Dungeon Crawl Stone Soup version 0.28-a0-563-gf77a47075d (webtiles) character file. Game seed: 5534454089806386470 43 Heedrag the Conjurer (level 3, -4/24 HPs) Began as a Demonspawn Conjurer on Sept 29, 2021. Slain by Terence (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:00 (2001 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 2001, Time: 00:02:01 Health: -4/24 AC: 5 Str: 7 XL: 3 Next: 37% Magic: 0/6 EV: 12 Int: 20 God: Gold: 28 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . j - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . k - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: icy blue scales 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons j - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) k - a +0 helmet (worn) (You took it off Robin on level 2 of the Dungeon) Jewellery f - a ring of ice (You found it on level 1 of the Dungeon) Scrolls b - a scroll of noise {unknown} e - 3 scrolls of identify {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of magic mapping {unknown} Potions c - a potion of degeneration {unknown} d - a potion of mutation {unknown} i - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 s - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are partially covered in icy blue scales. (AC +2) Spells you cast may paralyse adjacent enemies. Message History The hobgoblin hits you. Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Malevolent energies surge around you. A goblin comes into view. It is wielding a +0 dagger. Unknown command. Aim: a goblin, wielding a +0 dagger and quivering stones (100% to hit) The magic dart hits the goblin. You kill the goblin! Malevolent energies surge around you. You don't have enough magic to cast this spell. Unknown command. You climb upwards. There is a stone staircase leading down, spattered with blood here. You start resting. You climb downwards. Level annotation: Terence There is a stone staircase leading up here. Found a stone staircase leading down. k - a +0 helmet Things that are here: a +0 animal skin; a +0 dagger; the hobgoblin corpse of Robin There is a stone staircase leading up here. You start putting on your armour. You continue putting on your +0 helmet. x4 You finish putting on your +0 helmet. Things that are here: 15 stones; a +0 whip; a kobold corpse Terence is nearby! Terence is nearby! Terence is nearby! The magic dart hits Terence. Malevolent energies surge around you. The magic dart hits Terence. Malevolent energies surge around you. Terence shouts, "ATTACK!!!" The magic dart hits Terence. Malevolent energies surge around you. Aim: Terence, wielding a +2 mace of holy wrath and wearing a +0 scale mail (heavily wounded, 81% to hit) The searing ray misses Terence. (Press . to maintain the ray.) Malevolent energies surge around you. The searing ray hits Terence. Without enough magic to sustain it, your searing ray dissipates. Terence hits you with a +2 mace of holy wrath! You convulse! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Aim: Terence, wielding a +2 mace of holy wrath and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Malevolent energies surge around you. Terence hits you with a +2 mace of holy wrath! You die... .. .# ... ##. ... ....# ###.# #....# . ......#.##.### .>. ....(.#.##)..# #... ...........#.#... ......#@##...#.# .......@##.....#... ......#..#.(..(.... ......#.....#...... ......<..<[.# .###. .........#)....... ######.#.#.......# #.#.#.###..... #...#.# ..... You could see Terence. Vanquished Creatures Robin (D:2) A dart slug (D:2) 3 ball pythons 2 endoplasms (D:1) 10 goblins 4 hobgoblins 2 kobolds A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 682 | D:1 | Found a faded altar of an unknown god. 810 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 810 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1277 | D:2 | Noticed Terence 1305 | D:1 | Learned a level 2 spell: Searing Ray 1307 | D:2 | Noticed Robin 1827 | D:1 | Reached skill level 5 in Conjurations 1841 | D:2 | Killed Robin 1842 | D:2 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 1842 | D:2 | Reached XP level 3. HP: 18/24 MP: 1/6 2001 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_corners, chequers_ecumenical_altar_simple_redux D:2: kennysheep_big_flooded_room, layout_rooms, uniq_crazy_yiuf_cottage, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 17 Dagger || 2 Cast: Magic Dart || 47 Searing Ray || 2 Stab: Paralysed || 1 Armor: Robe || 6 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2016 | 1949 | 67 | 799 | 941 | 2 | 1008.0 | Dungeon | 2016 | 1949 | 67 | 799 | 941 | 2 | 1008.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1957 daAuts D:2: 58 daAuts