Dungeon Crawl Stone Soup version 0.29-a0-553-g81b289dbe5 (webtiles) character file. Game seed: 13313083881762045099 859 Heedrag the Conjurer (level 7, -3/40 HPs) Began as a Deep Elf Conjurer on June 7, 2022. Slain by a wight ... wielding a +2 mace of protection (6 damage) ... on level 8 of the Dungeon. The game lasted 00:05:07 (3549 turns). Heedrag the Conjurer (Deep Elf Conjurer) Turns: 3549, Time: 00:05:08 Health: -3/40 AC: 5 Str: 4 XL: 7 Next: 71% Magic: 1/16 EV: 14 Int: 23 God: Gold: 182 SH: 5 Dex: 15 Spells: 5/16 levels left rFire . . . SeeInvis . n - +7 Throatcutter {drain, coup de grace} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect + o - +2 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth +++....... v - amulet of reflection HPRegen 0.13/turn g - ring of willpower MPRegen 0.15/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 182 gold pieces. Inventory: Hand Weapons d - a +0 dagger (You found it on level 1 of the Dungeon) n - the +7 Throatcutter (weapon) {drain, coup de grace} (You took it off Terence on level 2 of the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. It may instantly kill foes which have little health. Armour a - a +0 robe (worn) o - a +2 helmet (worn) (You found it on level 2 of the Dungeon) Magical Staves c - a staff of death (You found it on level 1 of the Dungeon) f - a staff of fire (You found it on level 1 of the Dungeon) Jewellery g - a ring of willpower (left hand) (You found it on level 1 of the Dungeon) v - an amulet of reflection (around neck) (You found it on level 3 of the Dungeon) Scrolls e - 3 scrolls of summoning {unknown} h - a scroll of fog {unknown} j - a scroll of brand weapon {unknown} k - a scroll of vulnerability {unknown} l - a scroll of enchant armour {unknown} q - 2 scrolls of identify {unknown} r - 2 scrolls of noise {unknown} s - a scroll of teleportation {unknown} t - a scroll of fear {unknown} u - a scroll of immolation {unknown} Potions i - a potion of resistance {unknown} m - a potion of curing {unknown} p - a potion of degeneration {unknown} Skills: + Level 2.3 Fighting + Level 4.7 Dodging + Level 5.0 Stealth + Level 5.2 Spellcasting * Level 6.9 Conjurations + Level 2.3 Hexes + Level 1.9 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 74% 2d7 1% 2 x - Iskenderun's Mystic Conj/Tloc 26% 2d7 16% 4 z - Fulminant Prism Conj/Hex 13% 3d9 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 54% N/A 4% 3 Necrotize Necr 20% 1d5 10% 1 Confusing Touch Hex 16% N/A 11% 3 Vampiric Draining Necr 5% 2d6 28% 3 Yara's Violent Unravell Hex/Tmut 5% 3d4 85% 5 Agony Necr 5% N/A 95% 5 Enfeeble Hex 8% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple: D:4-7 Lair: D:8-11 Altars: The Shining One Message History The mystic blast hits the gnoll! You kill the gnoll! The mystic blast hits the water moccasin. The water moccasin is knocked back by the mystic blast. A wight comes into view. It is wielding a +2 mace of protection. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The spell is quite dangerous to miscast (17% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the gnoll. The gnoll is knocked back by the mystic blast. The mystic blast hits the wight! The wight is knocked back by the mystic blast. The mystic blast hits the water moccasin. You kill the water moccasin! The gnoll throws a stone. The stone hits you but does no damage. Your Stealth skill increases to level 5! Unknown command. The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway? You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll throws a stone. You reflect the stone off an invisible shield around you! The stone hits the gnoll. A wight comes into view. It is wielding a +3 great sword. Unknown command. The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway? You conjure a prism of explosive energy! A fulminant prism comes into view. The gnoll throws a stone. The stone hits you but does no damage. A wight comes into view. It is wielding a +3 flail of freezing. Your fulminant prism crackles loudly. Unknown command. