Dungeon Crawl Stone Soup version 0.28-a0-503-g83f2989fac (webtiles) character file. Game seed: 2763269183888264732 5857 Heedrag the Destroyer (level 10, -1/74 HPs) Began as a Demonspawn Conjurer on Sept 20, 2021. Was a Believer of Vehumet. Shot with an arrow by a centaur (7 damage) ... on level 9 of the Dungeon. The game lasted 00:28:31 (10981 turns). Heedrag the Destroyer (Demonspawn Conjurer) Turns: 10981, Time: 00:28:32 Health: -1/74 AC: 4 Str: 7 XL: 10 Next: 52% Magic: 6/17 EV: 12 Int: 22 God: Vehumet [**....] Gold: 499 SH: 0 Dex: 13 Spells: 8/19 levels left rFire . . . SeeInvis + b - +2 dagger (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . y - +0 leather armour rPois + Reflect . m - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.22/turn z - ring of see invisible MPRegen 0.30/turn K - ring of poison resistance @: no status effects A: hooves 3, magic regeneration, sturdy frame 2, demonic magic 1 a: Renounce Religion You were on level 9 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch of the dungeon, and saw 9 of its levels. You collected 499 gold pieces. Inventory: Hand Weapons b - a +2 dagger of flaming (weapon) (You took it off a goblin on level 4 of the Dungeon) l - a +0 vampiric dagger (You took it off a goblin on level 1 of the Dungeon) q - a +0 whip of flaming (You took it off Pikel on level 5 of the Dungeon) D - the +9 long sword of Peril {vorpal, *Rage Str+3} (You found it on level 7 of the Dungeon) It inflicts extra damage upon your enemies. Str: It affects your strength (+3). *Rage: It lets you go berserk by making a melee attack (+20% chance). Missiles g - 2 throwing nets (quivered) {!f} A - 11 poisoned darts Armour a - a +0 robe i - a +2 pair of boots of stealth (You found it on level 3 of the Dungeon) m - a +0 helmet (worn) (You took it off Robin on level 4 of the Dungeon) y - a +0 leather armour (worn) (You took it off a gnoll shaman on level 6 of the Dungeon) Magical Staves M - a staff of fire (You found it on level 8 of the Dungeon) Jewellery x - a +4 ring of evasion (You found it on level 6 of the Dungeon) z - a ring of see invisible (left hand) (You found it on level 4 of the Dungeon) J - a ring of fire (You found it on level 6 of the Dungeon) K - a ring of poison resistance (right hand) (You found it on level 8 of the Dungeon) L - a +4 ring of evasion (You found it on level 8 of the Dungeon) Wands u - a wand of paralysis (12) (You took it off Pikel on level 5 of the Dungeon) v - a wand of digging (8) (You took it off an orc wizard on level 8 of the Dungeon) E - a wand of polymorph (6) (You took it off a centaur on level 7 of the Dungeon) Scrolls d - 8 scrolls of identify {unknown} j - 2 scrolls of fear {unknown} n - a scroll of torment {unknown} o - a scroll of blinking {unknown} p - 2 scrolls of acquirement {unknown} t - 2 scrolls of enchant weapon {unknown} B - a scroll of silence {unknown} G - 2 scrolls of enchant armour {unknown} H - a scroll of vulnerability {unknown} I - a scroll of noise {unknown} Potions c - 2 potions of lignification {unknown} e - 3 potions of degeneration {unknown} f - 2 potions of flight {unknown} h - a potion of invisibility {unknown} k - 5 potions of curing {unknown} r - a potion of resistance {unknown} s - 2 potions of attraction {unknown} w - 2 potions of heal wounds {unknown} C - a potion of haste {unknown} F - a potion of mutation {unknown} O - a potion of ambrosia {unknown} Miscellaneous N - a lightning rod (4/4) {!a} (You found it on level 8 of the Dungeon) Skills: + Level 5.5 