a stone a +0 short sword (14, 32, D:8) a +0 leather armour (14, 33, D:8) a stone (15, 31, D:8) a stone (17, -9, D:8) a +0 scale mail (17, 31, D:8) a stone (18, 31, D:8) 7 poisoned needles (28, 32, D:8) a +0 flail a +0 ring mail (35, 14, D:8) a +0 dagger (36, 28, D:8) 11 arrows (38, -4, D:8) 18 poisoned needles (38, 10, D:8) a +0 dagger a +0 robe (39, 8, D:8) a +1 mace of holy wrath (39, 9, D:8) a +0 club (39, 10, D:8) a +0 whip a +0 ring mail a +0 dagger Level 9 of the Dungeon (3, 4, D:9) a poisoned tomahawk (4, 4, D:9) a cursed -1 battleaxe a +0 robe a +0 dagger (5, 4, D:9) a poisoned tomahawk a +0 club a cursed +0 robe a +0 dagger (6, 4, D:9) a +0 leather armour a +2 flail of protection (6, 6, D:9) a poisoned tomahawk (7, 4, D:9) a poisoned tomahawk (10, 14, D:9) 12 stones (13, 12, D:9) 19 arrows (14, -36, D:9) 17 bolts (15, -11, D:9) 20 arrows (17, -29, D:9) a +0 giant club (17, -16, D:9) a +0 robe a +0 giant spiked club (20, -36, D:9) a +0 long sword (20, 5, D:9) 21 stones (25, -23, D:9) the +9 quarterstaff of the Spheres {drain, rElec} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. Level 10 of the Dungeon [Shop] Qiylyuseup's Gadget Shop a wand of enslavement (7) (99 gold) a wand of acid (12) (352 gold) a wand of acid (8) (264 gold) a wand of iceblast (13) (187 gold) a fan of gales (440 gold) a box of beasts (220 gold) a phial of floods (440 gold) a box of beasts (220 gold) [Shop] Zycas's Antique Artefacts the cursed +1 robe "Fodun" {-Tele rF+ MR+} (384 gold) It protects you from fire. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +0 robe "Jugonid" {*Corrode rElec rC+} (301 gold) It protects you from cold. It insulates you from electricity. It may corrode you when you take damage. It has a curse placed upon it. the +1 hunting sling "Grim Tooth" {flame, Int+2} (434 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). the +4 whip of the Morning {elec, +Rage MR++} (1037 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. It lets you go berserk. the +1 chain mail of Naicaett {Dex+2 Slay+3} (765 gold) It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). (0, 0, D:10) an uncursed staff of air (3, -16, D:10) a +0 giant spiked club (8, 13, D:10) 19 sling bullets (10, -31, D:10) a +0 club (14, -16, D:10) a +0 flail (14, -15, D:10) a +0 leather armour of fire resistance a +0 club a +0 dagger a +0 robe (14, -13, D:10) a +0 scale mail (15, -1, D:10) 24 arrows a +0 shortbow (16, 0, D:10) an arrow (17, 0, D:10) an arrow (28, -21, D:10) 10 poisoned needles (31, -24, D:10) a +0 ring mail (35, -21, D:10) a +0 trident (50, -27, D:10) a +0 helmet (59, -23, D:10) a +0 trident Level 11 of the Dungeon [Shop] Kuam's Magic Scroll Boutique a scroll of magic mapping (52 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of fog (30 gold) a scroll of teleportation (45 gold) 3 scrolls of identify (90 gold) a scroll of identify (30 gold) a scroll of random uselessness (15 gold) a scroll of acquirement (780 gold) a scroll of vulnerability (112 gold) a scroll of holy word (112 gold) a scroll of teleportation (45 