Hatywr Level 1 of the Dungeon (0, 0, D:1) 29 stones (1, 38, D:1) 24 bolts (1, 39, D:1) a +0 leather armour (2, 0, D:1) a +0 hat (9, 27, D:1) a +0 dagger (15, 34, D:1) a +0 dagger (18, 39, D:1) 18 bolts (23, 2, D:1) 24 stones (29, 21, D:1) a +0 spear (34, 19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 19 sling bullets (5, -2, D:2) a +0 leather armour (8, -12, D:2) a +0 club (33, -5, D:2) a +1 dagger of electrocution (33, -4, D:2) a +0 dagger a +0 club (34, -4, D:2) a +0 leather armour a +0 club a +0 club (39, 16, D:2) a +0 spear (40, -6, D:2) a cursed -3 flail (46, 20, D:2) a +0 mace (47, 33, D:2) a +0 cloak (49, -1, D:2) a +0 pair of boots (53, 3, D:2) a +0 scimitar Level 3 of the Dungeon (0, 0, D:3) a +0 mace (8, -35, D:3) a cursed +0 hand axe (13, -42, D:3) a +0 club (14, -31, D:3) a +0 club (18, -33, D:3) 2 poisoned needles (25, -9, D:3) a stone (27, -9, D:3) a +0 dagger a stone (30, -36, D:3) a +0 dagger a cursed +0 robe a +0 dagger (30, -35, D:3) a +0 robe a +0 war axe a +0 hunting sling 22 stones a +2 shield (31, -41, D:3) 21 stones (31, -36, D:3) a +0 vampiric trident (31, -34, D:3) a +2 mace of protection a +0 chain mail (32, -36, D:3) a stone (32, -23, D:3) a +0 ring mail (33, -36, D:3) a stone (34, -36, D:3) a stone (36, -37, D:3) a stone (38, -23, D:3) a +0 falchion (41, -36, D:3) a +0 club a +0 mace a +0 ring mail a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (42, -36, D:3) a +0 hand axe (43, -36, D:3) 2 tomahawks Level 4 of the Dungeon [Shop] Idab's General Store 2 potions of invisibility (176 gold) 4 tomahawks (22 gold) a scroll of enchant armour (82 gold) a ration (55 gold) a +0 arbalest (49 gold) an uncursed ring of positive energy (220 gold) 11 arrows (24 gold) the +1 hand axe "Xewiycia" {vamp, +Rage rF++ Str+2 Dex-3} (438 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It affects your dexterity (-3). It greatly protects you from fire. It lets you go berserk. a scroll of teleportation (33 gold) 20 stones (22 gold) a +0 spear (33 gold) a potion of brilliance (44 gold) a wand of acid (4) (176 gold) a scroll of fear (38 gold) (0, 0, D:4) a +0 hand axe (14, -1, D:4) 19 sling bullets (35, 16, D:4) a +0 giant club (36, 40, D:4) a +0 falchion a +0 leather armour (40, 9, D:4) 17 bolts (41, 37, D:4) a +0 giant club (43, 21, D:4) a +0 dagger (44, 16, D:4) a +0 mace (49, 6, D:4) a +0 club a cursed -1 leather armour a +0 dagger a +0 robe (49, 7, D:4) a +0 dagger a +0 robe (49, 9, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon [Shop] Bumym's Assorted Antiques a scroll of remove curse (78 gold) a +2 pair of gloves of strength (559 gold) the +3 ring mail of the Cicada {rElec rF- Regen+ Str+4} (894 gold) It affects your strength (+4). It makes you vulnerable to fire. It insulates you from electricity. It increases your rate of regeneration. a potion of resistance (260 gold) a +1 leather armour of magic resistance (364 gold) a scroll of torment (195 gold) a potion of brilliance (104 gold) a +4 ring of intelligence (702 gold) a scroll of identify (52 gold) a potion of heal wounds (130 gold) (0, 0, D:5) a +0 falchion of electrocution (14, 7, D:5) a +0 whip (15, -5, D:5) a +0 mace (15, 10, D:5) 17 stones (16, 0, D:5) a +0 rapier (19, -25, D:5) a +0 rapier (19, -24, D:5) 17 arrows a +0 shortbow (21, 1, D:5) 18 stones (22, 18, D:5) a +0 club (37, -13, D:5) a +0 ring mail of cold resistance (47, -9, D:5) a +0 short sword (55, 14, D:5) a scarf of cloud immunity Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail a +0 ring mail a +0 dagger a +0 falchion (0, 3, D:6) a +0 hand axe (1, 0, D:6) a +0 whip a +0 robe (1, 1, D:6) a +0 whip (3, 23, D:6) a +0 dagger (5, 27, D:6) 31 arrows (12, 6, D:6) a +0 robe (12, 26, D:6) 17 arrows (19, -3, D:6) a +0 lajatang (21, 26, D:6) 13 poisoned needles (22, -17, D:6) a +0 giant club (24, 0, D:6) a +0 mace (25, -13, D:6) the +3 arbalest "Teicke" {elec, +Inv rPois rF- rC++} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It lets you turn invisible. (26, 5, D:6) an arrow (28, 6, D:6) a +0 shortbow 15 arrows (33, 19, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 15 poisoned needles (1, 11, D:7) 22 arrows (6, -4, D:7) 13 gold pieces (10, -5, D:7) 19 gold pieces (13, 6, D:7) a +0 leather armour (19, 36, D:7) 15 gold pieces the Ecumenical Temple