Fighting + Level 1.7 Dodging + Level 3.9 Stealth + Level 5.3 Spellcasting * Level 11.5 Conjurations - Level 5.0 Hexes - Level 5.0 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 100% 2d8 1% 2 x - Iskenderun's Mystic Conj/Tloc 42% 2d10 3% 4 z - Fulminant Prism Conj/Hex 21% 3d13 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 10% 2d6 16% 2 Apportation Tloc 54% N/A 1% 1 Dazzling Flash Conj/Hex 84% N/A 1% 3 Stone Arrow Conj/Erth 62% 3d10 2% 3 Portal Projectile Hex/Tloc 54% N/A 3% 3 Sandblast Erth 10% 2d5 10% 1 Cause Fear Hex 13% N/A 13% 4 Lightning Bolt Conj/Air 15% 1d29 26% 5 Call Canine Familiar Summ 5% N/A 30% 3 Leda's Liquefaction Hex/Erth 8% N/A 34% 4 Airstrike Air 2% N/A 69% 4 Animate Armour Summ/Erth 10% N/A 69% 4 Animate Dead Necr 2% N/A 69% 4 Summon Lightning Spire Summ/Air 5% N/A 69% 4 Silence Hex/Air 8% N/A 69% 5 Dispersal Tloc 13% N/A 89% 6 Agony Necr 5% N/A 95% 5 Dragon Form Tmut 2% N/A 100% 7 Haunt Necr/Summ 2% N/A 100% 7 Borgnjor's Revivificati Necr 2% N/A 100% 8 Infestation Necr 2% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 15% 10d5 100% 8 Necromutation Tmut/Necr 2% N/A 100% 8 Death's Door Necr 2% N/A 100% 9 Dragon's Call Summ 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:6 Lair (0/6) D:8 Orc: D:9-12 Altars: Ashenzari Cheibriados Elyvilon Fedhas Makhleb Okawaru Qazlal Ru Uskayaw Vehumet Shops: D:1 * D:4 * Innate Abilities, Weirdness & Mutations You have hooves in place of feet. You regenerate magic rapidly. Your movements are less encumbered by armour. (ER -4) Spells you cast may paralyse adjacent enemies. Message History The magic dart hits the gnoll. Malevolent energies surge around you. A centaur comes into view. Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. Malevolent energies surge around you. Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! Vehumet accepts your kill. You feel your power returning. Malevolent energies surge around you. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. Aim: a centaur, wielding a +0 shortbow and quivering arrows (100% to hit) The magic dart hits the centaur but does no damage. Malevolent energies surge around you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. Aim: a centaur, wielding a +0 shortbow and quivering arrows (100% to hit) The magic dart hits the centaur. Malevolent energies surge around you. A gnoll sergeant comes into view. It is wielding a +3 trident of freezing. The centaur shoots an arrow. The arrow hits you. You hear a shout! You conjure a prism of explosive energy! Malevolent energies surge around you. The gnoll sergeant shouts! A fulminant prism comes into view. The centaur shoots an arrow. The arrow hits your fulminant prism! The centaur shoots an arrow. The arrow hits your fulminant prism! You hear a shout! The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you. A gnoll comes into view. It is wielding a +0 flail. The centaur shoots an arrow. The arrow misses you. Aim: a centaur, wielding a +0 shortbow and quivering arrows (lightly wounded, 90% to hit) The searing ray hits the centaur! (Press . to maintain the ray.) Malevolent energies surge around you. The centaur shoots an arrow. The arrow hits you. The searing ray hits the centaur. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The searing ray misses the centaur. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The searing ray misses the centaur. You finish channelling your searing ray. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ####### #.....#### #........# #......