Dungeon Sprint DCSS version 0.28-a0-477-g0b43c73ce0 (webtiles) character file. Game seed: 10709724653607309739 0 Heedrag the Firebug (level 1, 13/13 HPs) Began as a Demonspawn Fire Elementalist on Sept 17, 2021. Was an Initiate of Sif Muna. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:31 (77 turns). Heedrag the Firebug (Demonspawn Fire Elementalist) Turns: 77, Time: 00:01:31 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 16 God: Sif Muna [......] Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch Inventory: Hand Weapons t - the +6 Majin-Bo {vamp, MP+6 Int+6} (You found it in the Dungeon) It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). u - the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (You found it in the Dungeon) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. v - the +10 dark maul {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. z - the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. A - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. B - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. C - the +11 plutonium sword {Contam Stlth-} (You found it in the Dungeon) It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. D - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. E - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. F - the +13 scythe of Curses {drain, Drain} (You found it in the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. G - the +5 sword of Power {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. H - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. I - the +7 Singing Sword {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. J - the +8 storm bow {elec, penet} (You found it in the Dungeon) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Armour a - a +0 robe (worn) w - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. y - the +18 shield of the Gong {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Jewellery q - a ring of flight (You found it in the Dungeon) Wands d - a wand of iceblast (7) (You found it in the Dungeon) r - a wand of mindburst (7) (You found it in the Dungeon) x - a wand of acid (7) (You found it in the Dungeon) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify {@r1} p - 2 scrolls of fear Potions b - 10 potions of curing {@q1} c - 10 potions of heal wounds {@q2} e - 7 potions of magic f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance k - a potion of experience l - 5 potions of might s - 6 potions of haste {@q3} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 2.6 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 28% 2x1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 20% 2d6 11% 2 Conjure Flame Conj/Fire 7% 6-21 28% 3 Inner Flame Hex/Fire 5% N/A 34% 3 Flame Wave Conj/Fire 7% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Message History You see here a scroll of holy word {!r}. q - a ring of flight Items here: ======. r - a wand of mindburst (7); d - a wand of iceblast (7) s - 6 potions of haste {@q3}; x - a wand of acid (7) Items here: ======. You see here a lightning rod (4/4) {!a}. t - the +6 Majin-Bo {vamp, MP+6 Int+6} u - the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} v - the +10 dark maul {vorpal} w - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} y - the +18 shield of the Gong {rElec rN+ Will+ EV-5} z - the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} A - the +7 great mace "Firestarter" {inner flame, rF++} B - the +6 shillelagh "Devastator" {shatter} C - the +11 plutonium sword {Contam Stlth-} D - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} E - the +9 sword of Zonguldrok {reap} F - the +13 scythe of Curses {drain, Drain} G - the +5 sword of Power {vorpal} H - the +7 mace of Variability {chain chaos} I - the +7 Singing Sword {vorpal, sonic wave} J - the +8 storm bow {elec, penet} Okay, then. Okay, then. There is a radiant altar of Vehumet here. There is a shimmering blue altar of Sif Muna here. You kneel at the altar of Sif Muna. Sif Muna welcomes you! Things that are here: a +5 quick blade; a +5 rapier; a +5 dagger Items here: )))). You see here a +5 lajatang. Items here: )))). Things that are here: a +5 quick blade; a +5 rapier; a +5 dagger Items here: ======. Okay, then. You see here a scroll of holy word {!r}. Things that are here: a +3 tower shield; a +3 kite shield; a +3 buckler Items here: [[[[[[[. There is a staircase leading out of the dungeon here. You see here a scroll of holy word {!r}. You see here a lightning rod (4/4) {!a}. Drop what? 36/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. Unknown command. ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓8_8_8_8©8_8_8_8▓ ▓_............._▓ ▓8.............8▓ ▓_..))........._▓ ▓8..)).........8▓ ▓_..()....@}..._▓ ▓8...).....=...8▓ ▓_......?......_▓ ▓8...[.........8▓ ▓_...[.<......._▓ ▓8.............8▓ ▓_............._▓ ▓8_8_8_8_8_8_8_8▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Heedrag the Demonspawn Fire Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 0 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 0 | D | Found the +10 dark maul {vorpal} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 0 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, Drain} 0 | D | Found the +5 sword of Power {vorpal} 0 | D | Found the +7 mace of Variability {chain chaos} 0 | D | Found the +7 Singing Sword {vorpal, sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 2 | D | Banished a spatial maelstrom 40 | D | Became a worshipper of Sif Muna the Loreminder 77 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 77 | 13 | 64 | 0 | 0 | 1 | 77.0 | Dungeon | 77 | 13 | 64 | 0 | 0 | 1 | 77.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 77 daAuts