Dungeon Crawl Stone Soup version 0.28-a0-862-g58c29a6370 (webtiles) character file. Game seed: 5616719255612199651 261 Heedrag the Conjurer (level 5, -1/32 HPs) Began as a Deep Elf Conjurer on Nov 16, 2021. Slain by a scorpion (6 damage) ... on level 4 of the Dungeon. The game lasted 00:09:22 (4514 turns). Heedrag the Conjurer (Deep Elf Conjurer) Turns: 4514, Time: 00:09:22 Health: -1/32 AC: 5 Str: 4 XL: 5 Next: 96% Magic: 3/11 EV: 13 Int: 24 God: Gold: 188 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . SeeInvis + q - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . h - +1 hat rElec . Harm . u - +1 cloak {Stlth+} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.10/turn z - ring of see invisible MPRegen 0.12/turn (no ring) @: lethally poisoned (-1 -> -13) A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 188 gold pieces. Inventory: Hand Weapons p - a +3 dagger of venom (You took it off a goblin on level 3 of the Dungeon) q - a +0 hunting sling (weapon) (You took it off a goblin on level 3 of the Dungeon) v - a +3 quarterstaff of chaos (You took it off Crazy Yiuf on level 3 of the Dungeon) Missiles j - 56 poisoned darts r - 37 stones (quivered ammo) Armour a - a +0 robe (worn) b - a +0 pair of gloves (You found it on level 4 of the Dungeon) h - a +1 hat (worn) (You found it on level 1 of the Dungeon) k - a +0 ring mail (You found it on level 1 of the Dungeon) s - a +0 scale mail of poison resistance (You found it on level 3 of the Dungeon) u - a +1 cloak of stealth (worn) (You took it off Crazy Yiuf on level 3 of the Dungeon) Jewellery d - a ring of positive energy (You found it on level 1 of the Dungeon) z - a ring of see invisible (left hand) (You found it on level 1 of the Dungeon) Scrolls e - a scroll of vulnerability {unknown} l - a scroll of silence {unknown} m - a scroll of fog {unknown} o - a scroll of blinking {unknown} t - a scroll of acquirement {unknown} Potions f - 2 potions of attraction {unknown} g - a potion of resistance {unknown} i - 2 potions of heal wounds {unknown} n - 2 potions of curing {unknown} Skills: + Level 2.8 Fighting + Level 0.9 Short Blades * Level 0.8 Slings + Level 1.9 Armour + Level 4.0 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.8 Conjurations + Level 0.1 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 52% 2d6 2% 2 x - Iskenderun's Mystic Conj/Tloc 15% 2d5 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 11% 1 Dazzling Flash Conj/Hex 30% N/A 12% 3 Stone Arrow Conj/Erth 30% 3d8 12% 3 Passwall Tmut/Erth 2% N/A 16% 2 Gell's Gravitas Tloc 4% N/A 30% 3 Teleport Other Tloc 4% N/A 30% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Dispersal Tloc 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 exclusion: orc warrior Message History A hound skeleton is nearby! You shoot a stone. The stone hits the hound skeleton. You shoot a stone. The stone hits the hound skeleton. You shoot a stone. The stone hits the hound skeleton. Aim: a hound skeleton (severely damaged, 90% to hit) The searing ray hits the hound skeleton! You destroy the hound skeleton! (Press . to maintain the ray.) You start resting. r - 38 stones (gained 1) r - 39 stones (gained 1) Found a stone staircase leading up. There is a stone staircase leading up here. Found an escape hatch in the floor. There is an escape hatch in the floor here. There is a stone staircase leading up here. Found a hand axe. You see here a +0 hand axe. Found 13 sling bullets. A scorpion comes into view. A scorpion is nearby! A scorpion is nearby! You shoot a stone. The stone completely misses the scorpion. You shoot a stone. The stone hits the scorpion but does no damage. Aim: a scorpion (79% to hit) The searing ray misses the scorpion. (Press . to maintain the ray.) The searing ray hits the scorpion. The searing ray misses the scorpion. The scorpion stings you. You are poisoned. The scorpion poisons you! Restarting spell: Searing Ray (safe; 2% risk of failure) Aim: a scorpion (lightly wounded, 79% to hit) The searing ray misses the scorpion. (Press . to maintain the ray.) You feel sick. The scorpion stings you! You are lethally poisoned! The scorpion poisons you! The searing ray hits the scorpion! * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you! * * * LOW HITPOINT WARNING * * * The searing ray hits the scorpion. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. You die... ##....[<.## (.. (# ##.....## #.# .# ##...## #.# (# ##+# #.# .# #.# #.# .# #.# #.# .########.## #.###.##s#.........## #......@.#.####.....#### #####.####.#####........ #.........)....##### ######.######.## #.# #.# #.######.# #........# ########## You could see a scorpion. Vanquished Creatures Crazy Yiuf (D:3) A jelly (D:1) Ijyb (D:3) Terence (D:3) A hound skeleton (D:4) 4 adders 3 gnolls 3 dart slugs 2 orcs 4 bats 6 endoplasms 5 giant cockroaches (D:1) 5 goblins 5 hobgoblins 8 jackals A quokka (D:4) 5 ball pythons 2 frilled lizards 4 kobolds 4 rats (D:1) 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D:1 | Found a runed translucent door. 2 | D:1 | Noticed a jelly 477 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 480 | D:1 | Learned a level 2 spell: Searing Ray 558 | D:1 | Reached skill level 1 in Fighting 871 | D:1 | Found a faded altar of an unknown god. 1135 | D:1 | Reached XP level 3. HP: 16/20 MP: 6/9 1158 | D:1 | Reached skill level 1 in Armour 1171 | D:1 | Reached XP level 4. HP: 21/26 MP: 0/10 2532 | D:3 | Noticed Terence 2915 | D:3 | Killed Terence 2916 | D:3 | Reached XP level 5. HP: 31/31 MP: 4/11 3245 | D:3 | Noticed Ijyb 3392 | D:3 | Killed Ijyb 3544 | D:3 | Found a runed translucent door. 3545 | D:3 | Noticed Crazy Yiuf 3659 | D:3 | Killed Crazy Yiuf 3825 | D:4 | Noticed an orc warrior 4265 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4514 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic, shapermc_ecumenical_altar_venn D:2: layout_basic, minmay_small_reverse_x D:3: layout_rooms, uniq_crazy_yiuf_cottage, uniq_ijyb, uniq_terence D:4: layout_loops_corners Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.8 Dodging | 3 4 | 4.0 Armour | 1 | 1.9 Short Blades | | 0.9 Slings | | 0.8 Stealth | | 2.4 Spellcasting | | 3.0 Conjurations | | 4.8 Translocations | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 1 | || 1 Dagger | | 9 || 9 Fire: Hunting sling | | 25 || 25 Cast: Magic Dart | 25 | 15 || 40 Searing Ray | 12 | 31 || 43 Armor: Robe | 4 | 11 || 15 Dodge: Dodged | 12 | 25 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4523 | 4036 | 487 | 783 | 2674 | 4 | 1130.8 | Dungeon | 4523 | 4036 | 487 | 783 | 2674 | 4 | 1130.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1494 daAuts D:2: 1428 daAuts D:3: 837 daAuts D:4: 762 daAuts