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You block the gnoll's attack. You block the wight's attack. The blast of energy engulfs the gnoll!! You kill the gnoll! The blast of energy engulfs the wight! You hear a shout! x3 Unknown command. You completely miss the gnoll. The gnoll closely misses you. The gnoll completely misses you. Unknown command. You slash the gnoll! You block the wight's attack. The wight misses you. The gnoll barely misses you. The wight hits you with a +0 scimitar. * * * LOW HITPOINT WARNING * * * You hit the gnoll. You behead the gnoll! You kill the gnoll! The wight hits you with a +2 mace of protection. You die... ######### #.....)@# #.....zz# #....z.)# .. #.........S ( ##..z....#... #F #...../..##.# .. ####........# .# .# ##....†......# # .####..###.......# You could see 4 wights. Vanquished Creatures Prince Ribbit (D:8) A water moccasin (D:8) 2 black bears A scorpion (D:7) A bullfrog (D:8) A hound (D:7) A gnoll shaman (D:8) An orc priest (D:7) Natasha (D:2) An orc wizard (D:7) Terence (D:2) 6 gnolls 2 adders 2 dart slugs (D:1) 4 orcs 3 bats 2 endoplasms (D:1) 3 giant cockroaches 2 goblins 4 hobgoblins 5 kobolds A quokka (D:1) 5 ball pythons 7 rats 58 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:8) 1 creature vanquished. Grand Total: 59 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 300 | D:1 | Reached XP level 2. HP: 8/15 MP: 2/8 797 | D:1 | Learned a level 2 spell: Searing Ray 1032 | D:1 | Found a faded altar of an unknown god. 1337 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1403 | D:2 | Found a glowing golden altar of the Shining One. 1561 | D:2 | Noticed Terence 1566 | D:2 | Killed Terence 1567 | D:2 | Reached skill level 5 in Conjurations 1997 | D:2 | Noticed Natasha 2001 | D:2 | Killed Natasha 2002 | D:2 | Reached XP level 4. HP: 7/24 MP: 5/11 3150 | D:4 | You fall into a shaft and drop 3 floors! 3173 | D:7 | Noticed a black bear 3176 | D:7 | Reached skill level 1 in Fighting 3176 | D:7 | Reached XP level 5. HP: 24/29 MP: 8/12 3186 | D:7 | Killed a black bear 3217 | D:7 | Noticed an ice beast 3281 | D:7 | Reached skill level 6 in Conjurations 3281 | D:7 | Reached XP level 6. HP: 18/34 MP: 6/14 3286 | D:7 | Learned a level 4 spell: Fulminant Prism 3291 | D:7 | Learned a level 4 spell: Iskenderun's Mystic Blast 3312 | D:8 | Noticed Prince Ribbit 3324 | D:8 | HP: 1/35 [Prince Ribbit (10)] 3325 | D:8 | Killed Prince Ribbit 3326 | D:8 | Reached skill level 1 in Hexes 3326 | D:8 | Reached skill level 1 in Translocations 3326 | D:8 | Reached XP level 7. HP: 2/40 MP: 7/16 3334 | D:8 | Noticed a wyvern 3383 | D:8 | Reached skill level 5 in Spellcasting 3543 | D:8 | Reached skill level 5 in Stealth 3549 | D:8 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_basic, basic_ecumenical_altar D:2: layout_loops_cross, basic_altar, uniq_natasha, uniq_terence D:3: layout_loops_ring D:4: layout_rooms, grunt_temple_overflow_growth_and_decay, enter_ossuary_5, serial_shops, nicolae_shop_statue_plus, nicolae_shop_temple_entry_statues_fountains, shop, uniq_crazy_yiuf_cottage, uniq_blork_the_orc D:7: layout_basic, minmay_temple_entry_arrows D:8: layout_rooms, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 | 5.0 Dodging | 3 4 | 4.7 Conjurations | 5 6 | 6.9 Fighting | 1 2 | 2.3 Spellcasting | 4 5 | 5.2 Hexes | 1 2 | 2.3 Translocations | 1 | 1.9 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Long sword | 3 | 16 | 3 || 22 Cast: Magic Dart | 47 | 9 | 7 || 63 Searing Ray | 3 | 12 | 5 || 20 Iskenderun's Myst | | | 2 || 2 Fulminant Prism | | | 1 || 1 Use: Potion | | 1 | 1 || 2 Armor: Robe | | 12 | 2 || 14 Dodge: Dodged | 6 | 21 | 9 || 36 Block: Other | | 4 | 6 || 10 Reflection | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3559 | 3455 | 104 | 370 | 2680 | 6 | 593.2 | Dungeon | 3559 | 3455 | 104 | 370 | 2680 | 6 | 593.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1205 daAuts D:2: 1175 daAuts D:3: 777 daAuts D:8: 240 daAuts D:7: 161 daAuts