Heedrag Level 1 of the Dungeon (6, -25, D:1) 20 arrows (18, -9, D:1) a +0 dagger (18, -8, D:1) a +0 whip (18, -5, D:1) 11 sling bullets (24, -6, D:1) 15 arrows (30, -26, D:1) a +0 ring mail (40, -4, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Beeh's General Store a +0 hunting sling (15 gold) a ring of see invisible (150 gold) 24 stones (24 gold) a +0 hunting sling (15 gold) 9 arrows (18 gold) 24 arrows (48 gold) 24 stones (24 gold) a phantom mirror (400 gold) a scroll of amnesia (35 gold) 19 stones (19 gold) a +1 hand axe of flaming (124 gold) [Shop] Jocw's Antique Weapon Shop a +0 war axe (73 gold) a +2 vorpal long sword (361 gold) a +0 club (21 gold) a +0 war axe (73 gold) a +1 vampiric long sword (367 gold) a +0 mace (63 gold) the +6 war axe of the New World {spect, Dex+4} (1136 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+4). a +0 quarterstaff (84 gold) (0, 0, D:2) a +0 dagger (5, 17, D:2) 10 arrows (5, 18, D:2) a +0 chain mail (5, 28, D:2) a +0 dagger (17, 6, D:2) a +0 quarterstaff (17, 10, D:2) a +0 club a +0 whip (22, 29, D:2) a +2 pair of gloves (24, -4, D:2) a +0 shortbow (27, -7, D:2) a +0 spear (29, 18, D:2) a +0 scythe a +0 robe (45, 11, D:2) a +0 dagger (45, 13, D:2) a +0 club (46, -12, D:2) 17 stones (46, -4, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 15 sling bullets (7, 1, D:3) a +3 short sword of draining (7, 2, D:3) a +0 short sword (14, 22, D:3) a +0 whip (25, 28, D:3) a +0 club (29, 14, D:3) 21 bolts (31, 24, D:3) 16 stones (35, 1, D:3) a +0 robe a +0 club (37, 26, D:3) 4 poisoned darts a +1 whip of electrocution Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, 16, D:4) 11 arrows (3, -16, D:4) a +0 whip (3, -7, D:4) a +0 robe (5, -12, D:4) 21 arrows (5, 5, D:4) a +0 chain mail (8, -6, D:4) a +0 dagger (13, 15, D:4) a +0 whip (14, 26, D:4) a +0 dagger a stone (44, 36, D:4) a +0 dagger 2 boomerangs of dispersal (46, -9, D:4) a +0 robe (54, -1, D:4) a +0 dagger a +0 animal skin Level 5 of the Dungeon (0, 0, D:5) 22 stones (6, 22, D:5) a +0 giant club (7, 26, D:5) a +0 pair of boots (11, 7, D:5) a +0 plate armour (41, 12, D:5) a +0 giant club (44, 11, D:5) 9 stones Level 7 of the Dungeon [Shop] Rulumec's Weapon Boutique a +0 hand axe of flaming (96 gold) 19 stones (24 gold) a +0 hunting sling (19 gold) a +0 short sword (39 gold) a +0 mace (39 gold) a +0 halberd (52 gold) a +0 war axe (45 gold) 12 bolts (31 gold) 17 arrows (44 gold) (0, 0, D:7) a +3 flail of freezing a +0 robe (4, 26, D:7) 20 stones (4, 29, D:7) 9 stones (8, 5, D:7) a +0 halberd a +1 robe of positive energy a +2 battleaxe a +0 robe (8, 6, D:7) a +3 short sword a +0 robe (15, 24, D:7) a wand of acid (10) (16, 24, D:7) a potion of heal wounds (17, 24, D:7) 17 gold pieces (20, 13, D:7) 14 stones (21, 4, D:7) a +0 shortbow 17 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff a +7 hunting sling of freezing 19 sling bullets a +0 leather armour (3, -21, D:8) 18 stones (5, -30, D:8) a +0 dagger a +0 robe (5, -14, D:8) 20 bolts (6, -28, D:8) 17 stones (6, -20, D:8) 15 stones (6, -15, D:8) 16 stones (7, -31, D:8) a +2 flail a +0 robe (8, -29, D:8) a +0 halberd a +0 robe (9, -33, D:8) a +0 giant club a +0 giant club (9, -23, D:8) 21 stones (9, -4, D:8) 20 stones (10, -19, D:8) a large rock (11, 2, D:8) a +0 war axe (13, -33, D:8) a +0 robe (16, -21, D:8) 9 poisoned darts (17, -26, D:8) a +0 club (20, -20, D:8) a +0 halberd (21, -19, D:8) a +0 whip (22, -18, D:8) a +0 halberd (22, -8, D:8) a +0 hand axe (22, -6, D:8) a +0 dagger a +0 robe (23, -5, D:8) a +0 flail (31, -33, D:8) a +0 flail (35, -1, D:8) a +0 quarterstaff (36, -9, D:8) a +2 vampiric hand axe (37, -24, D:8) 24 bolts (37, -8, D:8) a +0 flail (38, -7, D:8) a +0 falchion a +0 leather armour (39, -6, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +3 ring mail of cold resistance (1, -9, D:9) a +0 leather armour (3, -13, D:9) 13 arrows (3, 18, D:9) 28 stones (4, 0, D:9) the +3 hunting sling "Jenn" {venom, +Blink rPois Str+3} (still there?) Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+3). rPois: It protects you from poison. +Blink: It lets you blink. a book of Dangerous Friends (still there?) (5, 21, D:9) a +0 club (7, 14, D:9) a +0 shortbow 19 arrows a centaur corpse (7, 21, D:9) a +0 short sword a +0 short sword (8, 21, D:9) a +0 club 3 poisoned darts (9, 14, D:9) 20 bolts (9, 21, D:9) a +0 club a curare-tipped dart a +0 chain mail a +0 club (10, -7, D:9) a +0 dire flail (still there?) a +0 giant club (still there?) a +0 club (still there?) (10, -6, D:9) a +0 shortbow (still there?) 30 arrows (still there?) (10, -5, D:9) a +0 dagger (still there?) a +0 robe (still there?) (10, 21, D:9) a +3 short sword (11, 22, D:9) a +0 dagger of draining a +0 club a curare-tipped dart (12, -4, D:9) 21 sling bullets (12, 22, D:9) a +0 dagger (12, 24, D:9) a +0 whip 2 stones (14, -4, D:9) a +0 dagger a +0 robe (16, -3, D:9) a +0 halberd a +0 chain mail an orc corpse (skeletalised by now) (16, -2, D:9) 5 large rocks (still there?) a cyclops corpse (still there?) (20, 13, D:9) an ugly thing skeleton (26, -16, D:9) a ring of ice (33, -6, D:9) a hornet corpse the Ecumenical Temple