Heedrag Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 20, D:1) a +0 robe (3, 34, D:1) a +0 club a stone (4, 37, D:1) a +0 club (10, 5, D:1) a +0 robe (13, 46, D:1) 23 stones (15, 44, D:1) 13 stones (28, 12, D:1) a +0 short sword (30, 8, D:1) a +0 club (34, 38, D:1) 12 stones (34, 42, D:1) a +0 dagger of venom (40, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 21 stones (4, 11, D:2) 14 stones (10, -24, D:2) a +0 club (14, -25, D:2) a +0 pair of gloves (27, -16, D:2) a +0 war axe (28, -16, D:2) a +0 dagger (41, -13, D:2) 17 stones (54, -11, D:2) a +0 mace Level 3 of the Dungeon (1, -15, D:3) a +0 club (1, -3, D:3) a +0 ring mail (2, -16, D:3) a +0 dagger (17, -28, D:3) a +0 dagger (17, 4, D:3) a +0 club (24, -19, D:3) 11 stones (39, -26, D:3) a +0 club (43, -13, D:3) 24 stones (46, -13, D:3) 4 stones a +0 short sword (48, -33, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Zeuhicw's General Store a potion of curing (42 gold) a +2 robe of cold resistance (247 gold) a wand of flame (20) (154 gold) a scroll of teleportation (42 gold) a piece from Xom's chessboard (15/15) (280 gold) a scroll of noise (14 gold) a +4 ring of protection (504 gold) 23 arrows (64 gold) a potion of flight (42 gold) 22 sling bullets (154 gold) a +0 rapier (56 gold) a scroll of identify (28 gold) 2 potions of might (112 gold) [Shop] Icwaphul's General Store a +2 robe of willpower (247 gold) a potion of haste (140 gold) the +10 rapier of Viakh {venom, rC- Dex+3 Stlth+} (894 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. Stlth: It makes you more stealthy. a book of Touch (364 gold) 2 potions of heal wounds (140 gold) a +0 plate armour (322 gold) a potion of cancellation (112 gold) 21 sling bullets (147 gold) 12 poisoned darts (67 gold) [Shop] Plog's General Store a phantom mirror (480 gold) 20 stones (24 gold) the +1 hand axe "Nuinyr" {vamp, rElec rPois Str+4} (487 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. 2 scrolls of enchant armour (180 gold) a +0 trident (42 gold) a +0 leather armour of positive energy (72 gold) a +0 quarterstaff (48 gold) a scroll of vulnerability (90 gold) a scroll of fog (24 gold) 27 bolts (64 gold) a ring of fire (300 gold) a +0 short sword (36 gold) a +0 robe (8 gold) [Shop] Soecauz's Book Emporium a book of Transfigurations (400 gold) a book of Spectacle (320 gold) a book of Minor Magic (180 gold) a book of Minor Magic (180 gold) a book of Minor Magic (180 gold) a book of Conjurations (200 gold) a book of Unlife (360 gold) a book of Storms (320 gold) a book of Decay (300 gold) a book of Geomancy (180 gold) a Young Poisoner's Handbook (200 gold) a book of Winter (340 gold) a book of Necromancy (160 gold) a book of Vapours (120 gold) [Shop] Ujoblur's Weapon Shop a +0 short sword (33 gold) the +7 rapier "Impbane" {vorpal, Dex+2} (574 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). a +0 war axe (38 gold) a +0 flail (38 gold) 17 stones (18 gold) the +7 mace of the Past {speed, rElec rN+ Str-5 SInv} (614 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. a +0 spear (33 gold) (0, 0, D:4) 14 arrows (1, -33, D:4) a staff of conjuration (15, -40, D:4) a +0 whip a +0 robe (17, -13, D:4) a jackal skeleton (17, -12, D:4) a jackal skeleton (23, -45, D:4) a +0 hand axe (27, -2, D:4) 29 stones a hobgoblin corpse (skeletalised by now) (39, 5, D:4) a +0 pair of gloves (41, 7, D:4) 19 arrows (51, -2, D:4) a +0 pair of gloves (58, -21, D:4) a +0 dagger (61, -8, D:4) 15 stones (62, -9, D:4) 12 stones Level 5 of the Dungeon (0, 0, D:5) a +1 dagger of venom (6, 0, D:5) a quokka corpse (12, -1, D:5) a +1 long sword of protection