Heedrag Level 1 of the Dungeon [Shop] Qaene's Distillery a potion of magic (88 gold) 2 potions of heal wounds (110 gold) a potion of haste (110 gold) a potion of curing (33 gold) a potion of degeneration (11 gold) a potion of flight (33 gold) a potion of degeneration (11 gold) a potion of flight (33 gold) a potion of ambrosia (88 gold) (0, 0, D:1) a +0 hunting sling (6, -40, D:1) 20 stones (13, -29, D:1) 25 stones (15, -35, D:1) a +0 dagger (18, 6, D:1) a +0 dagger (19, -36, D:1) a +0 dagger (23, -41, D:1) a +0 dagger (37, -17, D:1) a +0 dagger (45, -33, D:1) 20 arrows (49, -4, D:1) a +0 dagger (49, -3, D:1) a +0 club (53, -3, D:1) 14 stones (56, 4, D:1) a +0 short sword Level 2 of the Dungeon (1, -30, D:2) a +0 scale mail (13, -13, D:2) a +0 club (16, -19, D:2) a +0 club 4 stones (16, -4, D:2) a +0 ring mail (17, -15, D:2) a +0 club (24, -6, D:2) a +1 short sword of protection (25, 1, D:2) 2 large rocks (34, -28, D:2) a +0 spear (38, -33, D:2) a +0 leather armour (38, -29, D:2) a +0 club (43, 7, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 whip of distortion {!w} (8, -1, D:3) a +0 robe (9, -13, D:3) 14 arrows (9, -7, D:3) a +0 ring mail (9, 5, D:3) a +0 whip (11, -5, D:3) a +0 dagger (11, -4, D:3) a +0 dagger (22, 11, D:3) a +0 club a +2 robe (25, -3, D:3) a +0 whip 4 stones (33, -5, D:3) a +0 dagger 2 stones (53, 15, D:3) 18 arrows (54, 0, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a staff of cold (19, -3, D:4) 17 sling bullets (25, -24, D:4) a +0 trident a +0 scale mail a +0 kite shield (26, -11, D:4) a +0 flail a +0 ring mail a +0 dagger (26, -10, D:4) a +0 short sword a +0 leather armour (27, -10, D:4) a +0 hand axe a +0 leather armour a +0 club a +0 leather armour (38, -44, D:4) a +0 ring mail a +0 hand axe (39, -44, D:4) a +0 club a +3 falchion (41, -19, D:4) a +0 robe Level 5 of the Dungeon [Shop] Pyzebiterch's Weapon Shop a +0 mace (45 gold) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (1212 gold) It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +6 quarterstaff "Maithe Coos" {spect, rF+ rC+ Dex+3} (1009 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+3). rF: It protects you from fire. rC: It protects you from cold. a +2 trident of venom (243 gold) a +0 quarterstaff (60 gold) 29 stones (43 gold) (0, 0, D:5) a +0 robe (9, 4, D:5) a +0 falchion (16, 29, D:5) a +0 dagger (17, 35, D:5) a +0 robe (21, 2, D:5) 23 bolts (22, 18, D:5) 27 stones (27, 18, D:5) a ring of see invisible (28, 17, D:5) 21 bolts (28, 22, D:5) a +0 whip (32, 27, D:5) a +0 spear (38, -14, D:5) a +0 short sword (38, 3, D:5) a +0 giant club (38, 7, D:5) a +0 rapier (42, -14, D:5) a +0 short sword a +0 leather armour (42, -13, D:5) a +0 hand axe a +0 hand axe (42, 13, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (7, -1, D:6) a +2 leather armour of poison resistance a +0 mace of protection (8, -2, D:6) a +2 robe of fire resistance a +0 short sword (8, 1, D:6) a +0 long sword a +0 short sword a +0 robe (8, 20, D:6) a +2 dagger of venom (9, 10, D:6) a +0 scale mail a +0 rapier (9, 20, D:6) 29 stones (10, 1, D:6) a +0 trident a +0 robe (25, -4, D:6) 22 arrows a +0 shortbow (26, -4, D:6) a +0 hand axe (26, -3, D:6) a +0 giant club (28, 2, D:6) 22 arrows a +0 shortbow (28, 3, D:6) 27 arrows a +0 shortbow (29, 7, D:6) 15 stones (41, 25, D:6) a +0 hand axe (42, 24, D:6) a +0 whip a +0 chain mail (42, 25, D:6) a +0 whip (44, 24, D:6) a +0 whip (46, 23, D:6) a +0 giant club (47, -5, D:6) 20 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (22, -2, D:7) a +2 robe of willpower (43, 42, D:7) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (43, 43, D:7) a +0 mace (43, 50, D:7) a +0 short sword (still there?) a +0 plate armour (still there?) (44, 43, D:7) a +0 short sword (44, 50, D:7) a +0 plate armour a +0 short sword (45, 42, D:7) a +0 robe a +0 dagger of venom (45, 49, D:7) a +0 halberd (47, 23, D:7) 24 stones (49, 27, D:7) a +0 mace a +0 chain mail Level 8 of the Dungeon [Shop] Burhob's Weapon Emporium 16 stones (16 gold) 24 stones (24 gold) a +3 morningstar of holy wrath (242 gold) 19 arrows (38 gold) a +0 hunting sling (15 gold) the +6 spear "Oshuo" {flame, rC+ Dex+4} (578 gold) It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+4). rC: It protects you from cold. a +0 shortbow (30 gold) a +0 club (10 gold) (0, 0, D:8) a +0 ring mail (4, 8, D:8) a +0 dagger a +0 robe (10, -7, D:8) a +0 trident (12, 4, D:8) 14 stones (43, 30, D:8) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 chain mail (43, 37, D:8) a +0 whip (44, 18, D:8) a +0 ring mail (44, 30, D:8) a +0 club a +3 leather armour (46, 7, D:8) a +0 whip (49, 15, D:8) a +0 mace (49, 30, D:8) a +0 chain mail (50, 2, D:8) a +0 whip (51, 3, D:8) a +0 dagger of pain (52, 4, D:8) a +0 falchion (53, 0, D:8) a +0 club a +0 leather armour (57, -1, D:8) a +0 dagger a +0 leather armour (57, 0, D:8) a +0 falchion (57, 1, D:8) a +0 mace a +0 leather armour (58, -11, D:8) a +0 trident (58, -1, D:8) a +0 mace a +0 falchion a +0 hand axe a +0 leather armour (59, -11, D:8) a +0 war axe a +0 mace a +0 mace (59, -1, D:8) a +0 war axe (60, -3, D:8) a +0 club (60, -1, D:8) a +0 dagger (63, -4, D:8) 23 stones (63, -2, D:8) a +0 plate armour a +0 mace a +0 war axe a +0 leather armour a +0 morningstar Level 9 of the Dungeon (0, 0, D:9) a yak skeleton (20, -37, D:9) a scroll of enchant weapon (23, -31, D:9) a +0 long sword