Dungeon Crawl Stone Soup version 0.29-a0-542-g075992c915 (webtiles) character file. Game seed: 5858164160873326302 25 Heedrag the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on June 3, 2022. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (765 turns). Heedrag the Conjurer (Deep Elf Conjurer) Turns: 765, Time: 00:01:03 Health: -2/15 AC: 2 Str: 4 XL: 2 Next: 86% Magic: 1/8 EV: 12 Int: 22 God: Gold: 14 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of identify {unknown} f - a scroll of noise {unknown} g - 3 scrolls of torment {unknown} Potions b - a potion of magic e - a potion of cancellation {unknown} h - a potion of heal wounds {unknown} Skills: + Level 2.8 Dodging + Level 2.9 Stealth + Level 3.4 Spellcasting * Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A bat is nearby! The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm. The magic dart hits the endoplasm. The endoplasm completely misses you. The magic dart hits the endoplasm. You kill the endoplasm! A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! A giant cockroach is nearby! The magic dart hits the giant cockroach. You kill the giant cockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a +0 club. The magic dart hits the gnoll. The magic dart hits the gnoll. The gnoll hits you with a +0 club. (Press . to maintain the ray.) The gnoll hits you with a +0 club. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Restarting spell: Searing Ray (safe; 2% risk of failure) Aim: a gnoll, wielding a +0 club (moderately wounded, 82% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll closely misses you. Unknown command. You hit the gnoll. The gnoll misses you. You closely miss the gnoll. The gnoll barely misses you. Unknown command. Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll hits you with a +0 club. You die... ...##.## ##......(...#####....# .......###...#........##...#### #..#.#......##.#.........### .....####.#รท##.##.#......# #..#####.................# #..###.........##.##.#..## ##..#........###.....##.## #..........## #..##.....## ##...)......# #@.####.#..####### ............# #g## #.........#.. ....##......# ... #.##...##.#.# #...##......# ..... #.##...##.... #...##......#......##.##...##...# #############......##.##...##.... #......##.##...##.... #......##.###.###.... #.# #.# #.... You could see a gnoll. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 4 frilled lizards (D:1) 2 kobolds (D:1) 8 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 176 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 345 | D:1 | Found a faded altar of an unknown god. 355 | D:1 | Learned a level 2 spell: Searing Ray 765 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_rooms, shapermc_ecumenical_altar_notcrosses, glass_columns_a, chequers_jeans Action || total -------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 42 Searing Ray || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 765 | 765 | 0 | 0 | 668 | 1 | 765.0 | Dungeon | 765 | 765 | 0 | 0 | 668 | 1 | 765.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 765 daAuts