Dungeon Crawl Stone Soup version 0.29-a0-565-g7a16c6de65 (webtiles) character file. Game seed: 8793618926609790534 81 Heedrag the Conjurer (level 4, 15/30 HPs) Began as a Demonspawn Conjurer on June 12, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:01:53 (1212 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 1212, Time: 00:01:54 Health: 15/30 AC: 3 Str: 7 XL: 4 Next: 19% Magic: 8/8 EV: 12 Int: 22 God: Gold: 73 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . SeeInvis . i - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... l - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: claws 1, foul stench 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons i - a +0 spear (weapon) (You found it on level 1 of the Dungeon) Missiles c - 4 poisoned darts Armour a - a +0 robe (worn) l - a +0 pair of boots (worn) (You found it on level 2 of the Dungeon) Scrolls e - a scroll of identify {unknown} f - a scroll of teleportation {unknown} k - a scroll of enchant armour {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} g - a potion of attraction {unknown} h - a potion of resistance {unknown} j - a potion of lignification {unknown} Skills: - Level 2.0 Dodging + Level 2.6 Stealth * Level 3.2 Spellcasting + Level 4.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 s - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Ozocubu's Armour Ice 3% N/A 36% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Ozocubu's Refrigeration Ice 1% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You may rarely emit foul miasma when damaged in melee. Spells you cast may paralyse adjacent enemies. Message History No target in view! No target in view! A scorpion comes into view. A scorpion is nearby! A scorpion is nearby! A scorpion is nearby! You reach to attack! You closely miss the scorpion. Aim: a scorpion (78% to hit) The searing ray misses the scorpion. (Press . to maintain the ray.) The scorpion stings you. The searing ray misses the scorpion. The scorpion completely misses you. The scorpion stings you. The searing ray hits the scorpion. The scorpion stings you. The searing ray hits the scorpion! You finish channelling your searing ray. The scorpion barely misses you. Unknown command. You don't have enough magic to cast this spell. Unknown command. You hit the scorpion but do no damage. The scorpion barely misses you. You hit the scorpion. The scorpion closely misses you. x2 Unknown command. You hit the scorpion but do no damage. The scorpion barely misses you. Unknown command. You hit the scorpion but do no damage. The scorpion barely misses you. Unknown command. You hit the scorpion. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you but does no damage. You hit the scorpion. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You emit a cloud of foul miasma! Unknown command. You hit the scorpion but do no damage. The scorpion is engulfed in dark miasma. The scorpion is poisoned. You kill the scorpion! Your Spellcasting skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your fingernails lengthen. You have reached level 4! You feel clever. Your demonic ancestry asserts itself... A menacing aura infuses your magic. You start resting. You start resting. A worm comes into view. #.###.#.# ## #.....#.# #.## #.....#.. ..$.. #.......# #.#.# .....#.##...### ....#..!...... #.##.......... #<##..@†...... #####.##.########w #........# #.###.##.# #.##.# #.##.# #....# ###..# ..# You could see a worm (wandering). Vanquished Creatures A scorpion (D:2) An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 2 kobolds (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 3 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 342 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 342 | D:1 | Reached XP level 2. HP: 14/19 MP: 1/5 736 | D:1 | Learned a level 2 spell: Searing Ray 1107 | D:2 | Noticed a scorpion 1121 | D:2 | Killed a scorpion 1122 | D:2 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1122 | D:2 | Reached XP level 3. HP: 5/24 MP: 1/7 1122 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1122 | D:2 | Reached XP level 4. HP: 6/30 MP: 1/8 1212 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_cross D:2: layout_loops_ring, basic_ecumenical_altar Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.6 Dodging | 2 | 2.0 Spellcasting | 3 | 3.2 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 27 | || 27 Cast: Magic Dart | 30 | || 30 Searing Ray | 1 | || 1 Armor: Robe | 5 | || 5 Dodge: Dodged | 29 | || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1213 | 1185 | 28 | 116 | 927 | 2 | 606.5 | Dungeon | 1213 | 1185 | 28 | 116 | 927 | 2 | 606.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1094 daAuts D:2: 119 daAuts