Dungeon Crawl Stone Soup version 0.28-a0-536-g4f1c8046e5 (webtiles) character file. Game seed: 12044783166122563127 28 Heedrag the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Sept 27, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:03:13 (1143 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 1143, Time: 00:03:14 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 3/6 EV: 12 Int: 20 God: Gold: 26 SH: 0 Dex: 17 Spells: 3/6 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn f - +6 ring of dexterity MPRegen 0.10/turn (no ring) @: no status effects A: foul stench 1, spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) e - a +0 pair of boots (You found it on level 1 of the Dungeon) Jewellery f - a +6 ring of dexterity (left hand) (You found it on level 1 of the Dungeon) Scrolls g - a scroll of teleportation {unknown} h - a scroll of vulnerability {unknown} Potions b - a potion of lignification {unknown} c - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 s - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Summon Forest Summ/Tloc 1% N/A 99% 5 Eringya's Noxious Bog Tmut/Pois 1% N/A 100% 6 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. You are partially covered in sharp spines. Message History A bat is nearby! A bat is nearby! The magic dart hits the bat. The bat closely misses you. The magic dart hits the bat. The bat is struck by your spines. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 dagger of speed; 4 stones You enter the shallow water. Moving in this stuff is going to be slow. A rat comes into view. A rat is nearby! A rat is nearby! The magic dart hits the rat. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +2 whip of electrocution. A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! The magic dart hits the giant cockroach. You kill the giant cockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. A bat is nearby! A bat is nearby! The magic dart hits the bat. The bat closely misses you. The magic dart hits the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 7, Int 19, Dex 11. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Search for what [? for help]? Okay, then. Assign waypoint to what number? (0-9) Okay, then. Unknown command. #### ####### ###...###.....# ....#.......#.##### #.....#.#.......###### #......###.#........# ##..@#.....#.#.####.# ##†########.#.### #. #.#...# # #. #.###.##.# #+ #........# #####.#### ####.# ##.##.# ####...#.#### There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 5 hobgoblins (D:1) 4 kobolds (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 410 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 410 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 466 | D:1 | Learned a level 2 spell: Searing Ray 893 | D:1 | Found a faded altar of an unknown god. 1143 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1143 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1143 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_loops_corners, chequers_ecumenical_altar_island Action || total -------------------------++------- Cast: Magic Dart || 42 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1148 | 1140 | 8 | 142 | 872 | 1 | 1148.0 | Dungeon | 1148 | 1140 | 8 | 142 | 872 | 1 | 1148.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1148 daAuts