Dungeon Crawl Stone Soup version 0.30-a0-373-gd37427bb62 (webtiles) character file. Game seed: 9763401495218638903 49 Heedrag the Conjurer (level 3, -1/24 HPs) Began as a Demonspawn Conjurer on Nov 24, 2022. Slain by Terence ... wielding a +2 flail of protection (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:51 (900 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 900, Time: 00:01:52 Health: -1/24 AC: 2 Str: 7 XL: 3 Next: 51% Magic: 1/7 EV: 12 Int: 23 God: Gold: 44 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ e - amulet of magic regeneration HPRegen 0.24/turn i - ring of flight MPRegen 0.50/turn (no ring) @: flying A: claws 1, big brain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery e - an amulet of magic regeneration (around neck) (You found it on level 1 of the Dungeon) i - a ring of flight (left claw) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of amnesia {unknown} f - 5 scrolls of magic mapping {unknown} g - 2 scrolls of identify {unknown} h - a scroll of teleportation {unknown} Potions b - a potion of magic j - a potion of might {unknown} k - 2 potions of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.2 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 s - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 14% 3 Call Imp Summ 3% N/A 17% 2 Mephitic Cloud Conj/Pois/Air 10% N/A 19% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11100 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have sharp fingernails. You have an unusually large brain. (Int +2) Message History A frilled lizard comes into view. Found a mace. A frilled lizard is nearby! A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) k - 2 grey potions (gained 1) You now have 44 gold pieces (gained 9). Found a glowing steel amulet and a scroll labelled FENY SOGULIL. Found a stone staircase leading up. Found a robe. Terence and a rat come into view. Terence is wielding a +2 flail of protection. Terence shouts! The rat moves out of view. A rat is nearby! Terence says, "How do you enjoy it?" Aim: a rat (79% to hit) Okay, then. Aim: Terence, wielding a +2 flail of protection and wearing a +0 chain mail (85% to hit) The searing ray hits the rat! You kill the rat! The searing ray hits Terence but does no damage. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. The searing ray hits Terence. The searing ray hits Terence but does no damage. You finish channelling your searing ray. Terence misses you. Terence says, "You're history." Terence hits you with a +2 flail of protection. Unknown command. Aim: Terence, wielding a +2 flail of protection and wearing a +0 chain mail (moderately wounded, 85% to hit) The searing ray hits Terence. (Press . to maintain the ray.) Terence misses you. The searing ray hits Terence but does no damage. Terence closely misses you. The searing ray hits Terence. Terence hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * Restarting spell: Searing Ray (safe; 2% risk of failure) Aim: Terence, wielding a +2 flail of protection and wearing a +0 chain mail (heavily wounded, 85% to hit) Okay, then. The searing ray hits Terence. You finish channelling your searing ray. Terence hits you with a +2 flail of protection! You die... .# .# ..### #############..... ##................< #####...####.##..#).## #........@@......# #.###...####.##..# #.# ##.## #.##..# #.# #.# #......@ #.# #.# #..."?.... #.# #.# #.##........ #.# #.# #.##........ #.# .# ..##....[.## #####.# #.# ##...... You could see Terence. Vanquished Creatures 2 dart slugs (D:1) 4 ball pythons (D:1) 4 bats (D:1) 3 endoplasms A giant cockroach (D:2) 3 hobgoblins (D:1) 7 jackals (D:1) 2 kobolds A quokka (D:2) 4 frilled lizards 4 goblins 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 193 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 193 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 267 | D:1 | Learned a level 2 spell: Searing Ray 448 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 448 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 882 | D:2 | Noticed Terence 900 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic, hangedman_decor_lopped D:2: layout_loops_ring, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.4 Action || total -------------------------++------- Melee: Dagger || 18 Cast: Magic Dart || 65 Searing Ray || 2 Armor: Robe || 4 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 898 | 873 | 25 | 0 | 679 | 2 | 449.0 | Dungeon | 898 | 873 | 25 | 0 | 679 | 2 | 449.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 726 daAuts D:2: 172 daAuts