gold) (0, 0, D:11) a +0 leather armour (7, 3, D:11) 10 arrows (7, 24, D:11) 27 bolts (14, 31, D:11) an arrow (15, 31, D:11) 2 arrows (16, 31, D:11) 2 arrows (17, 5, D:11) a +0 rapier (17, 19, D:11) a +0 scimitar (17, 30, D:11) a +2 shortbow of flaming 21 arrows (17, 32, D:11) a +0 shortbow 15 arrows (18, 31, D:11) a +0 shortbow 21 arrows (18, 32, D:11) a +0 shortbow 16 arrows (19, 20, D:11) a +0 pair of boots (25, 38, D:11) 14 arrows (35, 20, D:11) 15 arrows (36, 26, D:11) 19 bolts (39, 42, D:11) 12 stones (46, 39, D:11) a +0 ring mail (50, 45, D:11) a +0 hunting sling (53, 33, D:11) a +0 war axe (54, 25, D:11) a throwing net (55, 12, D:11) a +0 mace a +0 short sword (55, 13, D:11) a +0 robe a +0 dagger a +0 plate armour a +0 battleaxe (59, 16, D:11) 7 poisoned needles a +0 blowgun (59, 39, D:11) a +0 quarterstaff (61, 16, D:11) a +0 club (61, 17, D:11) a poisoned needle a +0 short sword (62, 17, D:11) a poisoned needle a +0 club (62, 18, D:11) 5 stones a +0 whip (63, 17, D:11) 2 poisoned needles (63, 18, D:11) a poisoned needle (65, 18, D:11) a poisoned needle (65, 19, D:11) a poisoned needle (65, 37, D:11) a +0 whip Level 12 of the Dungeon (0, 0, D:12) 17 poisoned needles (0, 3, D:12) a +0 leather armour (0, 27, D:12) a +0 flail (0, 28, D:12) a +0 dagger a +0 robe 2 tomahawks (0, 34, D:12) a tomahawk (0, 35, D:12) a +0 dagger a cursed +0 robe (0, 38, D:12) a +0 dagger a +0 robe a +0 dagger a +0 hand axe a +0 plate armour (0, 39, D:12) a +0 dagger a +0 chain mail (2, 27, D:12) a +0 short sword (3, -4, D:12) the +5 robe of Misfortune {*Contam Harm *Corrode *Drain *Slow EV+5} It affects your evasion (+5). It causes magical contamination when unequipped. It may corrode you when you take damage. It causes draining when unequipped. It may slow you when you take damage. It increases damage dealt and taken. (6, 35, D:12) a poisoned needle (7, 9, D:12) an uncursed staff of fire (7, 35, D:12) a +0 blowgun a +0 dagger 19 poisoned needles (9, 23, D:12) a tomahawk (10, 35, D:12) a stone (12, 31, D:12) 9 stones (12, 33, D:12) a stone (13, 32, D:12) a +0 dagger (15, 36, D:12) 19 arrows (17, 0, D:12) a +0 flail (18, -1, D:12) a +4 mace a +0 leather armour (18, 0, D:12) a +0 dagger a +0 robe (18, 1, D:12) a +0 dagger (18, 2, D:12) a +0 short sword a +0 leather armour (20, 24, D:12) a +0 flail a +0 chain mail (21, 8, D:12) a +0 ring mail (32, -2, D:12) a large rock (35, -3, D:12) a large rock (36, -4, D:12) a large rock (42, -9, D:12) a +0 chain mail (51, -4, D:12) the cursed +2 hand axe of Wondrous Power {chop, rElec rC++ Dex-4 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (-4). It greatly protects you from cold. It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (51, -3, D:12) a +0 short sword a +0 leather armour (51, -2, D:12) a cursed -2 hand axe a +0 leather armour (51, 4, D:12) a +0 ring mail (52, -2, D:12) a +0 dagger a +0 robe (52, -1, D:12) a +0 dagger a +0 robe (57, 28, D:12) 24 stones the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Cinley's Weapon Shoppe a +0 glaive (84 gold) a +0 blowgun (32 