Dungeon Crawl Stone Soup version 0.28-a0-479-g5baa6b73be (webtiles) character file. Game seed: 6769961348276030400 759 Heedrag the Conjurer (level 7, -9/40 HPs) Began as a Deep Elf Conjurer on Sept 18, 2021. Was a Follower of Vehumet. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 4 of the Dungeon. The game lasted 00:09:24 (5792 turns). Heedrag the Conjurer (Deep Elf Conjurer) Turns: 5792, Time: 00:09:24 Health: -9/40 AC: 3 Str: 10 XL: 7 Next: 50% Magic: 3/15 EV: 12 Int: 31 God: Vehumet [*.....] Gold: 41 SH: 0 Dex: 13 Spells: 3/14 levels left rFire + . . SeeInvis . n - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . o - +1 robe {rF+} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.13/turn j - +6 ring of intelligence MPRegen 0.14/turn q - +6 ring of strength @: no status effects A: no striking features a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 173 gold pieces. You spent 132 gold pieces at shops. Inventory: Hand Weapons n - a +2 dagger of venom (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles b - a throwing net {!f} m - 4 datura-tipped darts Armour a - a +0 robe o - a +1 robe of fire resistance (worn) (You took it off Sigmund on level 2 of the Dungeon) Jewellery j - a +6 ring of intelligence (left hand) (You found it on level 3 of the Dungeon) q - a +6 ring of strength (right hand) (You found it on level 4 of the Dungeon) Scrolls d - a scroll of torment {unknown} e - a scroll of amnesia {unknown} f - a scroll of enchant armour {unknown} g - 2 scrolls of magic mapping {unknown} l - 4 scrolls of identify {unknown} p - 2 scrolls of brand weapon {unknown} Potions c - 3 potions of berserk rage {unknown} h - 3 potions of curing {@q1} i - a potion of resistance {unknown} k - a potion of heal wounds {@q2} r - 2 potions of mutation {unknown} s - a potion of flight {unknown} t - a potion of degeneration {unknown} Skills: * Level 2.8 Fighting - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.0 Spellcasting + Level 5.9 Conjurations - Level 5.0 Hexes - Level 5.0 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 86% 2d7 1% 2 x - Iskenderun's Mystic Conj/Tloc 40% 2d9 6% 4 z - Fulminant Prism Conj/Hex 20% 3d13 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 96% 2x1d8 1% 1 Blink Tloc N/A N/A 1% 2 Dazzling Flash Conj/Hex 80% N/A 1% 3 Lesser Beckoning Tloc 37% N/A 2% 3 Portal Projectile Hex/Tloc 74% N/A 2% 3 Ozocubu's Armour Ice 6% N/A 19% 3 Manifold Assault Tloc 37% N/A 22% 5 Metabolic Englaciation Hex/Ice 10% N/A 52% 5 Blade Hands Tmut 3% N/A 86% 5 Excruciating Wounds Necr 3% N/A 86% 5 Simulacrum Ice/Necr 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Qazlal Ru Vehumet Wu Jian Shops: D:3 ! Message History You kill the orc priest! Vehumet accepts your kill. x2 You feel a bit more experienced. Vehumet accepts your kill. You feel a bit more experienced. The blast of energy engulfs the orc!! You kill the orc! Vehumet accepts your kill. You feel your power returning. You hear an angry hiss. Unknown command. A water moccasin comes into view. The orc priest hits you with a +0 dagger. The spell is quite dangerous to cast (6% risk of failure)! Continue anyway? You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc priest misses you. The orc priest barely misses you. The orc priest hits you with a +0 dagger. An orc comes into view. It is wielding a +0 whip. The orc priest hits you with a +0 dagger. The water moccasin bites you but does no damage. The orc priest looks satisfied for a moment. The water moccasin barely misses you. An orc priest comes into view. It is wielding a +2 short sword of holy wrath. The orc priest hits you with a +0 dagger. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are poisoned. The water moccasin poisons you! The orc priest hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You climb upwards. You feel very sick. There is a stone staircase leading down here. You don't have enough magic to cast this spell. You feel sick. You feel sick. The orc priest hits you but does no damage. Your magical contamination has completely faded away. You feel sick. The water moccasin closely misses you. You feel sick. The orc priest closely misses you. You feel sick. The water moccasin closely misses you. The orc priest hits you but does no damage. You feel sick. You are no longer poisoned. