Heedrag Level 1 of the Dungeon [Shop] Tifiq's Weapon Shoppe a +0 short sword (33 gold) a +0 rapier (44 gold) a +0 hunting sling (16 gold) 31 stones (34 gold) a +0 dagger (22 gold) a +0 dagger (22 gold) 19 stones (20 gold) a +0 shortbow of flaming (81 gold) a +0 flail (38 gold) a +0 hand axe (33 gold) (2, -8, D:1) a +0 mace (12, -4, D:1) a +0 ring mail (13, 13, D:1) a +1 mace of holy wrath (16, -19, D:1) a +0 short sword 4 stones (18, -22, D:1) a +0 robe (26, -25, D:1) 16 stones (31, 0, D:1) a +0 chain mail (34, -17, D:1) a +0 chain mail (44, -31, D:1) a +0 robe (50, -5, D:1) a +0 club (55, -7, D:1) a book of Air Level 2 of the Dungeon (0, 0, D:2) 3 scrolls of identify (6, -6, D:2) a +0 flail (7, -6, D:2) a +0 flail (9, -6, D:2) a +1 spear of freezing (10, -6, D:2) a +0 halberd (10, 31, D:2) a +0 dagger (24, 21, D:2) a +0 dagger (25, 14, D:2) a +0 dagger (32, 36, D:2) a +0 halberd (34, 34, D:2) a +0 flail (35, 34, D:2) a +0 club (36, 21, D:2) a +0 club (36, 34, D:2) a +0 spear (43, 23, D:2) a +0 club a +0 dagger a +0 hunting sling (43, 25, D:2) a +0 club a +0 club a +0 dagger a +0 dagger a +0 animal skin a +0 helmet a +0 dagger (44, 25, D:2) a +0 club a +0 dagger of electrocution a +0 dagger (47, 27, D:2) a +0 spear Level 3 of the Dungeon (17, -9, D:3) a +0 quarterstaff (17, 5, D:3) a +0 robe a +0 scythe (20, 13, D:3) a +0 short sword (41, 43, D:3) a +0 mace (42, 40, D:3) a wand of flame (10) (43, -6, D:3) a +0 plate armour (46, 20, D:3) a +0 short sword of draining (47, 27, D:3) a +0 short sword (52, 31, D:3) 24 stones (55, 23, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a book of Armaments (14, 17, D:4) a +0 dagger (18, 22, D:4) 13 stones (22, 25, D:4) a +0 whip (25, 1, D:4) a +0 long sword (32, 7, D:4) a +0 spear (33, 7, D:4) a +0 whip (34, 6, D:4) a +0 club (34, 7, D:4) a +0 robe a +0 whip (35, 6, D:4) a +0 whip (35, 8, D:4) a +0 spear (39, 29, D:4) a +0 dagger (42, 16, D:4) a +0 plate armour (54, 40, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (12, -32, D:5) a book of Storms (14, -35, D:5) a +0 hand axe (18, -57, D:5) 14 stones (21, -22, D:5) a +0 long sword (31, -21, D:5) a +0 scale mail (42, -43, D:5) a +0 leather armour (50, -25, D:5) a +0 ring mail (52, -24, D:5) a +3 dagger a +0 leather armour (58, -24, D:5) a +0 mace Level 6 of the Dungeon (19, 1, D:6) a +0 giant club (20, -28, D:6) a +0 short sword a boomerang (22, -20, D:6) a +2 vorpal spear (24, -12, D:6) a +0 leather armour a +0 hand axe a +0 leather armour a +0 dagger (24, -11, D:6) a +0 scale mail a +0 hand axe a +0 leather armour a +0 short sword (27, 13, D:6) a +0 shortbow (31, -27, D:6) a +0 spear (37, -7, D:6) a +0 pair of gloves (45, 14, D:6) 31 stones Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves (8, 15, D:7) a +0 mace (9, 17, D:7) a +0 chain mail (still there?) a +0 war axe (still there?) (10, 19, D:7) a +0 ring mail a +0 club (14, -2, D:7) a +0 whip (15, 3, D:7) a +0 club (16, 2, D:7) a +0 halberd (16, 13, D:7) a +0 long sword (17, 4, D:7) a +0 club a +0 robe (23, 39, D:7) the +1 ring mail "Xedid" {rElec rPois rC- MP+9} rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. MP: It affects your magic capacity (+9). (24, 40, D:7) a +0 long sword (28, -6, D:7) a +0 short sword (still there?) a +0 robe (still there?) a +0 whip of freezing (still there?) (29, -6, D:7) a +0 flail (29, 7, D:7) a +0 club (30, 36, D:7) 19 stones (34, 35, D:7) a +0 spear (36, 27, D:7) 16 stones (42, 13, D:7) a +0 club a +0 leather armour a +0 hand axe a +0 leather armour (43, 12, D:7) a +0 dagger (43, 13, D:7) a +0 club a +0 whip a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) 27 stones (6, 21, D:8) a +0 rapier (10, 0, D:8) a +0 hand axe (14, -5, D:8) a +3 war axe (20, 8, D:8) a +0 scale mail a +0 robe a +0 dagger a +0 plate armour a +0 glaive (21, 7, D:8) a +0 scale mail (still there?) a +0 flail (still there?) (21, 8, D:8) a +0 short sword (still there?) a +0 chain mail (still there?) a +0 mace (still there?) (22, 7, D:8) a +0 ring mail a +0 short sword (22, 9, D:8) a +0 dagger a +0 short sword (31, 5, D:8) a +0 halberd (32, 5, D:8) a +0 spear (37, 2, D:8) a +0 spear (37, 5, D:8) a +0 spear (38, -2, D:8) a +0 mace (39, 7, D:8) a +0 leather armour a +0 whip (39, 9, D:8) a +0 club (40, 8, D:8) a +0 hand axe (42, 8, D:8) a +0 flail (43, 9, D:8) a +0 halberd (43, 10, D:8) a +0 halberd Level 9 of the Dungeon (4, 23, D:9) a +0 whip a +0 hand crossbow a +0 hand axe (4, 24, D:9) 3 stones a +0 club a +0 hand axe (5, 23, D:9) a +0 hand axe (6, 25, D:9) a +0 club 4 stones a +0 hand axe (6, 26, D:9) a +0 club (7, 25, D:9) a +0 shortbow (9, 2, D:9) the +9 staff of Olgreb {rPois∞} If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Trog disapproves of the use of such an item. (9, 3, D:9) a +0 dagger (10, 2, D:9) a +0 dagger (10, 4, D:9) a +0 dagger (11, 3, D:9) a +0 short sword (16, -4, D:9) a +0 mace (17, -9, D:9) a +0 dagger (38, -4, D:9) a +0 plate armour a +0 glaive (40, 4, D:9) a +0 scale mail a +0 flail (41, 2, D:9) a +0 ring mail a +0 falchion (50, 36, D:9) a +0 ring mail Level 10 of the Dungeon (10, -41, D:10) a +0 halberd (10, -40, D:10) a +0 morningstar a +0 spear a +0 scale mail a +0 club a +0 club a +0 whip (13, -9, D:10) a +2 short sword of venom (13, -8, D:10) a +0 ring mail a +0 club a +0 robe a +1 dagger of venom (13, -7, D:10) a +0 scale mail a +0 flail (19, -2, D:10) a +0 ring mail (23, -24, D:10) a +0 troll leather armour (30, -25, D:10) 24 stones (33, -29, D:10) a +0 dagger (39, -19, D:10) 9 stones (40, -30, D:10) a +0 leather armour (49, -41, D:10) a scarf of harm a +0 animal skin (50, -5, D:10) the +2 leather armour "Rewnos" {rElec rF+ Str-4} Str: It affects your strength (-4). rF: It protects you from fire. rElec: It insulates you from electricity. (53, -16, D:10) a +0 pair of boots Level 11 of the Dungeon (8, -18, D:11) a book of Transfigurations (21, -38, D:11) a +0 rapier a +0 shortbow (23, -38, D:11) a +0 giant club a +0 giant club (33, -25, D:11) a +0 shortbow (41, -31, D:11) a +0 dire flail a +0 giant spiked club (46, -39, D:11) 2 atropa-tipped darts Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (14, -18, Lair:1) a +0 rapier (15, -29, Lair:1) an orb of guile (18, -18, Lair:1) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+3). SInv: It lets you see invisible. (19, -17, Lair:1) the +6 scythe of the Middle {elec, Int+3} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+3). (19, -15, Lair:1) a scroll of vulnerability {!r} a scroll of enchant armour 4 scrolls of enchant weapon (21, -17, Lair:1) a +4 quarterstaff of chaos (22, -23, Lair:1) 21 stones (22, -17, Lair:1) an orb of wrath a scarf of harm (23, -24, Lair:1) 19 stones (23, -22, Lair:1) 16 stones (23, -21, Lair:1) 15 stones (25, -22, Lair:1) 19 stones (31, -3, Lair:1) a +0 rapier (57, -38, Lair:1) 22 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 halberd (4, -12, Lair:2) a +0 leather armour (16, 7, Lair:2) a +0 chain mail (17, 7, Lair:2) 21 stones (35, -24, Lair:2) a +0 cloak (35, -10, Lair:2) a +0 ring mail (53, -12, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (31, -1, Lair:3) a +0 whip (45, -7, Lair:3) 16 stones (60, -1, Lair:3) a +2 antimagic battleaxe (62, 23, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (4, -14, Lair:4) a +5 vorpal glaive (18, 28, Lair:4) a +0 robe (26, -18, Lair:4) a +0 pair of boots (32, -13, Lair:4) a +0 long sword (35, 7, Lair:4) a +0 pair of gloves Level 5 of the Lair of Beasts (1, 3, Lair:5) a There-And-Back Book (14, 8, Lair:5) a book of Hexes (17, -39, Lair:5) a +0 morningstar (44, 10, Lair:5) a +0 long sword Level 6 of the Lair of Beasts (0, 0, Lair:6) a +3 troll leather armour {Snorg} (3, 34, Lair:6) 15 stones (5, -11, Lair:6) a +0 dagger of electrocution a +0 robe a human corpse a cane toad corpse (5, 27, Lair:6) a +0 scale mail (13, -13, Lair:6) a scroll of identify (16, -12, Lair:6) 27 gold pieces (16, -11, Lair:6) a potion of cancellation (17, -12, Lair:6) a book of the Moon (17, -11, Lair:6) a throwing net (18, 31, Lair:6) a +0 club (19, -13, Lair:6) the +9 great sword of the Five Ears {drain, rElec rC+} A truly terrible weapon, it drains the life of any living foe it strikes. rC: It protects you from cold. rElec: It insulates you from electricity. (19, -12, Lair:6) a +0 fustibalus (20, -13, Lair:6) 20 gold pieces (20, -12, Lair:6) a scroll of teleportation (20, 32, Lair:6) a +0 quarterstaff (21, -12, Lair:6) 25 gold pieces (25, 11, Lair:6) a book of Fire (28, 11, Lair:6) a scroll of noise (28, 31, Lair:6) a book of Decay (33, -10, Lair:6) an elephant skeleton (37, 7, Lair:6) a +0 ring mail (43, 16, Lair:6) a +0 cloak (46, -5, Lair:6) a +0 robe (46, 29, Lair:6) a +0 scythe