Dungeon Crawl Stone Soup version 0.28-a0-592-g6fc52098c6 (webtiles) character file. Game seed: 16187127345970992623 26 Heedrag the Conjurer (level 2, 0/23 HPs) Began as a Draconian Conjurer on Oct 3, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon on Oct 4, 2021. The game lasted 00:03:04 (1157 turns). Heedrag the Conjurer (Draconian Conjurer) Turns: 1157, Time: 00:03:04 Health: 0/23 AC: 4 Str: 9 XL: 2 Next: 89% Magic: 0/5 EV: 12 Int: 18 God: Gold: 41 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Scrolls d - a scroll of enchant armour {unknown} e - a scroll of identify {unknown} Potions a - a potion of curing {unknown} b - a potion of ambrosia {unknown} c - 2 potions of mutation {unknown} Skills: + Level 1.0 Fighting + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Really walk into that teleport trap? You enter a teleport trap! The teleport trap disappears. Your surroundings flicker for a moment. Unknown command. Unknown command. Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal bites you but does no damage. The jackal misses you. Unknown command. The jackal barely misses you. The jackal bites you but does no damage. The jackal completely misses you. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You see here a +0 dagger. The jackal closely misses you. Aim: a jackal (lightly wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal misses you. The jackal bites you but does no damage. Unknown command. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. The jackal bites you but does no damage. The jackal barely misses you. Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You open the door. The jackal bites you but does no damage. The jackal closely misses you. There is an open door here. The jackal closely misses you. Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal misses you. The jackal misses you. The jackal closely misses you. The jackal bites you. You die... #g# #.#.......#. #...J.... #.#..##.#.#. ## #####h... #.#..##.#.#. .# .. #.#..##.#.#. .## #.#..##.#.#. ..# #.#..##.#.#. #.## ######## #.#..#....#. #..#######......######.#######.#. .........'...J.h@..............>. ##.#######......######.#.#####.#. #.## #......# #.#.###...#) #..######......# #.#.......#. ###.............######)#####.#.#. .##.....(..............# #.#.#. .##.............############.#.#. .##..####......................#. .###.# #.......############.###. You could see an endoplasm and a jackal. Vanquished Creatures 5 goblins (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) A kobold (D:1) 6 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 291 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 409 | D:1 | Upgraded the game from 0.28-a0-586-gbdb9d174a4 to | 0.28-a0-592-g6fc52098c6 1065 | D:1 | Reached skill level 1 in Fighting 1142 | D:1 | HP: 1/23 [jackal (1)] 1157 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.1 Fighting | 1 | 1.0 Spellcasting | | 2.2 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 17 Tailslap || 3 Cast: Magic Dart || 47 Armor: Skin || 26 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1157 | 1157 | 0 | 0 | 932 | 1 | 1157.0 | Dungeon | 1157 | 1157 | 0 | 0 | 932 | 1 | 1157.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1157 daAuts