Dungeon Sprint DCSS version 0.28-a0-477-g0b43c73ce0 (webtiles) character file. Game seed: 12402241650124153780 1322 Heedrag the Spear-Bearer (level 8, -4/79 HPs) Began as a Minotaur Fighter on Sept 17, 2021. Was an Elder of Okawaru. Slain by a merfolk (12 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:05:18 (373 turns). Heedrag the Spear-Bearer (Minotaur Fighter) Turns: 373, Time: 00:05:18 Health: -4/79 AC: 25 Str: 22 XL: 8 Next: 33% Magic: 5/7 EV: 6 Int: 5 God: Okawaru [****..] Gold: 0 SH: 15 Dex: 17 Spells: 7/7 levels left rFire + + . SeeInvis . F - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + + . Faith . n - +3 kite shield rNeg . . . Spirit . v - +5 gold dragon scales rPois + Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.23/turn u - ring of flight MPRegen 0.10/turn C - +6 ring of dexterity @: flying A: horns 2, retaliatory headbutt a: Renounce Religion, Heroism, Finesse You were in the Dungeon. You worshipped Okawaru. Okawaru was greatly pleased with you. You visited 1 branch Inventory: Hand Weapons w - the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (You found it in the Dungeon) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. D - the +1 war axe "Haqokhliu" {freeze, rN+ Dex+6} (You found it in the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+6). rN: It protects you from negative energy. F - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. L - the +8 storm bow {elec, penet} (You found it in the Dungeon) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Missiles y - 1000 arrows B - 1000 bolts Armour b - a +0 scale mail c - a +0 buckler n - a +3 kite shield (worn) (You found it in the Dungeon) v - +5 gold dragon scales (worn) (You found it in the Dungeon) z - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. A - the +18 shield of the Gong {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Jewellery u - a ring of flight (left hand) (You found it in the Dungeon) C - a +6 ring of dexterity (right hand) (You found it in the Dungeon) E - the ring "Akhu" {Contam rPois Will+ Dex+4} (You found it in the Dungeon) [ring of poison resistance] Dex: It affects your dexterity (+4). rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. Wands d - a wand of iceblast (7) (You found it in the Dungeon) s - a wand of mindburst (7) (You found it in the Dungeon) x - a wand of acid (7) (You found it in the Dungeon) Scrolls j - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog q - 5 scrolls of identify {@r1} r - 2 scrolls of fear Potions e - 10 potions of curing {@q1} f - 10 potions of heal wounds {@q2} g - 6 potions of haste {@q3} h - 7 potions of magic i - 3 potions of berserk rage k - 2 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance t - 7 potions of might Miscellaneous a - a lightning rod (4/4) {!a} (You found it in the Dungeon) Skills: + Level 10.2 Fighting - Level 12.0 Polearms + Level 10.0 Armour + Level 8.7 Dodging + Level 10.1 Shields You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d3 100% 4 Ice Form Ice/Tmut 0% N/A 100% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Animate Dead Necr Unusable N/A N/A 4 Death Channel Necr Unusable N/A N/A 6 Simulacrum Ice/Necr Unusable N/A N/A 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History Reach: F) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} Aim: a merfolk, wielding a +0 trident and quivering boomerangs (severely wounded, about 30% to evade the +8 lance "Wyrmbane") You hit the merfolk. The merfolk hits you but does no damage. x2 The merfolk completely misses you. Unknown command. Reach: F) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} Aim: a merfolk, wielding a +0 trident and quivering boomerangs (severely wounded, about 30% to evade the +8 lance "Wyrmbane") You puncture the merfolk! You block the merfolk's attack. The merfolk throws a boomerang. The boomerang hits you. * * * LOW HITPOINT WARNING * * * Reach: F) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} Aim: a merfolk, wielding a +0 trident and quivering boomerangs (almost dead, about 29% to evade the +8 lance "Wyrmbane") You hit the merfolk. You headbutt the merfolk. You kill the merfolk! Okawaru is honoured by your kill. You can now speed up your combat. Your Fighting skill increases to level 10! Your Armour skill increases to level 10! Your Shields skill increases to level 10! Reach: F) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} Aim: a merfolk, wielding a +0 trident and quivering boomerangs (about 29% to evade the +8 lance "Wyrmbane") You reach to attack! You closely miss the merfolk. The merfolk throws a boomerang. The boomerang hits you. * * * LOW HITPOINT WARNING * * * The merfolk hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Reach: F) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} Aim: a merfolk, wielding a +0 trident and quivering boomerangs (about 28% to evade the +8 lance "Wyrmbane") You reach to attack! You puncture the merfolk! Unknown command. Reach: F) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} Aim: a merfolk, wielding