Dungeon Crawl Stone Soup version 0.30-a0-358-g0d69a1922f (webtiles) character file. Game seed: 2321060611789006961 639 Heedrag the Conjurer (level 7, -3/46 HPs) Began as a Demonspawn Conjurer on Nov 11, 2022. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:05:51 (5566 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 5566, Time: 00:05:51 Health: -3/46 AC: 6 Str: 11 XL: 7 Next: 26% Magic: 7/15 EV: 12 Int: 27 God: Gold: 225 SH: 0 Dex: 10 Spells: 6/17 levels left rFire . . . SeeInvis . A - +2 dagger (freeze) rCold . . . Faith . (no shield) rNeg . . . Spirit . y - +1 robe of Plog {Int+4} rPois . Reflect . q - +2 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.27/turn (no ring) MPRegen 0.14/turn (no ring) @: lethally poisoned (-3 -> -33) A: powered by pain 1, big brain 1, weakness stinger 1, hooves 2, strong 1, inability to drink after injury 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 225 gold pieces. Inventory: Hand Weapons z - a +0 dagger of venom (You took it off a kobold on level 4 of the Dungeon) A - a +2 dagger of freezing (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles e - 3 poisoned darts t - a throwing net {!f} Armour a - a +0 robe q - a +2 helmet (worn) (You took it off Robin on level 2 of the Dungeon) y - the +1 robe of Plog (worn) {Int+4} (You found it on level 4 of the Dungeon) Int: It affects your intelligence (+4). Magical Staves j - a staff of fire (You found it on level 2 of the Dungeon) Jewellery i - a ring of protection from fire (You found it on level 4 of the Dungeon) Scrolls d - 3 scrolls of identify {unknown} f - 6 scrolls of teleportation {unknown} g - a scroll of enchant weapon {unknown} l - a scroll of blinking {unknown} n - 4 scrolls of immolation {unknown} o - a scroll of fear {unknown} v - a scroll of enchant armour {unknown} x - a scroll of butterflies {unknown} Potions b - a potion of magic c - 2 potions of lignification {unknown} h - a potion of mutation {!q} k - 2 potions of invisibility {unknown} m - a potion of attraction {unknown} p - 2 potions of berserk rage {unknown} r - 2 potions of curing {unknown} s - 2 potions of brilliance {unknown} u - a potion of degeneration {unknown} w - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 5.6 Spellcasting + Level 5.7 Conjurations - Level 2.0 Hexes + Level 1.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 76% 2d7 1% 2 x - Iskenderun's Mystic Conj/Tloc 28% 2d7 14% 4 z - Fulminant Prism Conj/Hex 14% 3d8 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 56% N/A 4% 3 Stone Arrow Conj/Erth 46% 3d9 6% 3 Sandblast Erth 14% 2d6 7% 1 Passwall Tmut/Erth 5% N/A 10% 2 Scorch Fire 14% 2d5 10% 2 Sublimation of Blood Necr 7% N/A 10% 2 Wereblood Tmut 7% N/A 10% 2 Gell's Gravitas Tloc 17% N/A 10% 3 Teleport Other Tloc 17% N/A 10% 3 Flame Wave Conj/Fire 23% 2d8 21% 4 Dispersal Tloc 8% N/A 99% 6 Summon Cactus Giant Summ 3% N/A 100% 6 Summon Hydra Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 18425 Temple: D:4-7 Altars: Okawaru Shops: D:3 * Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You have an unusually large brain. (Int +2) You have a small tail. You have hoof-like feet. Your muscles are strong. (Str +4, Int/Dex -1) You occasionally lose the ability to drink potions when taking damage. Message History A water moccasin comes into view. Found a scroll labelled GISIKH SICETT. The water moccasin hisses angrily. Aim: a water moccasin (70% to hit) The searing ray hits the water moccasin. (Press . to maintain the ray.) The water moccasin bites you. You are poisoned. The water moccasin poisons you! Restarting spell: Searing Ray (safe; 1% risk of failure) Aim: a water moccasin (lightly wounded, 70% to hit) Okay, then. The searing ray hits the water moccasin! You feel very sick. The water moccasin bites you. The searing ray misses the water moccasin. You feel very sick. The water moccasin barely misses you. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! The searing ray misses the water moccasin. You finish channelling your searing ray. You feel very sick. The water moccasin closely misses you. Aim: a water moccasin (heavily wounded, 70% to hit) The searing ray misses the water moccasin. (Press . to maintain the ray.) You feel very sick. The water moccasin bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The searing ray hits the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. The searing ray misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! An orc priest comes into view. It is wielding a +3 hand axe. It was a potion of mutation. You feel extremely strange. Your feet thicken and deform. You feel stronger. You occasionally lose the ability to drink potions when taking damage. Your feet thicken and deform. You die... #..... ####.# ############# #.# #...........# #.# #..##.#.#.##.# #.# #.#######.####### ##.. ##.#.#.##....)).# #..# ##.#.####.####.####.## ####@#...####........ #S##.....##..###### #. #...#.##).#..... o. ###.#.....#.#### ######## #.......#.#... #)##.#.# #######.#.#..# #.##.#.# #.#.#### #.##.#.# ###.#..... #.##.#.########...###### You could see a water moccasin and an orc priest (wandering). Vanquished Creatures A phantom (D:4) A bullfrog (D:4) A scorpion (D:4) A jelly (D:4) An orc priest (D:4) 2 iguanas (D:4) Natasha (thrice) (D:2) 2 orc wizards (D:4) Robin (D:2) 3 gnolls (D:2) 8 adders A worm (D:3) 2 dart slugs 11 orcs 4 ball pythons A bat (D:3) 4 endoplasms 3 giant cockroaches 19 goblins 3 hobgoblins 6 jackals (D:1) A quokka (D:3) A frilled lizard (D:1) 5 kobolds 4 rats (D:2) 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 447 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 447 | D:1 | Reached XP level 2. HP: 8/19 MP: 0/5 1105 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 1108 | D:2 | Learned a level 2 spell: Searing Ray 1709 | D:2 | Noticed Robin 1801 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/9 1861 | D:2 | Killed Robin 2068 | D:2 | Noticed Natasha 2073 | D:2 | Killed Natasha 2199 | D:2 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 2199 | D:2 | Reached XP level 5. HP: 31/35 MP: 4/11 2360 | D:2 | Noticed Natasha 2364 | D:2 | Killed Natasha 2543 | D:2 | Reached skill level 5 in Conjurations 3025 | D:2 | Noticed Natasha 3031 | D:2 | Killed Natasha 3405 | D:3 | Learned a level 4 spell: Fulminant Prism 3410 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3620 | D:3 | Found Okhoxig's Assorted Antiques. 4483 | D:4 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 4483 | D:4 | Reached XP level 6. HP: 39/41 MP: 6/13 4592 | D:4 | Reached skill level 5 in Spellcasting 4592 | D:4 | Reached skill level 1 in Hexes 4592 | D:4 | Reached skill level 1 in Translocations 4725 | D:4 | Identified the +1 robe of Plog {Int+4} 4972 | D:4 | Reached XP level 7. HP: 46/46 MP: 7/15 5201 | D:4 | Found an iron altar of Okawaru. 5566 | D:4 | Gained mutation: You have large cloven feet. [potion of | mutation] 5566 | D:4 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 5566 | D:4 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 5566 | D:4 | Gained mutation: You have hoof-like feet. [potion of | mutation] 5566 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_loops_ring D:2: layout_loops_corners, uniq_robin, uniq_natasha D:3: layout_basic, mainiacjoe_overflow_chevrons, serial_shops, shop, minmay_vboxes D:4: layout_loops_cross, kennysheep_okawaru_gauntlet, marbit_many_paths, minivault_5, minmay_small_thing Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 | 5.6 Conjurations | 5 | 5.7 Hexes | 1 2 | 2.0 Translocations | 1 | 1.8 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Hand axe | 27 | | || 27 Unarmed | 9 | | || 9 Tailslap | 3 | | || 3 Dagger | 2 | 6 | || 8 Punch | 1 | | || 1 Cast: Magic Dart | 60 | 111 | 12 || 183 Searing Ray | | 7 | 6 || 13 Use: Potion | | | 1 || 1 Armor: Robe | 12 | 9 | 3 || 24 Dodge: Dodged | 41 | 29 | 3 || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5574 | 5422 | 152 | 91 | 4676 | 4 | 1393.5 | Dungeon | 5574 | 5422 | 152 | 91 | 4676 | 4 | 1393.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 2304 daAuts D:4: 1235 daAuts D:3: 1141 daAuts D:1: 892 daAuts