Heedrag Level 1 of the Dungeon [Shop] Zuuh Wubi's Magic Scroll Shoppe a scroll of torment (75 gold) a scroll of teleportation (30 gold) a scroll of blinking (75 gold) a scroll of teleportation (30 gold) a scroll of teleportation (30 gold) a scroll of teleportation (30 gold) a scroll of teleportation (30 gold) a scroll of immolation (35 gold) a scroll of magic mapping (35 gold) a scroll of identify (20 gold) (0, 0, D:1) a +0 short sword (2, -3, D:1) 12 stones (7, -15, D:1) a +0 hunting sling (13, -18, D:1) a +0 leather armour (18, -8, D:1) 22 stones (19, -4, D:1) a +0 leather armour (21, -8, D:1) a +0 hand axe (22, -10, D:1) 23 stones (26, -10, D:1) 20 stones (34, -8, D:1) a +0 dagger (34, -6, D:1) a +0 dagger (36, 4, D:1) a +0 dagger (36, 7, D:1) a +0 short sword (39, -16, D:1) a +0 short sword (46, 6, D:1) a +0 short sword (49, -11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a book of Cantrips (0, 22, D:2) 21 stones (15, 29, D:2) a +0 short sword a stone (17, 13, D:2) a +0 dagger 4 stones (20, 14, D:2) a +0 quarterstaff (21, 16, D:2) a +0 spear (29, 31, D:2) a book of Party Tricks (35, 43, D:2) a +0 ring mail (37, 41, D:2) a +0 war axe a +0 leather armour (40, 39, D:2) a +0 dagger a +0 robe (42, 13, D:2) a +0 club 3 stones (44, 34, D:2) a +0 hunting sling a +0 club 12 stones a +0 ring mail (44, 35, D:2) a +0 club (44, 40, D:2) a +0 club 4 stones (45, 16, D:2) a +0 club (47, 31, D:2) a +0 whip a +0 leather armour (48, 31, D:2) a +0 dagger (54, 15, D:2) 25 bolts (54, 18, D:2) a +0 club (57, 32, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, 35, D:3) a Grand Grimoire (13, 4, D:3) 13 arrows (14, 10, D:3) a +0 club (14, 14, D:3) a +0 halberd (29, 3, D:3) a +0 dagger (29, 18, D:3) a +0 club (30, 34, D:3) a +0 short sword (30, 35, D:3) a +0 club (32, 34, D:3) 15 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (1, -16, D:4) a +0 mace (1, 11, D:4) a +0 arbalest (2, -3, D:4) 18 sling bullets (5, -19, D:4) a +0 club (6, -18, D:4) a +0 club (7, -20, D:4) a +0 whip (7, -7, D:4) 24 bolts (8, -20, D:4) a +0 leather armour a +0 dagger (11, -18, D:4) a +0 scale mail a +0 ring mail a +0 flail (16, -25, D:4) 20 bolts (18, -12, D:4) a +0 dagger (23, -14, D:4) a +0 dagger (26, -20, D:4) a book of Geomancy (26, -12, D:4) a +0 dagger (27, -9, D:4) a +0 club (28, -4, D:4) a +0 club (28, -2, D:4) 23 stones (31, -8, D:4) 8 boomerangs Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (4, 2, D:5) a +1 flail of protection a +0 ring mail (6, 16, D:5) 7 atropa-tipped darts (16, -3, D:5) a +0 giant club (30, 20, D:5) a +0 whip (30, 21, D:5) a +1 whip of venom (30, 22, D:5) a +0 scale mail a +0 trident (31, 21, D:5) a +0 spear (31, 22, D:5) a +0 club (32, 21, D:5) 21 sling bullets (33, -13, D:5) a +0 rapier (33, 8, D:5) a +0 war axe (33, 22, D:5) a +0 halberd (36, -27, D:5) a +0 plate armour (41, -13, D:5) a +0 giant club (43, 25, D:5) a +0 robe (46, -2, D:5) the +4 rapier "Kauh" {elec, *Rage rC- Dex+4} It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. *Rage: It lets you go berserk by making a melee attack (+20% chance). (53, 7, D:5) a +0 club a +0 ring mail (55, 3, D:5) Sosuisse's Tome of Enchanting Air Spells Type Level Known a - Swiftness Air 3 no b - Summon Lightning Spire Summoning/Air 4 no c - Invisibility Hexes 6 no d - Storm Form Transmutation/Air 7 no Level 6 of the Dungeon (0, 0, D:6) 20 stones (1, 12, D:6) a +0 robe (4, 5, D:6) a +0 dagger (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) an orc corpse (still there?) an orc corpse (still there?) (16, 3, D:6) a +0 short sword a +0 leather armour (16, 6, D:6) a +0 flail an orc corpse (17, 4, D:6) a +0 dagger (17, 6, D:6) a +0 club an orc corpse (28, 0, D:6) a +0 shortbow 21 arrows