Heedrag Level 1 of the Dungeon (0, 7, D:1) a +0 leather armour (1, -10, D:1) a +0 sling (15, -16, D:1) a +0 short sword (15, 13, D:1) a +0 dagger (20, -32, D:1) a +0 robe (24, -14, D:1) a +0 short sword (25, 3, D:1) a +0 spear (33, -11, D:1) a +0 club (35, -28, D:1) a +0 club 7 stones (36, 2, D:1) a +0 short sword (52, 4, D:1) 3 stones (63, 0, D:1) an orb of mayhem Level 2 of the Dungeon (7, 1, D:2) a +0 sling (9, 23, D:2) a +0 ring mail (11, 20, D:2) 11 gold pieces (12, 19, D:2) a scroll of teleportation (13, 18, D:2) 9 gold pieces (17, -12, D:2) 4 stones (17, 14, D:2) a +0 leather armour (22, -9, D:2) 6 stones (27, 17, D:2) a +0 quarterstaff (32, -3, D:2) a +0 leather armour (33, 20, D:2) a +0 club (39, 5, D:2) 4 boomerangs (44, -17, D:2) a +0 whip (44, -10, D:2) a +0 dagger (44, 20, D:2) a +0 ring mail (46, 13, D:2) a +0 robe (48, 21, D:2) a +1 falchion of electrocution (53, 24, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Weguc's Antique Armour Emporium a +0 leather armour (40 gold) a +0 leather armour (40 gold) a +0 leather armour (40 gold) the +5 scale mail "Seodote" {rF+ rC+} (1000 gold) rF: It protects you from fire. rC: It protects you from cold. a +0 ring mail (80 gold) a +0 leather armour (40 gold) a +1 helmet of intelligence (330 gold) (0, 0, D:3) a +2 helmet of intelligence a +0 robe (24, -27, D:3) a +0 trident (33, -4, D:3) a +0 club (54, -36, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (1, 18, D:4) 2 stones a +0 club (8, 0, D:4) a +0 short sword (12, 29, D:4) a +0 buckler (16, 21, D:4) a +0 giant spiked club (20, 24, D:4) a +0 dagger (20, 25, D:4) a +0 spear (24, 30, D:4) 6 stones (24, 38, D:4) a wand of flame (9) (28, 37, D:4) 5 stones (30, 1, D:4) a +0 leather armour (42, 6, D:4) a +0 whip (52, 41, D:4) a +1 dagger of electrocution Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (0, 1, D:5) a +0 scale mail (0, 2, D:5) a +0 spear (1, 1, D:5) a +0 club (3, 3, D:5) a +0 spear a ring of fire (7, 22, D:5) a +0 spear (8, 22, D:5) a +0 club (15, 20, D:5) a +0 mace (15, 42, D:5) a +0 hand axe (20, 36, D:5) a +0 flail (25, 26, D:5) a +0 helmet (29, 44, D:5) a +0 shortbow (30, 52, D:5) a staff of conjuration (31, 43, D:5) a +7 dire flail of protection a +0 leather armour (32, 12, D:5) a +9 club a +0 leather armour a wand of flame (17) (44, 10, D:5) a +0 spear (46, 9, D:5) a +0 rapier a +0 leather armour (47, 44, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (15, -21, D:6) a +0 spear (15, -10, D:6) a +0 long sword (16, -21, D:6) a +0 shortbow (18, -21, D:6) a +0 spear a +0 scale mail (18, -19, D:6) a +0 hand axe (19, 12, D:6) a staff of death (21, 16, D:6) a +0 giant spiked club (24, 16, D:6) a +0 scale mail (30, -10, D:6) a +0 vorpal war axe (32, -12, D:6) a +0 hand axe a +0 chain mail (32, 3, D:6) a wand of flame (3) (34, -11, D:6) a +0 dagger a +0 robe (36, -6, D:6) a +0 chain mail (38, -12, D:6) Sif Muna's Treatise on Spatial Accomplices Spells Type Level a - Summon Small Mammal Summoning 1 b - Apportation Translocation 1 Level 7 of the Dungeon [Shop] Jewno's Jewellery Shop a ring of flight (227 gold) a ring of magical power (260 gold) a ring of wizardry (390 gold) an amulet of guardian spirit (390 gold) a +6 ring of strength (468 gold) a +4 ring of protection (468 gold) an amulet of magic regeneration (390 gold) a ring of positive energy (260 gold) (1, -22, D:7) a +0 dagger (12, -19, D:7) a +0 quarterstaff (17, -60, D:7) a +0 short sword (53, -23, D:7) a +0 dagger (53, -22, D:7) a +0 flail (53, -21, D:7) a +0 dagger a +0 robe (53, -20, D:7) a +0 scimitar a +0 plate armour Level 8 of the Dungeon (13, 3, D:8) a +0 sling (15, -23, D:8) a +0 whip a gnoll corpse (skeletalised by now) (15, -22, D:8) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (16, -22, D:8) a +0 flail (18, -23, D:8) a +0 spear a gnoll corpse (skeletalised by now) (21, 23, D:8) a +0 ring mail (27, -2, D:8) a +4 shortbow (28, -16, D:8) a +0 club a +1 short sword of draining a +0 scale mail (28, -6, D:8) a +0 shortbow (29, -18, D:8) a +0 mace (29, -16, D:8) a +0 whip (30, 15, D:8) a +0 quarterstaff (34, -6, D:8) a +0 flail a +0 plate armour (36, -15, D:8) a +0 robe (39, -12, D:8) a +0 short sword a +0 chain mail a +0 club a +0 leather armour of positive energy (40, -12, D:8) a +0 short sword (40, -11, D:8) a +0 shortbow (41, 0, D:8) a tin of tremorstones (2/2) (42, -10, D:8) a +1 scimitar of flaming (42, -1, D:8) a +3 great sword of protection (unseen) (42, 0, D:8) the +4 hand axe of Gozag's Benevolence {freeze, Dex+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+3). (unseen) (42, 13, D:8) a +0 club a stone (42, 15, D:8) a +0 short sword (43, -3, D:8) a +2 leather armour of fire resistance (unseen) (43, -2, D:8) a lightning rod (4/4) (43, -1, D:8) a +4 battleaxe of flaming (unseen) (43, 13, D:8) a +0 dagger a stone (43, 14, D:8) a +0 club 3 stones (43, 15, D:8) a +0 dagger (44, -18, D:8) a +0 spear (44, -4, D:8) Vehumet's Omnibus of Hurting Spells Type Level a - Shock Conjuration/Air 1 b - Magic Dart Conjuration 1 c - Fire Storm Conjuration/Fire 9 d - Chain Lightning Conjuration/Air 9 (unseen) (44, -3, D:8) a staff of death (unseen) (45, 16, D:8) a +0 short sword Level 9 of the Dungeon (1, -5, D:9) a +0 short sword (1, -4, D:9) a +0 dagger 3 stones (2, -4, D:9) a +0 shortbow (11, -16, D:9) 3 stones the Ecumenical Temple