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #.#.## #.).....#.#.#.#.# #.#.. #.#.# #######.#.......####.#.. #.#.######## #.##.........#.### #.#.#......# #.####.#######.... #.#.######.# #.# #.# ##### #.#.# #.# ##.####.# # #.#.# #.# #.......# # #.#.# #.# #..###### # #.#.## #.# #.@########## # #.#..# #.# ##..S....>...# #.##.# ##.###....o.......# #.##.####...##.#.#######..# #..............#..# #..# #######.#...#####.# #..# ##############.# #..# ####.#............# #..####### .(...#.##########.######........# You could see a water moccasin and an orc priest (fast). Vanquished Creatures Sigmund (D:2) An ogre (D:4) A phantom (D:4) A howler monkey (D:4) 2 jellies (D:4) An orc priest (D:5) Jessica (D:2) An iguana (D:4) 2 orc wizards (D:5) A scorpion zombie (D:5) 7 gnolls (D:3) 3 adders A shadow imp (D:4) An ufetubus (D:4) 2 worms 4 dart slugs 6 orcs 11 ball pythons 5 bats 6 endoplasms 3 giant cockroaches 6 goblins 4 hobgoblins A quokka (D:2) 6 frilled lizards 12 kobolds 6 rats 96 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:5) 2 creatures vanquished. Grand Total: 98 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 281 | D:1 | Found a faded altar of an unknown god. 410 | D:1 | Reached skill level 1 in Hexes 561 | D:1 | Reached skill level 1 in Translocations 561 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 744 | D:1 | Learned a level 2 spell: Searing Ray 1831 | D:2 | Noticed Jessica 1833 | D:2 | Killed Jessica 1834 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1933 | D:2 | Noticed Sigmund 1953 | D:2 | Killed Sigmund 1954 | D:2 | Reached skill level 5 in Conjurations 1954 | D:2 | Reached XP level 4. HP: 6/24 MP: 1/12 1954 | D:2 | Reached XP level 5. HP: 7/28 MP: 1/13 2047 | D:2 | Learned a level 4 spell: Fulminant Prism 2052 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2812 | D:3 | Found a stormy altar of Qazlal. 2872 | D:3 | Found a broken altar of Ashenzari. 2872 | D:3 | Found a sacrificial altar of Ru. 2954 | D:3 | Found a radiant altar of Vehumet. 3089 | D:3 | Became a worshipper of Vehumet 3236 | D:3 | Reached XP level 6. HP: 32/32 MP: 7/14 3431 | D:3 | Found Ninilala's Distillery. 3462 | D:3 | Bought a potion of heal wounds for 60 gold pieces 4228 | D:4 | Reached skill level 1 in Fighting 4228 | D:4 | Reached skill level 5 in Hexes 4409 | D:3 | Bought 2 potions of curing for 72 gold pieces 4553 | D:4 | Reached XP level 7. HP: 38/38 MP: 11/15 4647 | D:4 | Reached * piety under Vehumet 4647 | D:4 | Offered knowledge of Foxfire by Vehumet. 5094 | D:4 | Reached skill level 5 in Translocations 5290 | D:4 | Found an ornate altar of the Wu Jian Council. 5766 | D:5 | Entered Level 5 of the Dungeon 5792 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_c, layout_loops_corners, hellmonk_ecumenical_altar_crossroads, roderic_lattice_a, minmay_door_square D:2: minmay_chambers_of_twos, layout_rooms, uniq_sigmund, uniq_jessica D:3: layout_loops_cross, grunt_temple_overflow_open, serial_shops, shop D:4: layout_loops_ring, old_standard_altar, serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_b, co_window_unsneaky_path_c, co_window_broadway_a, co_window_corner_b, co_window_paths_d, glass_columns_c, glass_columns_b, glass_columns_a D:5: layout_cave_pools, chequers_arboretum, hex_tiny, uniq_edmund, uniq_duvessa, uniq_grinder Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Hexes | 1 2 4 5 | 5.0 Translocations | 1 3 4 5 | 5.0 Spellcasting | 4 | 4.0 Conjurations | 5 | 5.9 Fighting | 1 2 | 2.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 8 | 1 | || 9 Cast: Magic Dart | 48 | 91 | 38 || 177 Searing Ray | 7 | 12 | 2 || 21 Fulminant Prism | | | 2 || 2 Armor: Robe | 1 | 3 | 4 || 8 Dodge: Dodged | 9 | 7 | 10 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5793 | 5317 | 476 | 419 | 4346 | 5 | 1158.6 | Dungeon | 5793 | 5317 | 476 | 419 | 4346 | 5 | 1158.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1696 daAuts D:4: 1639 daAuts D:2: 1234 daAuts D:3: 1203 daAuts D:5: 19 daAuts