gold) 7 javelins (72 gold) a +0 arbalest (58 gold) 15 bolts (39 gold) the +6 shortbow of Arbitration {venom, rPois rN+ Dex+3 Stlth-} (700 gold) It poisons the ammo it fires. It affects your dexterity (+3). It protects you from poison. It protects you from negative energy. It makes you less stealthy. a +0 short sword (39 gold) a +6 giant club (438 gold) 12 bolts (31 gold) 18 sling bullets (117 gold) 15 bolts (39 gold) a +0 battleaxe (84 gold) the cursed +1 battleaxe "Ujynt" {chop, rElec MR+ Stlth+} (443 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. 27 stones (35 gold) (0, 0, Orc:1) a +0 halberd a +0 plate armour (1, -1, Orc:1) a +0 whip a +0 troll leather armour (1, 0, Orc:1) a +0 long sword (2, 0, Orc:1) a +0 club (2, 1, Orc:1) a +0 hand axe (25, -11, Orc:1) a +0 dagger a +0 robe (25, 3, Orc:1) a +1 dagger of protection a +0 robe (29, -17, Orc:1) a +0 hand axe (29, -16, Orc:1) a +0 club 5 steel tomahawks (30, -18, Orc:1) a +0 giant club a +0 giant club (30, -17, Orc:1) a +0 giant club a +0 flail a +0 leather armour (30, -16, Orc:1) a +0 leather armour (30, -15, Orc:1) a +0 flail of protection 5 tomahawks a +0 leather armour (31, -19, Orc:1) a +0 quarterstaff of crushing a +1 robe (31, -18, Orc:1) a +0 dagger a +1 robe of magic resistance (31, -17, Orc:1) a cursed +0 broad axe a +0 plate armour (32, -20, Orc:1) a +0 trident a +0 chain mail Level 2 of the Orcish Mines [Shop] Ofraek's General Store a potion of curing (45 gold) a potion of might (60 gold) a wand of digging (4) (240 gold) 35 stones (52 gold) a potion of berserk rage (75 gold) a potion of mutation (120 gold) a +0 scythe (45 gold) a ration (75 gold) a +2 short sword of venom (234 gold) 7 javelins of returning (168 gold) [Shop] Ycvoofao's Antique Weapon Shoppe (Shop contents are unknown) (0, 0, Orc:2) a +0 hand axe (unseen) (0, 1, Orc:2) a +0 mace (unseen) (1, 1, Orc:2) 5 tomahawks a +2 mace of crushing a cursed -1 chain mail (1, 2, Orc:2) a tomahawk a +0 glaive a +0 ring mail an orc corpse (1, 3, Orc:2) a +1 vampiric hand axe (unseen) (1, 5, Orc:2) a +0 long sword (unseen) (2, -1, Orc:2) a cursed +0 ring mail (2, 0, Orc:2) a +0 scimitar a +0 leather armour an orc corpse (2, 2, Orc:2) 2 tomahawks a +0 battleaxe a +0 plate armour an orc corpse (2, 3, Orc:2) a +0 short sword (unseen) (3, 1, Orc:2) a +3 flail of crushing (unseen) (3, 2, Orc:2) a tomahawk (3, 3, Orc:2) a +4 long sword of holy wrath (unseen) (4, 2, Orc:2) a tomahawk (4, 4, Orc:2) 34 gold pieces (20, 3, Orc:2) a +0 giant club an ogre skeleton (27, 11, Orc:2) a cursed -2 dagger a cursed +0 robe (28, 11, Orc:2) a +0 broad axe (29, 11, Orc:2) a +0 glaive a +0 plate armour (29, 12, Orc:2) a +0 dagger a +1 robe of magic resistance a +2 war axe of freezing a +0 chain mail (31, 12, Orc:2) a +0 halberd a +0 plate armour (32, 13, Orc:2) a +0 hand axe a +0 giant club an orc corpse an ogre corpse (32, 14, Orc:2) a +0 short sword a +0 chain mail a tomahawk (33, 13, Orc:2) a +0 flail an orc corpse (33, 14, Orc:2) a +0 hand axe a +0 scale mail 2 tomahawks Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (8, 