#.# #........# #.....#.#######.. ###.###..@.).cgg# #.############# #..# ##.# #.# #.# #####.### ......# #.......# ..... #.###.#.# ..... You could see a gnoll sergeant, a centaur and a gnoll. Vanquished Creatures A boulder beetle (D:8) Pikel (D:5) An ugly thing (D:8) A komodo dragon (D:8) Sigmund (D:6) A wyvern (D:8) A yak (D:8) 2 basilisks (D:8) A steam dragon (D:8) A black bear (D:6) A hornet zombie (D:6) 2 orc warriors (D:8) 2 ice beasts 2 ogres 3 sky beasts A necrophage (D:6) 2 lemures (D:5) 2 centaurs 2 phantoms A scorpion (D:6) 2 bullfrogs A water moccasin zombie (D:5) A wyvern zombie (D:6) A wyvern skeleton (D:6) 4 wights (D:8) A howler monkey (D:8) A bullfrog zombie (D:6) 3 centaur zombies 4 hounds 4 orc priests 3 bullfrog skeletons 3 gnoll shamans 3 centaur skeletons An iguana (D:7) 9 orc wizards A killer bee zombie (D:6) Robin (D:4) 14 gnolls 2 howler monkey skeletons (D:6) 9 adders A white imp (D:7) An ufetubus (D:6) An adder skeleton (D:4) 2 worms A dart slug (D:1) 22 orcs 6 bats 4 endoplasms 6 giant cockroaches 14 goblins 6 hobgoblins 9 kobolds 5 quokkas 7 ball pythons 2 frilled lizards 7 rats 191 creatures vanquished. Vanquished Creatures (others) 24 fulminant prisms 14 plants 38 creatures vanquished. Grand Total: 229 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 373 | D:1 | Found Zazimuce's Assorted Antiques. 472 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 472 | D:1 | Reached XP level 2. HP: 18/19 MP: 1/5 793 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 793 | D:1 | Reached XP level 3. HP: 16/24 MP: 0/6 1441 | D:2 | Reached skill level 5 in Conjurations 1499 | D:2 | Noticed a phantom 1589 | D:1 | Learned a level 2 spell: Searing Ray 1659 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/8 1664 | D:2 | Learned a level 4 spell: Fulminant Prism 1750 | D:2 | Killed a phantom 1751 | D:2 | Reached skill level 1 in Hexes 1751 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1751 | D:2 | Reached XP level 5. HP: 23/35 MP: 0/9 2241 | D:3 | Reached skill level 6 in Conjurations 2405 | D:3 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 2405 | D:3 | Reached XP level 6. HP: 18/41 MP: 2/10 2633 | D:3 | Found a blossoming altar of Fedhas. 2797 | D:3 | You fall into a shaft and drop 1 floor! 2838 | D:4 | Found a hide-covered altar of Uskayaw. 3471 | D:4 | Reached skill level 7 in Conjurations 3654 | D:4 | Noticed Robin 3660 | D:4 | Killed Robin 3928 | D:4 | Found Yxappugy's Lightly-Used Armoury. 4057 | D:4 | Found an iron altar of Okawaru. 4234 | D:4 | Found a burning altar of Makhleb. 4479 | D:5 | Entered Level 5 of the Dungeon 4534 | D:5 | Found a radiant altar of Vehumet. 4544 | D:5 | Gained mutation: Your movements are less encumbered by | armour. (ER -4) [demonic ancestry] 4544 | D:5 | Reached XP level 7. HP: 45/46 MP: 4/11 4554 | D:5 | Became a worshipper of Vehumet 4723 | D:5 | Found a snail-covered altar of Cheibriados. 5128 | D:5 | Reached skill level 8 in Conjurations 5388 | D:5 | Noticed Pikel 5413 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 5487 | D:5 | Killed Pikel 5488 | D:5 | Reached skill level 1 in Fighting 5488 | D:5 | Reached skill level 1 in Translocations 5488 | D:5 | Gained mutation: You have hoof-like feet. [demonic | ancestry] 5488 | D:5 | Reached XP level 8. HP: 45/55 MP: 3/13 5573 | D:5 | Found a snail-covered altar of Cheibriados. 5828 | D:5 | Found a radiant altar of Vehumet. 6165 | D:6 | Reached skill level 9 in Conjurations 6292 | D:6 | Reached skill level 5 in Hexes 6422 | D:6 | Reached * piety under Vehumet 6422 | D:6 | Offered knowledge of Foxfire by Vehumet. 