Dungeon Crawl Stone Soup version 0.28-a0-578-g717728bcc0 (webtiles) character file. Game seed: 12145416683401641614 29 Heedrag the Conjurer (level 3, 28/28 HPs) Began as a Draconian Conjurer on Oct 2, 2021. Quit the game on level 2 of the Dungeon. The game lasted 00:02:40 (1698 turns). Heedrag the Conjurer (Draconian Conjurer) Turns: 1698, Time: 00:02:41 Health: 28/28 AC: 5 Str: 10 XL: 3 Next: 1% Magic: 6/6 EV: 12 Int: 18 God: Gold: 47 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis . a - +2 war axe (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +2 war axe of electrocution (weapon) (You found it on level 1 of the Dungeon) Scrolls c - 3 scrolls of fog {unknown} d - a scroll of teleportation {unknown} g - a scroll of identify {unknown} Potions b - a potion of heal wounds {unknown} e - a potion of haste {unknown} f - 2 potions of curing {unknown} Skills: + Level 1.1 Fighting + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 s - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Beogh Shops: D:1 ! Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Found 12 gold pieces. A rat is nearby! A rat is nearby! A rat is nearby! A rat is nearby! A rat is nearby! A hobgoblin comes into view. The hobgoblin barely misses you. The rat barely misses you. You hit the hobgoblin but do no damage. Lightning courses through the hobgoblin!! You kill the hobgoblin! You hit the rat but do no damage. The rat closely misses you. The rat misses you. You barely miss the rat. The rat bites you. You barely miss the rat. The rat bites you but does no damage. The rat closely misses you. You slash the rat! Lightning courses through the rat! You kill the rat! You see here a rat corpse. You now have enough gold to buy a potion of curing on D:1. You now have 47 gold pieces (gained 12). Found a robe. Found an escape hatch in the floor. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! A goblin is nearby! A goblin is nearby! The magic dart hits the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Your scales feel tougher. Things that are here: a +0 club; a goblin corpse A rat comes into view. A rat is nearby! A rat is nearby! The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! No target in view! A rat and a goblin come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! g..... ...... #. #...... #.# ....... #.###....... #.##........ #.#......... ######.#.@...†... ...##....#...... #.##.).## .r... ####......# #### #####.......### ###.........>## ###### ....##..###### #[...# .<.##..## #.##.# ##....## ####....# You could see a goblin (asleep) and a rat (asleep). Vanquished Creatures 2 orcs (D:2) 2 endoplasms 2 hobgoblins 2 quokkas (D:1) 4 ball pythons 3 bats (D:1) A frilled lizard (D:2) 3 goblins 3 kobolds (D:1) 6 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 534 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 601 | D:1 | Learned a level 2 spell: Searing Ray 895 | D:1 | Found Osull's Distillery. 1407 | D:2 | Reached skill level 1 in Fighting 1523 | D:2 | Found a faded altar of an unknown god. 1662 | D:2 | Reached XP level 3. HP: 28/28 MP: 4/6 1698 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, serial_shops, shop, supply_closet_lemuel D:2: layout_rooms, hellmonk_ecumenical_altar_defaced_shrine, minmay_surrounded Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Stealth | 2 | 2.0 Fighting | 1 | 1.1 Spellcasting | | 2.2 Conjurations | | 4.3 Action || total -------------------------++------- Melee: War axe || 24 Unarmed || 3 Cast: Magic Dart || 40 Armor: Skin || 12 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1709 | 1660 | 49 | 185 | 1292 | 2 | 854.5 | Dungeon | 1709 | 1660 | 49 | 185 | 1292 | 2 | 854.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1294 daAuts D:2: 415 daAuts