Dungeon Crawl Stone Soup version 0.30-a0-374-g95c0257040 (webtiles) character file. Game seed: 4707142809962355315 217 Heedrag the Conjurer (level 5, -1/35 HPs) Began as a Demonspawn Conjurer on Nov 26, 2022. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:59 (1830 turns). Heedrag the Conjurer (Demonspawn Conjurer) Turns: 1830, Time: 00:02:00 Health: -1/35 AC: 2 Str: 7 XL: 5 Next: 61% Magic: 3/11 EV: 12 Int: 21 God: Gold: 95 SH: 4 Dex: 12 Spells: 10/13 levels left rFire . . . SeeInvis . m - +1 scythe (venom) rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: antennae 1, large bone plates 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons d - a +0 dagger (You found it on level 1 of the Dungeon) m - a +1 scythe of venom (weapon) (You took it off Sigmund on level 2 of the Dungeon) Missiles f - 5 javelins Armour a - a +0 robe (worn) q - a +0 pair of boots (You found it on level 2 of the Dungeon) Scrolls g - a scroll of magic mapping {unknown} h - a scroll of vulnerability {unknown} i - a scroll of enchant armour {unknown} j - a scroll of brand weapon {unknown} k - a scroll of teleportation {unknown} l - a scroll of poison {unknown} n - a scroll of identify {unknown} Potions b - a potion of magic c - 3 potions of flight {unknown} e - 2 potions of curing {unknown} o - a potion of haste {unknown} p - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 4.6 Spellcasting + Level 5.1 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Tukima's Dance Hex 4% N/A 34% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Passage of Golubria Tloc 4% N/A 75% 4 Yara's Violent Unravell Hex/Tmut 2% 3d3 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10167 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are partially covered in large bone plates. (SH +4) Message History An adder is nearby! An adder is nearby! An adder is nearby! The magic dart hits the adder. The adder hisses angrily. The magic dart hits the adder. The magic dart hits the adder! You kill the adder! A rat comes into view. Found a spear. A rat is nearby! A rat is nearby! A rat is nearby! The magic dart hits the rat. The magic dart hits the rat! You kill the rat! Terence the Incautious comes into view. He is wielding a +0 falchion. The magic dart hits Terence. Terence shouts! Found a stone staircase leading up. Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (82% to hit) The searing ray hits Terence. (Press . to maintain the ray.) An endoplasm comes into view. The searing ray hits Terence. The endoplasm quivers. The searing ray hits Terence but does no damage. The endoplasm jiggles. The searing ray hits Terence but does no damage. You finish channelling your searing ray. Terence closely misses you. You barely miss Terence. Terence hits you with a +0 falchion! You barely miss Terence. Terence hits you with a +0 falchion. Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is poisoned. Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * You block the endoplasm's attack. Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (severely wounded, very poisoned, 82% to hit) The searing ray hits Terence but does no damage. (Press . to maintain the ray.) Terence closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence! You kill Terence! The endoplasm freezes you. You are frozen. You die... . ##.##..#####....##### .. #÷#......###...# ... #.........##...##### ....##..........#...##... ....#..................## <................####.### ................#####..## ....#..J........#........ .......)@......##........ ....##..........#........ . #..........######### #.......†..# #..........# #........).# ##........## ##......## ######## You could see an endoplasm. Vanquished Creatures Sigmund (D:2) Terence (D:2) 2 adders (D:2) 2 dart slugs (D:1) 3 ball pythons 3 endoplasms (D:1) 5 goblins 6 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:2) 2 bats 2 frilled lizards (D:1) 2 kobolds (D:2) 6 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heedrag the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 203 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 203 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 206 | D:1 | Learned a level 2 spell: Searing Ray 797 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 797 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/7 842 | D:1 | Found a faded altar of an unknown god. 1232 | D:2 | Noticed Sigmund 1250 | D:2 | Killed Sigmund 1251 | D:2 | Reached skill level 5 in Conjurations 1251 | D:2 | Reached XP level 4. HP: 10/30 MP: 0/10 1251 | D:2 | Reached XP level 5. HP: 11/35 MP: 0/11 1818 | D:2 | Noticed Terence 1830 | D:2 | Killed Terence 1830 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_grusome_pit, layout_basic, ebering_ecumenical_altar_sacrificial, chequers_serial_rivers_small_a D:2: layout_rooms, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.6 Conjurations | 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Dagger | 16 | || 16 Halberd | | 3 || 3 Cast: Magic Dart | 47 | 19 || 66 Searing Ray | 2 | 2 || 4 Armor: Robe | 7 | 1 || 8 Dodge: Dodged | 17 | 3 || 20 Block: Other | 4 | 1 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1831 | 1751 | 80 | 114 | 1395 | 2 | 915.5 | Dungeon | 1831 | 1751 | 80 | 114 | 1395 | 2 | 915.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1258 daAuts D:2: 573 daAuts