a +0 trident and quivering boomerangs (moderately wounded, about 29% to evade the +8 lance "Wyrmbane") You reach to attack! You puncture the merfolk! The merfolk hits you but does no damage. The merfolk barely misses you. Unknown command. Reach: F) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} Aim: a merfolk, wielding a +0 trident and quivering boomerangs (heavily wounded, about 28% to evade the +8 lance "Wyrmbane") You reach to attack! You puncture the merfolk! You block the merfolk's attack. The merfolk hits you but does no damage. Unknown command. Reach: F) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} Aim: a merfolk, wielding a +0 trident and quivering boomerangs (severely wounded, about 28% to evade the +8 lance "Wyrmbane") You reach to attack! You hit the merfolk. Unknown command. Reach: F) +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} Aim: a merfolk, wielding a +0 trident and quivering boomerangs (severely wounded, about 28% to evade the +8 lance "Wyrmbane") You reach to attack! You hit the merfolk. The merfolk hits you from afar with a +0 trident! You die... ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..8©8...▓..8©8...▓ ▓..)[)...▓..::)...▓ ▓...)....▓..:.=...▓ ▓........▓........▓ ▓........▓..)m....▓ ▓.▓....▓.▓.▓)m..▓.▓ ▓...©....▓.@)©....▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 merfolk. Vanquished Creatures 3 merfolk (D) A slime creature (D) A flying skull (D) A tarantella (D) A floating eye (D) A scorpion (D) A jelly (D) A mummy (D) A river rat (D) An endoplasm (D) 2 jackals (D) A ball python zombie (D) A quokka zombie (D) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Heedrag the Minotaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 0 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 0 | D | Found the +10 dark maul {vorpal} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 0 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, Drain} 0 | D | Found the +5 sword of Power {vorpal} 0 | D | Found the +7 mace of Variability {chain chaos} 0 | D | Found the +7 Singing Sword {vorpal, sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 21 | D | Reached skill level 5 in Fighting 21 | D | Reached skill level 5 in Polearms 21 | D | Reached skill level 5 in Armour 21 | D | Reached skill level 5 in Shields 21 | D | Reached XP level 2. HP: 29/29 MP: 1/1 86 | D | Became a worshipper of Warmaster Okawaru 109 | D | Entered arena 2. 109 | D | Noticed a scorpion 109 | D | Noticed a tarantella 109 | D | Found a transporter. 110 | D | Killed a scorpion 111 | D | Reached skill level 6 in Polearms 111 | D | Reached XP level 3. HP: 37/37 MP: 2/2 122 | D | Killed a tarantella 122 | D | Reached * piety under Okawaru 123 | D | Reached skill level 8 in Polearms 123 | D | Reached skill level 5 in Dodging 123 | D | Reached XP level 4. HP: 26/47 MP: 3/3 123 | D | Reached XP level 5. HP: 29/52 MP: 4/4 261 | D | Entered arena 3. 261 | D | Found a transporter. 268 | D | Reached skill level 9 in Polearms 275 | D | Entered arena 4. 275 | D | Noticed a flying skull 275 | D | Found a transporter. 285 | D | Killed a flying skull 285 | D | Reached ** piety under Okawaru 286 | D | Reached skill level 10 in Polearms 286 | D | Reached XP level 6. HP: 60/61 MP: 5/5 295 | D | Got the +1 war axe "Haqokhliu" {freeze, rN+ Dex+6} 298 | D | Got the ring "Akhu" {Contam rPois Will+ Dex+4} 313 | D | Entered arena 5. 313 | D | Noticed a slime creature 313 | D | Noticed a floating eye 313 | D | Found a transporter. 317 | D | Paralysed by a floating eye for 4 turns 322 | D | Killed a floating eye 327 | D | Killed a slime creature 328 | D | Reached skill level 11 in Polearms 328 | D | Reached XP level 7. HP: 61/69 MP: 6/6 336 | D | Got the +6 short sword of the Howling Ancients {drain, | rN++} 340 | D | Entered arena 6. 340 | D | Noticed a merfolk 340 | D | Noticed a merfolk 340 | D | Noticed a merfolk 340 | D | Noticed a merfolk 340 | D | Noticed a merfolk 340 | D | Found a transporter. 352 | D | Killed a merfolk 353 | D | Reached skill level 12 in Polearms 358 | D | Killed a merfolk 358 | D | Reached *** piety under Okawaru 359 | D | Reached XP level 8. HP: 24/79 MP: 4/7 367 | D | Killed a merfolk 367 | D | Reached **** piety under Okawaru 368 | D | Reached skill level 10 in Fighting 368 | D | Reached skill level 10 in Armour 368 | D | Reached skill level 10 in Shields 373 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 5 7 8 9 10 | 10.2 Polearms | 5 6 8 10 11 12 | 12.0 Armour | 5 6 7 8 9 10 | 10.0 Dodging | 2 3 5 6 7 8 | 8.7 Shields | 5 7 8 9 10 | 10.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Lance | 8 | 27 | 33 || 68 Headbutt | 3 | 4 | 6 || 13 Invok: Heroism | | | 1 || 1 Use: Potion | 1 | | || 1 Armor: Gold dragon scale | 7 | 24 | 20 || 51 Dodge: Dodged | 4 | 5 | 5 || 14 Block: Buckler | | 5 | || 5 Kite shield | | 4 | 16 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 347 | 262 | 85 | 133 | 0 | 1 | 347.0 | Dungeon | 347 | 262 | 85 | 133 | 0 | 1 | 347.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 347 daAuts