Dungeon Crawl Stone Soup version 0.29-a0-504-gec6baf379c (webtiles) character file. Game seed: 12783231174311045780 86 Heedrag the Conjurer (level 4, -4/30 HPs) Began as a Demonspawn Conjurer on May 28, 2022. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:47 (834 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 834, Time: 00:01:48 Health: -4/30 AC: 2 Str: 7 XL: 4 Next: 27% Magic: 2/8 EV: 12 Int: 21 God: Gold: 44 SH: 0 Dex: 19 Spells: 6/9 levels left rFire . . . SeeInvis . i - +5 war axe "Dotiulipp" {vorpal, rC+ Dex+7} rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ e - amulet of magic regeneration HPRegen 0.10/turn (no ring) MPRegen 0.51/turn (no ring) @: no status effects A: spiny 1, weakness stinger 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons f - a +0 club (You took it off a goblin on level 1 of the Dungeon) i - the +5 war axe "Dotiulipp" (weapon) {vorpal, rC+ Dex+7} (You took it off a hobgoblin on level 2 of the Dungeon) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+7). rC: It protects you from cold. Armour a - a +0 robe (worn) Jewellery e - an amulet of magic regeneration (around neck) (You found it on level 1 of the Dungeon) Scrolls d - a scroll of teleportation {unknown} g - a scroll of blinking {unknown} j - a scroll of magic mapping {unknown} Potions b - a potion of magic c - a potion of berserk rage {unknown} h - a potion of curing {unknown} k - a potion of flight {unknown} Skills: - Level 2.0 Dodging + Level 2.6 Stealth * Level 3.2 Spellcasting + Level 4.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 s - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. You have a small tail. Message History The magic dart hits the adder. The magic dart hits the adder! You kill the adder! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll is nearby! A gnoll is nearby! The magic dart hits the gnoll. The gnoll shouts! The magic dart hits the gnoll. A gnoll comes into view. It is wielding a +0 flail. The magic dart hits the gnoll. The gnoll shouts! A gnoll comes into view. It is wielding a +0 spear. Aim: a gnoll, wielding a +0 flail (severely wounded, 81% to hit) The searing ray hits the gnoll. (Press . to maintain the ray.) The gnoll shouts! You hear a shout! The searing ray hits the gnoll. You kill the gnoll! A gnoll comes into view. It is wielding a +0 flail. You have reached level 4! You feel agile. You finish channelling your searing ray. Aim: a gnoll, wielding a +0 flail (lightly wounded, 81% to hit) The searing ray hits the gnoll. (Press . to maintain the ray.) The searing ray hits the gnoll! Without enough magic to sustain it, your searing ray dissipates. The gnoll misses you. The gnoll hits you with a +0 flail! The gnoll barely misses you. You don't have enough magic to cast this spell. Unknown command. You slash the gnoll! You kill the gnoll! The gnoll hits you from afar with a +0 spear. You completely miss the gnoll. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. x3 You hit the gnoll. The gnoll is struck by your spines. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Unknown command. Aim: a gnoll, wielding a +0 spear (81% to hit) The searing ray misses the gnoll. The searing ray hits the gnoll. (Press . to maintain the ray.) The gnoll hits you with a +0 flail. You die... .....#...........##....... #.####.................... ..................†....... #.##...#.................. #...........##......... ...........###.......... #...##.###..##..#........ #... ..###..##.##........ .... .....).#g@......... .. #g)..##....... #...## #...... ........ ..##.# ...####### ...... .. ..... . .... You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) 2 adders (D:2) A dart slug (D:1) 7 bats 7 endoplasms 5 giant cockroaches 3 goblins (D:1) 5 hobgoblins 2 jackals (D:2) 2 quokkas (D:1) 2 ball pythons 4 frilled lizards (D:1) A rat (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 233 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 233 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 433 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 433 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 736 | D:2 | Identified the +5 war axe "Dotiulipp" {vorpal, rC+ Dex+7} 797 | D:2 | Learned a level 2 spell: Searing Ray 824 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/8 834 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_rooms, supply_closet_lemuel, hangedman_decor_push D:2: layout_rooms, minmay_worlds_worst_comb Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.6 Dodging | 2 | 2.0 Spellcasting | 3 | 3.2 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 1 | || 1 War axe | 1 | 3 || 4 Cast: Magic Dart | 85 | || 85 Searing Ray | 1 | 2 || 3 Armor: Robe | 2 | || 2 Dodge: Dodged | 4 | 5 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 835 | 814 | 21 | 0 | 632 | 2 | 417.5 | Dungeon | 835 | 814 | 21 | 0 | 632 | 2 | 417.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 697 daAuts D:2: 137 daAuts