6572 | D:6 | Reached XP level 9. HP: 63/63 MP: 10/15 6970 | D:6 | Found a staircase to the Ecumenical Temple. 7158 | D:6 | Found a sacrificial altar of Ru. 7250 | D:6 | Noticed Sigmund 7259 | D:6 | Killed Sigmund 7260 | D:6 | Reached skill level 10 in Conjurations 7341 | D:6 | You fall into a shaft and drop 1 floor! 7436 | D:7 | Found a broken altar of Ashenzari. 7956 | D:7 | Identified the +9 long sword of Peril {vorpal, *Rage Str+3} 8809 | D:8 | Noticed a green ugly thing 8809 | D:8 | Noticed a boulder beetle 9359 | D:8 | Reached ** piety under Vehumet 9362 | D:8 | Offered knowledge of Scorch by Vehumet. 9569 | D:8 | Noticed a komodo dragon 9599 | D:8 | Killed a komodo dragon 9600 | D:8 | Gained mutation: You have hooves in place of feet. [demonic | ancestry] 9600 | D:8 | Reached XP level 10. HP: 73/73 MP: 3/16 9714 | D:8 | Reached skill level 11 in Conjurations 9864 | D:8 | Got the Guide on the Rocks and Translocation 9929 | D:8 | Killed a boulder beetle 9930 | D:8 | Reached skill level 5 in Fighting 9930 | D:8 | Reached skill level 5 in Spellcasting 10282 | D:8 | Killed a green ugly thing 10283 | D:8 | Reached skill level 5 in Translocations 10494 | D:8 | Found a stormy altar of Qazlal. 10868 | D:8 | Found a staircase to the Lair. 10981 | D:9 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic, serial_shops, nicolae_shop_overgrown_old_shop D:2: layout_loops_ring, chequers_serial_rivers_small_3 D:3: layout_loops_ring, mainiacjoe_overflow_brackets, lemuel_round_altar D:4: layout_loops_corners, makhleb_heckhound_becter, kennysheep_okawaru_gauntlet, nicolae_uskayaw_murder_on_the_dancefloor, chequers_mini_garden, minmay_shop_damaged, chequers_serial_rivers_large_a, minmay_misc_feat_encased, roderic_cross_of_infinity, chequers_serial_rivers_micro_e, serial_bayou_pond_c, uniq_robin D:5: layout_basic, mainiacjoe_overflow_surrounded_room, mainiacjoe_overflow_six_doors_small, serial_bayou_lake_a, uniq_pikel D:6: layout_loops_ring, lemuel_doored_altar, minmay_temple_entry_slanted, serial_undead, serial_undead_c, serial_undead_e, serial_undead_d, serial_undead_f, uniq_sigmund D:7: layout_basic, mainiacjoe_overflow_concentric_impassable D:8: layout_basic, kennysheep_mini_moat, erik_lair_dragon, minmay_the_grid_2x2 [minmay_the_grid_outer_diamond, minmay_the_grid_all_tris, minmay_the_grid_expand, minmay_the_grid_prize_diamond_cup] D:9: layout_loops_cross, uniq_maggie, uniq_erolcha Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 5 6 7 8 9 10 11 | 11.5 Hexes | 1 2 3 4 5 | 5.0 Fighting | 1 3 4 5 | 5.5 Spellcasting | 3 4 5 | 5.3 Translocations | 1 2 4 5 | 5.0 Stealth | 3 | 3.9 Dodging | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 10 | | | || 10 Dagger | 21 | 11 | 16 | 1 || 49 Kick | | 2 | | 1 || 3 Throw: Dart | | | 8 | 9 || 17 Cast: Magic Dart | 85 | 116 | 105 | 16 || 322 Searing Ray | | 12 | 49 | 7 || 68 Fulminant Prism | | | 7 | 17 || 24 Iskenderun's Myst | | | | 6 || 6 Stab: Paralysed | | | | 1 || 1 Armor: Robe | 7 | 4 | 18 | || 29 Leather armour | | | 16 | || 16 Skin | | | 11 | || 11 Dodge: Dodged | 35 | 14 | 62 | 4 || 115 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11040 | 10500 | 540 | 2105 | 6739 | 9 | 1226.7 | Dungeon | 11040 | 10500 | 540 | 2105 | 6739 | 9 | 1226.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 2159 daAuts D:5: 1714 daAuts D:6: 1430 daAuts D:4: 1305 daAuts D:1: 1275 daAuts D:7: 1187 daAuts D:3: 957 daAuts D:2: 957 daAuts D:9: 52 daAuts