21, Lair:1) an uncursed ring of resist corrosion (12, 17, Lair:1) a +0 chain mail (18, 5, Lair:1) a +0 cloak (21, -14, Lair:1) a +0 scale mail (28, 29, Lair:1) 21 bolts (45, -20, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 shield (20, -8, Lair:2) a +0 chain mail a +0 pair of gloves a +0 scale mail (32, -24, Lair:2) 23 stones (50, -20, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (1, -1, Lair:3) the +12 long sword of Evisceration {elec, SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It lets you see invisible. (7, -39, Lair:3) a +0 hunting sling (16, -11, Lair:3) 16 arrows (19, -28, Lair:3) 30 stones (23, -32, Lair:3) 18 bolts (26, -1, Lair:3) a +2 ring of dexterity (26, 0, Lair:3) 16 gold pieces (27, -1, Lair:3) a potion of berserk rage (27, 0, Lair:3) 19 gold pieces (28, -2, Lair:3) a +0 ring mail (31, -36, Lair:3) 9 arrows (36, -24, Lair:3) a +0 morningstar (54, -5, Lair:3) 23 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 7 tomahawks (16, -3, Lair:4) a +3 dire flail (16, -2, Lair:4) a +3 dire flail (17, -2, Lair:4) a +0 flail a +0 robe (22, -25, Lair:4) a +0 robe (25, -5, Lair:4) a +0 hand axe (35, 6, Lair:4) the +3 leather armour "Ihim" {rC- MR++ Dex+4} It affects your dexterity (+4). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (36, -31, Lair:4) a +2 helmet (47, -1, Lair:4) a cursed +0 pair of gloves (51, -2, Lair:4) a +0 dagger (52, 16, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 arbalest (22, -4, Lair:5) a +0 bardiche (27, -28, Lair:5) a +0 flail (28, -22, Lair:5) the ring "Himale" {+Inv rC+ Stlth-} [ring of attention] It protects you from cold. It lets you turn invisible. It makes you less stealthy. a +0 morningstar 2 potions of lignification 5 potions of degeneration a +0 flail (29, -22, Lair:5) a cursed -4 ring of slaying (30, -46, Lair:5) 22 arrows (32, -17, Lair:5) a lightning rod (4/4) (49, 16, Lair:5) a +0 chain mail (51, -11, Lair:5) a +0 lajatang (63, -12, Lair:5) a sack of spiders (64, -12, Lair:5) a scroll of immolation Level 6 of the Lair of Beasts (0, 0, Lair:6) a wand of disintegration (27) a wand of scattershot (8) a wand of clouds (10) a wand of acid (8) (0, 8, Lair:6) 30 stones (1, 31, Lair:6) a wand of enslavement (7) (5, -10, Lair:6) 19 arrows (7, 8, Lair:6) 16 sling bullets (16, -11, Lair:6) 15 bolts (20, -12, Lair:6) 8 tomahawks (20, 27, Lair:6) 23 bolts (33, -9, Lair:6) a scarf of repulsion (35, -11, Lair:6) 16 sling bullets (36, 4, Lair:6) an uncursed ring of flight (37, 5, Lair:6) 19 stones (38, 4, Lair:6) the +1 scale mail of Greed {rC+++ MR++ MP+9 Int-3} It affects your intelligence (-3). It renders you almost immune to cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (42, 16, Lair:6) 24 stones (44, 16, Lair:6) a +0 hunting sling (45, 25, Lair:6) a +0 leather armour (60, 3, Lair:6) a cursed -1 club (60, 15, Lair:6) a +0 leather armour (64, 31, Lair:6) a +0 hunting sling (65, -12, Lair:6) a +2 ring of intelligence a cursed amulet of inaccuracy (67, 26, Lair:6) a +0 pair of gloves (67, 45, Lair:6) 30 sling bullets