Heedrag Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 26, D:1) a +0 short sword (7, -15, D:1) a +0 club (9, -14, D:1) a +0 short sword (15, -13, D:1) a +0 leather armour (16, 2, D:1) 4 stones (24, -21, D:1) a +0 club (26, -7, D:1) a +0 club (29, 2, D:1) a +0 scale mail (30, 19, D:1) a +0 robe (34, -23, D:1) an orb of wrath (35, -8, D:1) a staff of poison (35, 12, D:1) a +3 dagger (37, -5, D:1) a +0 sling (40, 4, D:1) 4 stones (46, -4, D:1) a +0 dagger (46, 5, D:1) a +0 scale mail (51, 13, D:1) 8 stones (53, 25, D:1) a +0 whip (58, 25, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (3, -4, D:2) a +0 dagger (7, 6, D:2) 6 stones (18, 28, D:2) a +0 club (26, -2, D:2) a +0 sling (29, -5, D:2) a +0 dagger (32, 22, D:2) a +0 longbow (43, 10, D:2) a +0 club (46, -2, D:2) a +0 short sword (46, 0, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip 2 stones (16, -10, D:3) a +0 club (17, -15, D:3) a +0 ring mail (21, -17, D:3) a +0 flail a +0 whip (22, -17, D:3) a +0 whip (24, -17, D:3) a +0 whip (28, -7, D:3) a +0 ring mail (36, -5, D:3) a staff of fire (49, -22, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 flail (3, -33, D:4) a +0 giant club (11, -13, D:4) an orb of mayhem (16, -28, D:4) a +0 ring mail (16, -14, D:4) a +0 whip (21, 6, D:4) a +3 dagger (28, -7, D:4) a +0 ring mail (33, -2, D:4) 8 stones (34, 6, D:4) 4 stones (39, -14, D:4) a +0 spear a +1 animal skin the +2 helmet "Zemmo" {rCorr} rCorr: It protects you from acid and corrosion. (40, -14, D:4) a +0 club a +0 club a +0 club (41, -15, D:4) a +0 club (41, -13, D:4) a +0 club a +0 sling a +0 club (42, -14, D:4) a +0 dagger (45, -31, D:4) a wand of flame (15) (48, -34, D:4) a +0 club (65, -19, D:4) a +0 club a +0 scale mail Level 5 of the Dungeon [Shop] Gisus's Antique Weapon Shop a +0 sling (27 gold) a +0 spear of freezing (133 gold) a +0 demon trident (270 gold) the +7 spear "Gram" {freeze, rF+ rC+ rCorr Str-2} (1130 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-2). rF: It protects you from fire. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. a +0 hand axe (54 gold) a +0 trident (63 gold) a +0 war axe (63 gold) the +13 scythe of Curses {drain, Drain} (1440 gold) A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. a +0 flail (63 gold) (0, 0, D:5) 5 stones (3, 15, D:5) a +0 robe (9, 6, D:5) a +0 club (9, 7, D:5) a +0 hand axe a +0 leather armour (12, 47, D:5) a +0 shortbow (12, 48, D:5) a +0 giant spiked club (13, 43, D:5) a +0 leather armour (19, 9, D:5) a +0 club (23, 48, D:5) 7 stones (27, 1, D:5) a +2 dagger of flaming a +0 leather armour a +0 dagger (27, 2, D:5) a +0 club a +0 flail (29, 27, D:5) a quokka corpse (30, 40, D:5) a +0 giant club (33, 36, D:5) a +0 sling (36, 5, D:5) a +0 club a +0 ring mail (52, 20, D:5) a wand of flame (8)