Heedrag Level 1 of the Dungeon (0, 0, D:1) a +0 mace (20, -15, D:1) 6 boomerangs (23, -20, D:1) a +0 short sword (29, -32, D:1) a +0 club (31, 1, D:1) 24 stones (34, -3, D:1) a +0 leather armour (48, -1, D:1) a +0 club 3 stones a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 2 boomerangs (8, -9, D:2) a +0 hand axe (9, -6, D:2) a +0 robe (13, -10, D:2) 16 stones (15, -18, D:2) a +0 leather armour (21, -18, D:2) a +0 hand axe (23, -15, D:2) a +0 dagger (39, -28, D:2) a +0 rapier a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (2, 44, D:3) 24 stones (6, 16, D:3) 6 large rocks (7, 47, D:3) a +0 club 3 stones (11, 35, D:3) a +0 club a +0 flail (11, 36, D:3) a +0 spear a +0 halberd (20, 10, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) 4 stones (0, 32, D:4) a +2 war axe of electrocution (0, 33, D:4) a +1 dagger of speed a +0 leather armour (1, 32, D:4) a +0 club a +0 leather armour (17, -2, D:4) a +0 mace (40, 21, D:4) a +0 dagger a +1 robe of cold resistance (41, 20, D:4) a +0 club a +0 chain mail a +0 whip (42, 20, D:4) a +0 flail (43, -7, D:4) a +0 dagger 5 stones (43, 20, D:4) a +0 falchion a +0 leather armour (52, 28, D:4) a +0 club a +0 chain mail (61, 30, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 ring mail (0, 1, D:5) a +0 dagger a +0 robe (3, 1, D:5) a +0 dagger (4, 4, D:5) a +0 club a +0 leather armour (5, 1, D:5) a +0 club (16, 24, D:5) a +0 shortbow (20, 13, D:5) a +0 giant spiked club (22, 53, D:5) a +0 robe (26, 44, D:5) a +0 giant club (31, 7, D:5) a +0 shortbow (44, 20, D:5) a +0 falchion (44, 21, D:5) a +0 hand axe (44, 22, D:5) a +0 club (45, 54, D:5) 16 stones (51, 36, D:5) 16 stones (59, 44, D:5) 20 stones Level 6 of the Dungeon [Shop] Soamm's Antique Weapon Shoppe the +8 flail of Toarent {vorpal, Int+4 Dex+7} (2484 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+7). the +5 arbalest "Jelly's Demise" {flame, Fly rElec rN++ Str-4} (1692 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (-4). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. Fly: It grants you flight. a +0 falchion (99 gold) a +3 vorpal war axe (732 gold) a +0 dagger (66 gold) the +7 glaive of Zeniustre {drain, *Noise rF+ rN+ Dex+4} (2303 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+4). rF: It protects you from fire. rN: It protects you from negative energy. *Noise: It may make noises in combat. a +0 hunting sling (49 gold) a +0 falchion (99 gold) a +0 arbalest (148 gold) (0, 0, D:6) a +0 shortbow (3, -7, D:6) a +0 rapier (14, -4, D:6) a +0 robe a +5 mace (14, -3, D:6) a +0 robe a +0 long sword of electrocution a +0 robe a +2 war axe (14, -2, D:6) a +0 robe a +0 battleaxe (14, 6, D:6) a +0 leather armour a +0 rapier (15, 8, D:6) 17 stones (23, 19, D:6) a +0 helmet (23, 25, D:6) 18 stones (23, 33, D:6) a wand of flame (17) (29, 11, D:6) a +0 giant club (45, 21, D:6) a +0 leather armour a +0 hand axe (52, 27, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +0 club (1, -5, D:7) a +0 battleaxe a +0 plate armour (1, -4, D:7) a +1 flail of protection a +0 scale mail (2, -5, D:7) a +0 chain mail (3, -11, D:7) a +0 leather armour (5, -21, D:7) 18 stones (9, -21, D:7) a +0 robe (12, -22, D:7) 3 boomerangs (12, -21, D:7) 27 stones (13, -22, D:7) 25 stones (14, 14, D:7) a +4 scimitar a +0 robe (15, 14, D:7) a +0 dagger a +0 robe (16, 14, D:7) a +4 mace a +0 robe a +1 morningstar a +0 robe (20, -13, D:7) a +0 club (21, 14, D:7) a wand of flame (24) (22, 13, D:7) a +2 war axe of electrocution (23, 14, D:7) a +0 short sword 2 stones (25, 14, D:7) a +0 whip a +0 scale mail a +0 short sword a +0 short sword 6 stones (28, 14, D:7) a +0 mace a +0 ring mail a +0 club a +0 scale mail (29, 14, D:7) a +0 whip 2 stones (30, 15, D:7) a +0 hand axe a +0 chain mail (30, 17, D:7) a +0 short sword (38, -9, D:7) 19 stones (45, -10, D:7) a +3 war axe a +0 robe (46, -10, D:7) a +4 long sword a +0 robe (46, -8, D:7) a +5 hand axe a +0 robe (51, 6, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +2 dagger (still there?) a +0 robe (still there?) (1, -2, D:8) a +0 chain mail (still there?) a +0 dire flail (still there?) (5, 14, D:8) a +0 hunting sling (7, 16, D:8) a +0 scimitar (15, -7, D:8) a +4 morningstar a +0 robe (25, -22, D:8) a +0 dagger a +0 robe (26, 11, D:8) a +0 hand axe a +0 leather armour (29, -22, D:8) a +4 battleaxe a +0 robe (29, 7, D:8) a +0 mace a +0 ring mail a +0 trident a +0 plate armour (31, 1, D:8) 15 stones (33, -2, D:8) a +0 short sword a +0 robe (35, -4, D:8) a +0 shortbow of freezing a wand of flame (20) (40, 0, D:8) a +0 helmet (42, -11, D:8) a +0 flail (42, 2, D:8) a +0 spear (44, -12, D:8) a +0 robe (44, 3, D:8) a +0 spear (45, -1, D:8) a +0 whip (45, 1, D:8) a +0 whip a +0 spear a +0 scale mail a +0 kite shield (45, 3, D:8) a +0 flail (47, -12, D:8) a +0 leather armour (50, -9, D:8) a +0 giant club a +0 giant club (52, -14, D:8) a +0 spear a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +3 vorpal broad axe an orc corpse (1, -2, D:9) a +0 short sword (2, 0, D:9) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (3, 0, D:9) a +4 great sword a +0 robe (4, -1, D:9) a +0 whip 2 stones a kobold corpse (4, 0, D:9) a +0 dagger a +0 robe a +0 whip a kobold corpse (4, 1, D:9) a +0 flail a +0 short sword a +0 club 4 stones a +0 flail a +0 robe a +0 morningstar a +0 robe a +0 dagger a +0 dagger an orc corpse a kobold corpse an orc skeleton an orc skeleton (4, 2, D:9) a howler monkey corpse (5, 0, D:9) a +0 shortbow a +0 robe a centaur corpse (6, -2, D:9) a +0 halberd a +0 chain mail (8, -5, D:9) a +0 mace of protection (20, -5, D:9) a +0 club (22, -6, D:9) a +0 dagger (22, -2, D:9) a +0 ring mail (24, -5, D:9) a +0 chain mail (24, -4, D:9) a +0 hand axe the Ecumenical Temple